#50 Added by Zyeir 1 decade ago
#51 Added by Waylanda(arispotle) 1 decade ago
#52 Added by Daomei 1 decade ago
Daomei, Your solution to use the occupations to make catalysts does not make any sense as stated previously. You are better off not making cats at all, and instead using the time to level the skill, in fact if you take into account the timer required to grind occupations to a point of producing q250 cats, it makes no sense at all. I really do not understand why you keep saying that occupations are a real alternative when they are clearly not. You keep bringing it up but the math does not pan out. If you want to refute this, please post a very detailed analysis of grind times on occupations for production of cats, as well as an estimate of the timer required to grind the occupation levels to mastery.
Furthermore your claim that OP cats are "free" is nonsense. Aside from the dapper cost, it take a good amount of coordination and resources in the form of time, weapons, and mastery of combat skills by many players to take and hold an outpost. I am sorry that on aniro new guilds have no chance at attaining one, but that should not be a reason to punish the rest of the population by making outposts irrelevant.
Last edited by Daomei (1 decade ago)
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#53 Added by Waylanda(arispotle) 1 decade ago
#54 Added by Fyrosfreddy 1 decade ago
I beg your pardon, but you are talking rubbish about something you obviously haven't tried and don't understand..
#55 Added by Daomei 1 decade ago
For the non spoon fed, it takes a lot longer than the time you describe. But it was fun figuring them out so I didn't see it as a time investment issue. I very much enjoyed the basic occs... adv occs ... not so much.
On the other hand, using your own words about how long it takes to make 1500 cats, the fact remains if I simply grind a skill for that time, I'm getting more XP. When It takes longer to make the cats than it does to use them, it's a negative sum game.
#56 Added by Fyrosfreddy 1 decade ago
#57 Added by Fyrosfreddy 1 decade ago
#58 Added by Daomei 1 decade ago
I don't use alts or spoiler web sites and the latter didnt exist at the time as we were "blazing the trail". ...
My 2nd problem is the overcomplication of the digging / crafting process. I have mastered all 5 lands and can dig anything in any one of the 4 racial lands and avoid aggro 99.5% of the time.
As for crafting, the extra steps you list are virtaully timeless. ..
#59 Added by Fyrosfreddy 1 decade ago
#60 Added by Gryshnozk 1 decade ago
As for fighting, working jabs, kinch or jugs....until ya get to 240ish and need plods, your getting way more XP per hour if ya selecting the proper mob for ya level.
#61 Added by Fyrosfreddy 1 decade ago
#62 Added by Daomei 1 decade ago
I'm very disappointed in the existence of spoilers ....
As for the 20-30 minutes per task, again not possible with a single character since you can't do more than 3 occupations at a time and have the 2 day cool down in between. At best, playing as a single toon, you need 4 days to complete production. To get all 8 slots filled ....7 days.
And where did the "drop leveling" come from ?.... Craft / Sell when standing in front of a hawker means 0 drops.
You'll have to explain to me how standing in front of a hawker is not realistic or any "less fun" than crafting in front of a stable or wherever your selling your crafts.
I also find it quite contradictory when you say working efficiently (as in changing clothes while running) "spoils the fun" of the game, while you have no problem at all using "spoilers" as well as an alt to bypass that "fun" in order to gain a "cat production advantage". That contradiction exists in your 1st paragraph where you have sacrificed the fun of the "logical and mathematical challenge" so you can get the "cat production advantage" of 100% recipes with a "no matter how you get them" approach. Digging in the Egg Room is a challenge and requires the development of skill when you are alone ..... when ya have an alt hiding in the corner, not so much. Where's the "challenge" and the "fun" when there's no risk involved ?
As for fighting, working jabs, kinch or jugs....until ya get to 240ish and need plods, your getting way more XP per hour if ya selecting the proper mob for ya level.100,000 XP / 30 minutes = 3,333 XP per minute .... a rather paltry production IMO.
I'm not saying that "there is no advantage from obtaining cats through advanced occupations." I see a clear advantage when doing them in groups or as a guild effort. But as to being worth the investment for a single player .... single being defined as no outside help from other accounts, alts, spoilers, etc., the math just doesn't work and it's not a real option for unaligned players or small guilds looking to enjoy all the game has to offer without "cheats".
#63 Added by Magisto 1 decade ago
#64 Added by Crailus 1 decade ago
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