Ryzom Community Forum (atys) http://http://app.ryzom.com//app_forum/ Tue, 21 Apr 2015 17:46:01 +0000 ryApp::FeedBuilder 15 Ryzom Community Forum (atys) http://app.ryzom.com/app_forum//images/rz_ryzom_logo-144x47.png http://http://app.ryzom.com//app_forum/ <![CDATA[Des proverbes]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/22751/11#154943 Tue, 21 Apr 2015 17:38:14 +0000 Roleplay http://app.ryzom.com/app_forum/index.php?page=post/view/154943 Dukenono <![CDATA[New Horizons tells me "please wait" for the past ten minutes.]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/22760/4#154942 Tue, 21 Apr 2015 17:33:00 +0000 English http://app.ryzom.com/app_forum/index.php?page=post/view/154942
let's hope that they're rolling back the last change they made to NH, and maybe apply one that would minimize the previous issue like upping the "full" limit to 30,000 from 3000 (so that there's no danger of a friendly homin or homins "using" the systems to help reduce the dead-lock of always full systems)

based on bittty's 5 wares per tp (or my test results of 4 per tp, likely a fractional amount between 4 and 5 given that both me and bittty tend to enjoy testing things indepth to get an "idea")
600 teleports will ware the system down to 0, where if set to 30,000 it would take 6,000 tp's to ware out (and even i wouldn't spend that long, prior to the last "update" i would "tp" once a week in jungle about 200 to 300 times, taking about 30 minutes to open the system up to turn-ins for several days for everyone that wanted to {mostly doing this for myself but also for benefit of others that like the no hassle approach})

anyway, it's hard to tell what the issue is from the player side of things, all we know is that it's not working as intended.

talk]]>
Talkirc
<![CDATA[New Horizon dialogue says "Please wait" for the past fifteen minutes.]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/22761/1#154931 Tue, 21 Apr 2015 15:12:47 +0000 Technical Support http://app.ryzom.com/app_forum/index.php?page=post/view/154931
What's up with that?]]>
Mate
<![CDATA[Mariage de Fylaya et Echtelion]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/22527/5#154922 Tue, 21 Apr 2015 09:33:27 +0000 Roleplay http://app.ryzom.com/app_forum/index.php?page=post/view/154922
Ce fut un plaisir de vous unir, je suis navrée du retard que j’ai pris à prendre part à ce livre d’Or des mariés.

Je tenais à préciser que lors de la cérémonie ; Sandmoi m’a demandé de mettre le titre de Prêtresse, je l’ai fait pour lui faire plaisir, mais surtout pour ne pas faire trainer la cérémonie comme le souhaitaient nos deux tourtereaux.

Ceci pour dire que c’était un mariage civil et non religieux, souhait de la Mariée pour faire plaisir à toute l’Écorce.

Toute la guilde et ceux et celles de l’extérieur vous souhaite une union des plus heureuse, remplie d’aventure, que votre Amour passe les siècles sans s’en soucier comme les saisons qui défilent….

Okaryna l’indisciplinée.]]>
Okaryna
<![CDATA[Need Some Waeker Mektoubs Around Pyr / Fyros-land]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/22715/12#154917 Tue, 21 Apr 2015 05:09:19 +0000 English http://app.ryzom.com/app_forum/index.php?page=post/view/154917 Kovabon (atys)
By the way, my solo trip to Zor was a disaster.

Don't ask, and I won't tell. it was just a BAD IDEA for me.

Been there, done that. Some seasons it's a cakewalk, sometimes it's Kipucka mating season and they all camp the ramp. I think my first time through there wiped me and four masters three times while there are a couple times I've made it without getting within 30m of anything.

It's all a matter of timing.]]>
Gidget
<![CDATA[Dealing With The Primal Roots?]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/22718/4#154916 Tue, 21 Apr 2015 05:05:08 +0000 English http://app.ryzom.com/app_forum/index.php?page=post/view/154916
Point #2 is a little variable depending on how good you are at doing #3 and accepting #4. My mortality rate in Prime Roots is not much lower now than it was over 200 levels ago. I've snuck through with straight-from-Silan alts, and snuffed it as a multi-Master.

In other words surviving PR depends less on level than on situational awareness, and even us Masters are safer travelling in numbers.]]>
Gidget
<![CDATA[Wishfull Thinking Concerning Teleports]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/22716/8#154914 Tue, 21 Apr 2015 04:49:52 +0000 English http://app.ryzom.com/app_forum/index.php?page=post/view/154914 Suboxide (atys)
If I where you I would go with the bulky tp's from kami and kara and having to rebuy em each tp since going mara for a new player means no access to special rites that give focus/craft plans/.... , no access to new horizons to make easy money, no occupations, and so on

Between selling occupation products to NH and a few Overseer crafting missions, being a Marauder most definitely is too rough for new players.]]>
Gidget
<![CDATA[The torments of a queen (part 1)]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/22752/1#154903 Mon, 20 Apr 2015 23:38:55 +0000 Chronicles http://app.ryzom.com/app_forum/index.php?page=post/view/154903 Correspondence between Tridi Lillo and her son, made public in 2582, in which the few copies were very quickly confiscated. Nonetheless, the publication had been copied and several amber cubes still circulate within the Kingdom, including this one.

Letter dated Nivia 10, 2nd AC 2517

My beloved son,

I'm writing you from the Royal Palace where, as you know, I'm now living since I've occupied the honored rank of Lady in Waiting to the Karae Lea. Here I have the privilege to encounter many influential homins. Each day spent in the royal residence slightly advances the reputation of our lineage within the High Court.

The Karae, the young wife blessed by Jena, appears to be a homin of great beauty. But what is most impressive is the strength of character that emanates from her, surrounding her with an almost divine halo, inspiring both respect and admiration. I hope one day you will have the privilege to approach her, my son. Then, you'll understand the meaning of my words.

I hope this letter finds you in good health and that you prosper in the art of weapon training. Do not forget to recite your prayers to the Goddess Jena, asking her to fix Her eyes upon you and flood you with Her benevolent Light, conveying to you all my maternal love.

Your beloved mother,

Tridi Lillo]]>
Chronicles Of Atys
<![CDATA[Proven texts for other platforms]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/22749/2#154899 Mon, 20 Apr 2015 20:59:40 +0000 Communication http://app.ryzom.com/app_forum/index.php?page=post/view/154899 Little things...
 
As  mentioned in the title, I’ll enter more in detail further, I’d like to  share here my impressions about “the Saga of Ryzom,” what I’ve liked and  why, since the beta and for more than 10 years, I have never quit.
 
When  I started, there wasn’t an island for newcomers yet, where everyone is  mixed. Each race had its own refugees land, and you couldn’t start  anywhere else other than your own race land. It’s not like that anymore,  and it’s fine this way. From the start, all races play on the same  ground, and when joining the mainland, one can choose where (s)he wants  to go.
But let’s come back to my own beginnings, and to the little  things that fascinated me without “Silan,” the current beginners’  island.
 
Already the making of the character was different from  what was known. It’s fine that you can build everything by assembling  what you want visually. Lots of games offer it, but choosing your  specialty, while existing, doesn’t commit you. It just gives minor  advantages to start in this branch.
 
As soon as I arrived on the  island, something caught my eye. I learned later that it was called  “micro-vegetation”. Trees and grass bent under the wind, as if it was  blowing through them, and their bending depended upon the strength of  the wind. And then, rain started to pour, and everything became lively.  The sound of the rain could be heard, and I discovered flitting midges,  or dragonflies. Frogs bounced at the edge of the ponds, and fish were  swimming in them. I was captivated and I paid a high price for it: a  hungry animal had me for his meal and I found myself back to the small  beginning camp. I only remembered hearing a bark and seeing dust whirl.  What was it? I had to discover it.
 
I snaked in and out the  bushes and listened. There were the sounds of a bovine herd, and I saw  them. Lots of bovine-like animals (bodocs), gathered in a herd, and  grazing. Grazing… yes, they were really doing it. And they were moving  around like a herd. Again I was speechless. There were small and big  ones, and then I heard the same barks I had heard before my death.


I  saw some wolf-looking animals (gingos) running in a pack towards the  herd. The herd stampeded in panic, but the pack separated one of the  animals from the herd and hunted it implacably. They tore it apart and  the pack fed itself on it, at least it was how it seemed to me, then  they ran further and lied down to sleep. I was puzzled. All of this  looked to me like a nature-documentary.


I jumped, beside me was  seated a curious animal which gave the paw like a small dog waiting for a  gift (yubo). It barked like a small dog and growled, but it wasn’t  aggressive with me. And it also lived in small groups, scratching the  ground around them and swarming the whole place.
 
I went back to  town, relieved not to be eaten by the gingos. There I found other  players and we grouped together. Together we fought, and together we had  a better chance to survive the wilderness. Everyone had taken his own  mission. But it could be changed anytime.


I continued the  venture, and I could name scores of other such little things, like for  example that the herds migrate along the seasons, and that the predators  follow them. And so on and so forth. But it would take us too far away.
 
Everyone  needs to experience by himself all the little things of “the Saga of  Ryzom”… how the world with all its rules, which can be found nowhere  else, awakens to life. No more stupid and unmoving opponents just  waiting for someone to knock them down, no more set paths, no more  frozen and lifeless worlds.


Here is Atys, the living planet,  which deserves greatly the name of living planet. But it’s especially  through the little things, that the great ones arise.
 
Remigra Mortes
(Great priestess of "Liberi Margus")]]>
Remigra
<![CDATA[The Great Explorers, UPPER BRANCHES part 2]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/21482/21#154897 Mon, 20 Apr 2015 20:48:04 +0000 Roleplay http://app.ryzom.com/app_forum/index.php?page=post/view/154897
it has been two full years have passed since the last message was sent home from the great explorers. in their last message they stated that they were not sure if they would be able to send messages home after they made the upward climb. after so long we can only assume that their worry about sending messages home was correct. in the end only time will tell...]]>
Talkirc
<![CDATA[E-mail]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/22723/5#154895 Mon, 20 Apr 2015 19:25:53 +0000 Ideas For Ryzom http://app.ryzom.com/app_forum/index.php?page=post/view/154895 Zehno <![CDATA[Le petit fyros rouge]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/21075/5#154892 Mon, 20 Apr 2015 17:04:49 +0000 Roleplay http://app.ryzom.com/app_forum/index.php?page=post/view/154892 The ash cold and no one else around, Syg inquired with a Fraider. He gathered a small amount of information, that this was a funeral for Geyos. Sygmus did not know Geyos, but a lost homin to Atys still weighted down on the Zoraï's heart.
Sygmus sat in front of the pyre and gave a small prayer.
Nu'sen oko an wang waki wa'shikyo. Lao'zénui bao Geyos.
I pray for peace in your journey down the path of afterlife. Sleep well brother Geyos.

After a long meditation, Sygmus rose and left his respects. A somber demeanor overtaking the Zoraï as he took a sip of Slaveni-ka.]]>
Sygmus
<![CDATA[Ryzom hangs after character select on the last bar]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/22746/3#154891 Mon, 20 Apr 2015 16:57:02 +0000 Technical Support http://app.ryzom.com/app_forum/index.php?page=post/view/154891
and i agree it's without a doubt not a directx issue as i've had mac and linux players encounter the same issue (arfur is on mac). not sure if there's anyway to track down what causes this random error but at least it's out there for the dev's to look at and wonder about.

talk]]>
Talkirc
<![CDATA[Histoire de deux homins.]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/22549/2#154890 Mon, 20 Apr 2015 16:34:25 +0000 Roleplay http://app.ryzom.com/app_forum/index.php?page=post/view/154890 En réponse au Zorai, l'homine, dans une voix plus légère, se mit à chanter :
The eyes of the tiger are closed now
And lifeless he lies in the mud
Don't trust in your triumph and glory
Revenge will bring blood

Un large sourire parcourut le masque de Rook. Il se leva délicatement et, se retournant, il découvrit ce qu'il attendait depuis des heures. Une jeune matis se tenait désormais face à lui. Ils se dévisagèrent un court instant, puis Rook prit la parole :
- Je t'attendais.
- Je suis en retard ? Répondit-elle avec un sourire narquois.
- C'est plus inhabituel que ça. T'es à l'heure.
Elle fonça immédiatement dans les bras de Rook et se serra contre lui en riant.
- Petite sœur… marmonna le Kwai.
- Tu m'as manqué.
L'homine se recula légèrement pour détailler Rook de la tête au pied, comme si elle ne l'avait jamais vu.
- Et tes vêtements ne sont pas couverts de sang ! S'exclama-t-elle.
Frère et sœur rirent tous les deux une fois encore. Recouvrant son sérieux, Rook demanda :
- Comment tu vas ?
- Moi ? Bien.
- Les affaires du Royaume ? interrogea Rook.
- Ça se passe. Rien de trop particulier. On prépare un défilé de tenues à Avalae, je participerais comme mannequin.
- Mendell ?
- Oui, Mendell. Il va bientôt nous donner les tenues que l'on portera, et nous expliquer un peu l'organisation. Des couples, Matis, Tryker, Zorai.
- Pas de fyros ?
La jeune matis sourit.
- Non, pas de fyros.
- Bien, répondit Rook en acquiesçant.
- Et toi, les affaires Rangers ?
- Rien. Rien, rien, rien, soupira Rook. Des kitins ? Plaît-il ? Apprenez donc à vous servir d'un morceau d'ambre pour naviguer sur les flots magnétiques ! Grogna Rook.
- Ça viendra, rétorqua gentiment la matis.
- Non, ça viendra pas ! Je ne peux pas rester chez les Rangers, tu le sais. Ils ne nous apprennent rien. Des kitins ? J'en ai tué. Beaucoup. Perdu le compte. J'ai pas besoin qu'on m'apprenne à le faire. C'est ta sécurité, que je veux. Stevano en personne devrait me donner sa vie si il compromettait la tienne, s'énerva Rook.
- Ssssh, tout doux, répondit calmement la jeune homine en saisissant la main de Rook. Je ne sais toujours pas pourquoi tu veux me protéger autant. Je sais me défendre, tu sais ?
- Contre ce qu'il y a dehors ? Non. Je sais ce qu'il y a dehors. Toi, tu es enfermée dans le Royaume. C'est très bien comme ça, d'ailleurs. J'aurais plus de mal à te veiller si tu courais partout.
- Tu me surveille toujours, n'est-ce pas ? Soupira la sœur de Rook.
Rook acquiesce.
- Tout le temps ? Demanda-t-elle.
- Presque.
- C'est un peu effrayant, tu le sais ?
- Tu ne me vois même pas. Ne fais pas comme si ça te changeait quelque chose, rétorqua Rook.
L'homine soupira encore. Elle se demandait toujours pourquoi Rook l'avait faite venir ici.
Le Zorai profita de cet instant de silence pour observer sa sœur. Elle était devenue belle homine, et arborait un air assuré.
- Nityae, il faut que je te parle de quelque chose... commença Rook.

Nityae.  « Petite » dans la langue des matis. Depuis toujours, Rook désignait sa sœur par ce sobriquet réducteur. « Cela n'a jamais rien eu de méchant, pensa l'homine, c'est toujours sa façon de paraître protecteur et de jouer au grand-frère. Des fois, je me demande s'il n'a pas oublié mon prénom... ». La surnommée Nityae plongea dans un souvenir qui lui parut lointain. Âgée de huit ans, elle jouait avec une arme en bois dans la cour de la maison de ses parents. Rook, assit sur une barrière non loin de là paraissait mu d'un ennui profond mais observait tout de même sa sœur qui, assez malhabilement selon lui, effectuait les mêmes mouvements pour s'entraîner. Au bout de quelques minutes, le jeune garçon mit pied à terre et s'avança vers Nityae. Celle-ci, concentrée sur son épée, ne remarqua pas le mouvement de Rook et fut surprise lorsque que celui-ci saisit délicatement l'épée et l’ôta des mains de sa jeune sœur.
- Ne veux-tu pas faire autre chose ? demanda Rook
- Je m'entraîne, rétorqua sa sœur.
- Et tu t'entraînes à quoi ? Avec une épée en bois, dans un jardin en plein Natae ?
- M'embête pas, ou je le dirais à Mère.
- Mère n'a que peu de considérations pour l'entraînement de sa fille chérie, destinée à la noblesse de la Cour, lança Rook avec quelques simagrées qui firent rire sa sœur.
- Tu dis ça parce que tu t'ennuies, et que je m'amuse bien.
- Ouais. Que dirais-tu… d'aller en cachette dans la bibliothèque… Lire ?
- Non ! S'exclama Nityae. On va se faire attraper…
- Pff, soupira Rook. Moi je ne fais jamais attraper. Allez, viens !
Sur ces mots, Rook saisit le bras de sa sœur et l'entraîna en courant en direction de la bibliothèque. Malgré ses jeunes onze ans, Rook avait déjà une certaine force et sa sœur ne put se défaire de son étreinte. Frère et sœur s’arrêtèrent au mur latéral de la bibliothèque, un grand bâtiment couvert d'ornements floraux divers et assez agréables à regarder. Les enfants avaient peu accès à la bibliothèque, et surtout, seulement à certains ouvrages éducatifs auxquels Rook ne portait aucun intérêt.
- Silence, maintenant, Nityae. Si tu ne veux pas te faire attraper, murmura Rook.
Ce faisant, il désigna de la tête une ouverture dans le pan de mur. Il s'agenouilla, plaça ses mains de telle sorte à recevoir le pied de Nityae qui, bien que légèrement craintive de nature, avait toujours été intéressée par les livres. C'est ainsi qu'elle atterrit de l'autre côté en silence, à l'intérieur de la bibliothèque. Rook atterrit à ses côtés quelques secondes plus tard. Dans l'édifice régnait un silence parfait, et l'odeur des nombreux livres venait chatouiller les narines des deux enfants, comme un appel à leur désir de lecture...

[HRP] Pour le couplet de la chanson, si besoin de traduction me contacter. Merci à tous ! [/HRP]]]>
Rook
<![CDATA[Ryzom Forge's meetings]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/21807/14#154885 Mon, 20 Apr 2015 12:47:05 +0000 General http://app.ryzom.com/app_forum/index.php?page=post/view/154885 Ryzom Forge meeting - 20th of April 2015 - 19:30 UTC (21:30 CEST) on IRC #ryzomforge

Agenda
- Communication group
- Event group
- Lore group
- Support group
- Translation group

The other groups will be broached during the next meeting.]]>
Chronicles Of Atys
<![CDATA[[Player] Ein Gehege für Nemus]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/22745/1#154880 Mon, 20 Apr 2015 11:34:29 +0000 Events http://app.ryzom.com/app_forum/index.php?page=post/view/154880 She smiled when she saw what had caused this to scratch. Prior to her door a Izam sat with a message.
She took them in and gave the Izam a small reward, which then rose again towards Yrkanis.
Wondering what this letter is probably involved, which was adorned with the seal of the palace, she opened it ...

letter excerpt

Dele Silam Filirae Remigra.

To erect your concern, Nemus an enclosure was Sustained, Tinanio Stado, the royal hunting-meister is on
0h - Holeth, Mystia 18, 4th AC 2582 appear in Davae the barn to make measurements.
It is gebebten Your safety and the presence Further Homins.

.....


Delighted with this message she closed the door and sat all outstanding directly to the desk to write this good news for the notice of Davae.

Walked with hasty and paper in hand, she walked to the barn where you can attach the notice.

poster-Davae

Important notice

To all citizens and travelers,
on 0h - Holeth, Mystia 18, 4th AC 2582 the royal hunting-meister "Tinanio Stado" in Davae will arrive at the barn to where surveys for the purpose enclosure construction, for "Nemus" make.
It is requested that all interested citizens and visitors of Davae arrive there.

Filirae Remigra Mortes


date
Location: Matis (city Davae)
Meeting point: Barn to Davae
Target group: Davae citizens and interested Homins
Date: 22-04-2015 20:30 GMT + 1 (Wednesday, 22 April 19:30:00 UTC (1 day to go)

*sry for Google Translate hope its work ^^]]>
Remigra
<![CDATA[Where Wedding is Synonymous with Challenge]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/22743/1#154873 Mon, 20 Apr 2015 09:57:29 +0000 Chronicles http://app.ryzom.com/app_forum/index.php?page=post/view/154873 Marauder Wedding: Where Wedding is Synonymous with Challenge

An ordinary evening at the camp in Hidden Source. Around the fire the marauder guards sent from the Old Lands mix with the young marauders recruited on the New Lands. One of them asks:

Do you also get married, in the Old Lands?
Of course. A wedding celebrates the fact that two people have found and can always rely on each other. By getting married, each has to demonstrate to the other, along with their family and clan, that they are worthy of belonging with them.

How do they prove their worth?
Ah, the marauder love ritual! Long before speaking of marriage, each one takes the time to test the other with various trials and small challenges. But it's when the question is officially made that the real fun begins. The engaged couples lay down a challenge to each other that they must complete or not return. It is a very delicate time, since of course you don't want to send the one you love to their death, but if the challenge is too simple, you put them to shame... So you've got to find something that pushes them to their limits, without going overboard. It's also sometimes a way to get rid of a clingy suitor! My dear Lokiukas had sent me fighting a renowned kirosta with my bare hands and I thought for a moment that she no longer desired me... But she got it right. I brought back the kitin's sting as wedding gift for her. As for me, I asked her to tame a wild varinx. She arrived at the wedding riding on the back of the terrifying beast...  *has a tender look*

And if the challenge was meant to get rid of an undesirable, and they are still successful?
There's nothing for it but to make yourself understood by way of arms! But it's rare. And it's only the beginning of the ordeals...

Only the beginning? What happens after that?
It's now up to our family, our clan, and our guests attending the wedding to make sure that we'll remain close in the battle! Each wedding offers the chance for new challenges. Usually, both fiancés have to fight several teams in a tournament. It is said that the longer they stay on their feet, the longer the wedding will last! The ordeals are also more or less harsh depending on the way the entourage consider this union. Here again, whatever happens, no pain is spared to them, they have to prove what they're really worth! At each succesful fight, the defeated team offers a weapon and a piece of armour, or sometimes rare materials to craft their gear afterwards. In some clans, it is also the opportunity to organize a great hunt for prestigious creatures, and the loot is offered to both lovebirds.

Indeed, if after all this they're still alive and in love, they should spend their lives together! But how does the wedding itself take place?
We don't bother much with chitchat. Someone reputed in the community, often the leader of a clan, gives a quick speach on the importance of being united in the face of adversity, then asks them to confirm their will. The married homins seal the agreement by drinking from the same goatskin, a way of expressing that they will share everything from now on and that they trust each other. Generally, the master of ceremonies has filled the goatskin with brandy and the party begins.

Are there things to do or not to be done during a marauder wedding?
Hey, we're marauders! If you do something stupid, you're either strong enough to take responsibility for it, or you'll feed the Bark! But regarding the customs, the married-to-be often wear red, or at least one piece of their outfit is red, symbolizing the blood shed together. And after a day of tournaments and hunting, most attire are in shades of red and black... Some also exchange rings, a custom from before the First Great Swarm, but it's a bit dated and has lost all of its meaning.

And after the ceremony?
After? We drink, we laugh, and it often ends up in a general fight... out of friendship of course. As for what the newlyweds do at the end of the evening, it does not concern you, but be sure that a little runt such as you won't be invited to that part!

Everyone bursts out laughting, while the chat moves to other topics.]]>
Chronicles Of Atys
<![CDATA[[balance] New Horizons payment scheme]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/22726/3#154869 Mon, 20 Apr 2015 06:02:59 +0000 Ideas For Ryzom http://app.ryzom.com/app_forum/index.php?page=post/view/154869
Avec le recul, on s'aperçoit que ces métiers, délaissés autrefois par la plus grande partie des joueurs, connaissent un engouement de masse.

Ce n'est pas un point négatif, une partie du jeu qui est utilisée par tous ou presque maintenant mais il y a toujours un revers..

Qui fait encore les missions des caporaux de pays pour monter ses réputations de pays? Ce sont pourtant des missions faciles qui rapportent un peu de dappers et surtout apprennent à se bouger, à connaitre la faune et à découvrir une région.

Le souci des gens , c'est qu'ils veulent tout, tout de suite. Pas seulement les dappers, mais aussi les levels, les connaissances... Pas de recherches, pas de temps pour faire les choses..

Ce n'est pas une critique, juste un constat.. Moi même,je prends le chemin le plus facile si je peux, quand il y en a un ^^

Je soulèverais un dernier point, les missions craft dappers sont payés en fonction du nombre de matières récoltées, + ou -,entre 1000 et 1300 la matière au level 250. Arrêtez de focaliser sur la mission à 500k.. il faut piocher + et attendre pas mal de temps que cette mission repop.. faire plusieurs fois, une mission plus petite (oui,je sais qui rapporte moins) vous donnera au final, la même somme pour le même temps passé.

Allez une petite astuce, les plus rapides, les mieux payées, souvent, à la matière utilisée, et qui rapportent le plus de points de réputations..ce sont les missions bijoux.( et il y en a partout, dans les tribus, dans les villes, des pnjs qui se promènent.. et à tous les niveaux)

Et si vous utilisez les missions moindres mais disponibles plus rapidement ,je vous assure qu'on peut se faire des millions sans chasser ni piocher.. cherchez un peu, utilisez le bon sens et ne focalisez plus sur ce que vous ne pouvez faire..

Et surtout, amusez vous! :)]]>
Nerwane
<![CDATA[Ryzom 3D Printed FIgurines]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/21508/40#154868 Mon, 20 Apr 2015 03:13:04 +0000 Your Creations http://app.ryzom.com/app_forum/index.php?page=post/view/154868
Should have 6 of the new "Mini Sandstone" Figurines by the first week of May. My only concern about these new smaller figurines is that the textures may not come out as well. But only time will tell now, thanks for dropping by and Happy Hunting/Browsing!

(P.S. If you are here checking on the status of the Karavan/Vorax Figurine both have Texture problems. Until I can find a fix the Karavan figurine will need alot of manual detailing. Here is a link to the Karavan(Female) : http://shpws.me/H3R3
The Vorax just needs to have teeth made and then it'll be "Ok" but far from desirable. Here is a link : http://shpws.me/F8NM]]>
Ruwai
<![CDATA[Guardians Of Shadows]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/22548/20#154857 Sun, 19 Apr 2015 20:59:53 +0000 Guild Registry http://app.ryzom.com/app_forum/index.php?page=post/view/154857 Rowwena <![CDATA[Statue à la gloire de sa faction]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/22695/19#154854 Sun, 19 Apr 2015 20:28:12 +0000 Ideas For Ryzom http://app.ryzom.com/app_forum/index.php?page=post/view/154854
Déjà finir la version 2 des temples, qui avai ete commencer en plus, serai pas une mauvaise chose, si 'j’ai bien compris celui qui s'en occupai est partit d'ou son abandon...]]>
Osquallo
<![CDATA[Guild catalog (by alignment)]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/18762/61#154806 Sun, 19 Apr 2015 01:49:02 +0000 Guild Registry http://app.ryzom.com/app_forum/index.php?page=post/view/154806 Bitttymacod <![CDATA[Protokolle der Taliari]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/1381/79#154765 Fri, 17 Apr 2015 22:45:52 +0000 Embassies http://app.ryzom.com/app_forum/index.php?page=post/view/154765 Protokoll der 9. gesamtföderalen Sitzung von Fairhaven
ERR:[2015-17-04 21:00] (ooc: 17.04.2014)

Anwesende Offizielle:

  • Ailan Mac'Kean, Gouverneurin und Kard'al von Windermeer

Anwesende Taliari:

  • Chanchey, The Free Soul
  • Binarabi, Guardians of Shadows

Anwesende Vertreter anderer Nationen:

  • Kytaro, Botschafter der Städte der Einsicht

Berichte aus anderen Nationen


Kytaro (Botschafter der Zoraï) berichtet von den Geschehnissen in den Städten der Einsicht. Dort treibt ein Orakel sein Unwesen, das Prophezeiungen von sich gibt. Es gab Ereignisse um ein verschwundenes Zorai-Mädchen, die bisher nicht aufgefunden werden konnte, aber vom Orakel vorhergesagt wurde. Auch hat es vom Ende der Theokratie und einer notwendigen Erneuerung gesprochen. Khalaoden berichtete aus der Wüste, genauer gesagt vom Brunnenbauprojekt. Be'Arroy Arty erklärte, dass für den Bau einer Wasserfilteranlage dort die Zustimmung der Nationalversammlung notwendig sei. Es gab eine Diskussion, was der Preis sei und ob man Technologie exportieren dürfe und ob sie sie dann nachbauen könnte, was Be'Arroy verneinte. Am Ende wurde beschlossen, dass der Filter geliehen wird für einen regelmäßigen Preis, der noch festzusetzen ist.
Zudem berichtete Khalaoden, dass die Matis-Königin in Fairhaven einen Besuch abstatten wolle, allerdings sind noch keine Details, auch nicht über das Motiv, bekannt.

Wasserstraße nach Fyros


La Lune Eternelle will sich um die Wasserstraße kümmern. Die Gouverneurin hat dem zugestimmt. Vexillea ist die Verantwortliche.

Botschafter für Matis


Chanchey hat Khalaoden als neuen Botschafter der Tryker bei den Matis vorgeschlagen. Leider wurde das Gesuch von der Gouverneurin abgelehnt mit dem Hinweis, er sei kein Tryker-Bürger. Es auf der nächsten Sitzung noch darüber gesprochen werden.

Stadtbanner


Windermeer möchte eine Feder oder eine Feder über einem Fisch wählen. Crystabell und Avendale haben noch keine Entscheidung gefällt

Tryker Markt


Die Gouverneurin regte an, mal wieder einen abzuhalten, Binarabi erinnerte an den letzten mit einem singenden Reisenden. Sie wurde gefragt, ob sie den Markt leiten will, bot diese Aufgabe aber La Lune Eternelle an.

Vorstellung der FISCH


Be'Arroy Arty, Ingenieur, stellte die FISCH vor, die Forschungsgesellschaft für Ingenieurswesen, Curiositäten und Heimlichkeiten. Er erzählte über ihre Geschichte und ihre Projekte.

Sprachkurs in Tyll


Vexillea machte Werbung für einen Sprachkurs in Avendale über die Trykersprache. Zudem soll es einen Triathlon rund um Fairhaven geben. Die Trykerstädte unterstützen dieses Projekt.]]>
Chanchey
<![CDATA[[Zoraïs] Rapport sur les Assemblées Tryker]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/22497/2#154759 Fri, 17 Apr 2015 20:34:37 +0000 Embassies http://app.ryzom.com/app_forum/index.php?page=post/view/154759
L'Assemblée s'est réunie sur la place Frogmore.

Plusieurs Citoyens sont présents ainsi que :
Ailan Mac Kean Gouverneur
Kedgi Ba'Kell Garde Fédéral Tryker
Be'Aroy Arty Ingénieur
Riffy Rithy Artificier

Ordre du jour de l'Assemblée des Taliari (17 avril 2015)

Politique externe, diplomatie et commerce :
- Nouvelles des autres nations et factions
- Route de l'eau, route de la bière
- Autres sujets éventuels

Sujets internes : politique interne, sécurité, sciences, linguistique, vie sociale et fêtes
- Nouvelles des autres villes trykers
- Marché de Fairhaven
- Autres sujets éventuels


I) Politique externe

1- Nouvelles des autres nations et factions

Après m'être présenté je leur énonce les dernières nouvelles du Pays Malade.

Puis un homin nommé Khalaoden apporte d'autres nouvelles; la construction d'un puits dans l'Arrière pays Zoraï.

Une collaboration Zoraï Fyros qui permet d'obtenir de l'eau pure de goo ou de sève mais chargée en boue.
L'aide de l'ingénieur Tryker est souhaitée pour la création d'un filtre.
Les Citoyens craignent d'avoir une baisse des revenus issus de la vente d'eau, mais ce puits ne produira pas assez pour cela.
Le vol de la technologie est aussi abordé, mais même en démontant le filtre les Fyros ne pourraient pas en construire d'autres.
Après un vote il est décidé que le filtre sera louer.

Khalaoden évoque ensuite la venue de la Karae dans les Lacs, bien qu'aucune date ne soit fixée.
L'objectif de la visite doit être connu afin d'accueillir la Karae comme il se doit.

2- Route de l'eau, route de la bière

Les besoins restent à être identifiés.
Que ce soit la qualité, la quantité des marchandises, le prix, les dates de livraisons, les trajets, l'escorte nécessaire, etc...

Ce sujet sera abordé lors de la prochaine réunion des Akenaks.
La guilde de La Lune Eternelle se charge de collecter les informations.

3- Autres sujets éventuels

a- Absence d'Ambassadeurs Officiels

Le peuple Tryker ne possède pas d'ambassadeurs officiels.

Le poste d'ambassadeur auprès des Matis est proposé à Khalaoden, mais il n'est pas Citoyen Tryker.

Il demande un titre autre, pour qu'il puisse tout de même participer à des réunions qui lui sont pour l'instant interdites.

Il aurait pour rôle de colporter les nouvelles des différentes nations, sans pouvoir prendre de décisions au nom du peuple Tryker.

Ce sujet est reporté à la prochaine réunion.

II) Politique interne :

1- Bannières des cités

Windermeer a choisi une plume sur fond jaune.
Crystabelle 3 poissons en forme de Y sur fond vert.
Avendale n'a pas fait part de sa décision.
Fairhaven le symbole Tryker est suggéré, une décision sera prise ultérieurement.

2- Le marché Tryker

Deux marchés ont eu lieu récemment, lors du dernier des feux d'artifices furent vendus.

Un Homin est désigné pour préparer le prochain marché.

(Miko-Ito adressez-vous à Binarabi et faites honneur à l’artisanat Zoraï !!!!!)

3- Divers

Une organisation fondée en 2518 par Still Wyler et des familles aisées a pour but de protéger les connaissances du peuple Tryker en ingénierie et artisanat, ainsi que permettre des recherches.

Cette société se nomme FISHES en EN, FRETIN en FR, et FISCH en DE.


------------------------------------------------------------------------------
Fin de la réunion.
---------------------------------------------------------------------------------

Anecdotes pour la compréhension des Trykers.

En plus des traits que je vous ai dépeint précédemment il en est un autre à ne pas oublier.

Le Tryker est proche de ses dappers. Beaucoup vous diront un dapper est un dapper.
De ce fait la discussion sur le filtre fut laborieuse, faut-il le vendre ? le louer ? faire payer à la bouteille ?
Il fut même évoquer la possibilité de faire payer le filtre aux Fyros ET aux Zoraïs !!!

Sacrés Trykers !

Toute la soirée Riffy Rithy a testé des feux d'artifice... sans grand succès...
Les Trykers sont ingénieux et persévérants.]]>
Kytaro
<![CDATA[[Trykers] Taliari assembly of Fairhaven]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/21487/5#154756 Fri, 17 Apr 2015 16:48:16 +0000 Embassies http://app.ryzom.com/app_forum/index.php?page=post/view/154756 Agenda of the Taliary Assembly (17th of april 2015)

External politic, diplomacy and trade:
- News from the other nations and factions
- Water road, beer road
- Additional topics

Internal things: internal politic, security, science, linguistic, social life and feasts
- News from the tryker cities
- Tryker fair
- Additional topics]]>
Ghost Of Atys
<![CDATA[Cookies]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/18027/68#154749 Fri, 17 Apr 2015 15:04:47 +0000 Guild Registry http://app.ryzom.com/app_forum/index.php?page=post/view/154749 Talkirc <![CDATA[Making OP Material]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/22690/5#154742 Fri, 17 Apr 2015 09:16:22 +0000 Ideas For Ryzom http://app.ryzom.com/app_forum/index.php?page=post/view/154742
So if I want OP mats my char has to kindly ask Virg. And he might deny me any mats because I've denied him something else before - So Irfidel trades with someone else and the two players can still be friends.

Sandbox to me does not mean I can do everything at any time. As a player I can always create a second homin and make him like to fight others. Or I can change Irfidel's character, let his internal volatile state surface once more and finally let him become the mad Zorai he almost became some time ago.

There's always choices. It would become boring if everything is achievable by any means. Enough of ranting into the off topicness...]]>
Irfidel
<![CDATA[Event: "Fruit Baskets" (April, 19th)]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/22714/1#154731 Thu, 16 Apr 2015 22:18:36 +0000 Official News http://app.ryzom.com/app_forum/index.php?page=post/view/154731 Type of event: Trek / Diplomacy.
Appropriate Levels: All.

Date of the event: Sunday, 19 April 19:00:00 UTC (2 days ago).
Expected duration: 2 hours.
Meeting Place: Encampment of the Icon Worshippers tribe.

Homins concerned: Zoraïs Initiates.
Synopsis: Fruit Baskets for the Gibad tribe are ready. Icon Worshippers will meet with Zoraï Initiates to deliver them.
To learn more: http://app.ryzom.com/app_forum/index.php?page=topic/view/22340/]]>
Ghost Of Atys
<![CDATA[La Lune Eternelle]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/999/7#154722 Thu, 16 Apr 2015 18:58:26 +0000 Guild Registry http://app.ryzom.com/app_forum/index.php?page=post/view/154722

Voici la nouvelle adresse: laluneeternelle.forumofficiel.com]]>
Nizyros
<![CDATA[Évent joueur. Cours de Tyll]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/22675/3#154708 Thu, 16 Apr 2015 14:03:15 +0000 Events http://app.ryzom.com/app_forum/index.php?page=post/view/154708 Pom qui par hasard passe à coté du bar...

....Lève la tète avec difficulté vers une affiche très difficile à lire..

"Par le Père!! pourquoi les gens écrivent-ils si mal!!"

Elle se lève en maugréant, s'appuyant sur sa pique. Elle s'approche du panneau d'affichage publique et déchiffre ces satanées pattes de mouches...
...floues.


La Trykette en armure lourde se gratte la tête marquant ainsi une intense réflexion....

Elle sort un carnet de nul part...
saisi un crayon et commence à écrire:
Pour ceux qui envisage d'apprendre notre magnifique langue
Lordoy Talai,

écouter et parler donne soif!

j'offrirai donc à tous les élèves présents la première tournée de bière.

Tor Lochi Al Tryka!!

Peat'Pom

puis elle déchire la page et la fixe avec une épine d'arma au tableau.]]>
Peatpom
<![CDATA[reduce campfire HP]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/22702/14#154702 Thu, 16 Apr 2015 11:17:56 +0000 Ideas For Ryzom http://app.ryzom.com/app_forum/index.php?page=post/view/154702

Sa enleve le plaisir de création de certain...]]>
Nizyros
<![CDATA[Spirit of Alervinda]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/19796/9#154694 Thu, 16 Apr 2015 03:22:33 +0000 Guild Registry http://app.ryzom.com/app_forum/index.php?page=post/view/154694 Rock SoA ;)

https://www.facebook.com/100004685597254/videos/405827672916749/?pnref=story]]>
Daunting
<![CDATA[This Is Probably A Dangerous Question For Me]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/22711/4#154693 Thu, 16 Apr 2015 03:17:33 +0000 English http://app.ryzom.com/app_forum/index.php?page=post/view/154693 Talkirc <![CDATA[Guerre de Temples]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/22694/3#154638 Tue, 14 Apr 2015 20:37:07 +0000 Ideas For Ryzom http://app.ryzom.com/app_forum/index.php?page=post/view/154638 Zehno <![CDATA[Reports of Ryzom Forge's meetings (Dev Group)]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/22636/2#154610 Tue, 14 Apr 2015 09:30:16 +0000 Development http://app.ryzom.com/app_forum/index.php?page=post/view/154610 Meeting's report - monday, 13th of april 2015:

Fighting stanzas
[Skeepy] Just for later note/ideas, i have found some entries in the FamilyId of fighting stanzas, probably there to develop some special powers related to grade 3 national weapons. There is room to create and develop new figthing skills to use ie fire on fyros weapons, poison on matis ones and so on. I have not checked yet if it is feasible technically speaking, if some commands can be used for such a use, but I think it could be interesting to let people know first, to see if it can be interesting on a LD/GP.basis
[Goki] such a thing is possible, but may need new code, things like vedice weapons have special code for it.
[Skeepy] There should need new .sbricks of course, but perhaps no new c++ development, I don't know. It could be only new skills, not new feature, if you see what I mean.
[Glorf] If you want to search in the stanzas: http://dsryzom.glorf.fr/liste.php

Test server
[Madi]  During the last meeting, I told you about the ongoing work to install a test server. Now, I've installed deposits to make this work accessible and allow everyone to join in:
1) https://bitbucket.org/maadi/packer. This is a template for building a minimal image of the Jessie. I uploaded an image of the virtual machine créated with this script to: https://atlas.hashicorp.com/madi/boxes/jessie-amd64. Note : you can gnerate a virtualbox or kvm virtual machine with this script.
 2) https://bitbucket.org/maadi/vagrant: This second repository hold a vagrant script to initialise et execute a virtual machine. The repository contain also an ansible script. This script automates the provisionning of a ryzomcore server. I.e: configure the packages, download the sources from bitbucket, compile the ryzom server, etc... The ansible playbook, can be used to provision a virtual machine for local test but can also used to configure a real server or a VPS.
 3) As I said during the last meeting, the aim of packer/vagrant/ansible is to automate the implementation of a virtual machine or a real server, let's say in a few minutes. Except that here, between the creation of the image of a debian, getting the sources from ryzomcore, compiling... it may take 1 day on my machine, so there's a problem. I had discussed with Kervala, and we had stated on the fact that we had to provide binary packets of the tools. Matter of fact, installing under linux is just a simple "apt-get install ryzomcore", "urpmi ..." "yum ..." (it all depends on the distribution). so keeping the same approach as before, but this time using binaries and having nothing to recompile. For this, I forked the sources of libwww, squish and ryzomcore in order to complete what was missing to generate the binaries packets. I've started to complete this on my deposits here (for debian jessie/wheezy):
https://bitbucket.org/maadi/ryzomcore
https://bitbucket.org/maadi/libwww
 https://bitbucket.org/maadi/squish
This will be used as deposit for the dev, then will be integrated in the official ryzomcore deposit.
And finally I also settled a binary deposit for these packets on bintray.com
For now, I've uploaded the binary packets (jessie/wheezy, i386/amd64) for libwww and squish (dependancies of ryzomcore): https://dl.bintray.com/ryzomforge/ryzomforge. You can of course register to join this deposit and help completing it.
(I've decided to work on linux, with a debian distribution, but the tools can be used on any OS (mac, windows, linux)).]]>
Ghost Of Atys
<![CDATA[Reports of Ryzom Forge's meetings (Level Design Group)]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/22638/3#154609 Tue, 14 Apr 2015 09:23:28 +0000 Level Design http://app.ryzom.com/app_forum/index.php?page=post/view/154609 Meeting's report - 13th of april 2015:

New Encyclopedia
[PtitBill] On the Level-Design topic, not much new, we're waiting for the Ark Team for the first rites. We have to organise ourselves in oder to meet on another day than Mondays. As I mentionned on the forum, I'm looking for volunteers to help writing missions. The Zoraï rite is progressing, but slowlier than expected. Ark is also interfering. The missions workflow is being proofread.

Weapons tribe craft plans
[Skeepy] I am checking datas and I have found a whole bunch of weapons tribe craft plans ready to use, they even are translated. They are mainly grade 3 plans of nations with specific bonuses. There is around 50 plans ready to use (to check exactly but I picked some up and they were alright).  And a pinch more to check moreover, as they are not translated I presume they are not finished, but it has to be checked. I gave the list to Tamarea, I think she will forward it to people in charge.
[Virg] Could marauders get a new sheild skin or could the tribe get a new one?
[YannK] It means creating a new texture but also, and especially, a new object .sitem, and hence modifying everywhere in the code to distinguish the calls between the tribe shield and the marauder shield, so it's not as simple as that, and will require some time. It means also creating a new craft stanza, by the way, and so define its addressing. Adding an object which cannot be crafted by the homins is never trivial.]]>
Ghost Of Atys
<![CDATA[Report - Ryzom Forge meeting - 13th of april 2015]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/22701/1#154608 Tue, 14 Apr 2015 09:20:09 +0000 Ryzom Forge http://app.ryzom.com/app_forum/index.php?page=post/view/154608 Level Design Group

New Encyclopedia
[PtitBill] On the Level-Design topic, not much new, we're waiting for the Ark Team for the first rites. We have to organise ourselves in oder to meet on another day than Mondays. As I mentionned on the forum, I'm looking for volunteers to help writing missions. The Zoraï rite is progressing, but slowlier than expected. Ark is also interfering. The missions workflow is being proofread.

Weapons tribe craft plans
[Skeepy] I am checking datas and I have found a whole bunch of weapons tribe craft plans ready to use, they even are translated. They are mainly grade 3 plans of nations with specific bonuses. There is around 50 plans ready to use (to check exactly but I picked some up and they were alright).  And a pinch more to check moreover, as they are not translated I presume they are not finished, but it has to be checked. I gave the list to Tamarea, I think she will forward it to people in charge.
[Virg] Could marauders get a new sheild skin or could the tribe get a new one?
[YannK] It means creating a new texture but also, and especially, a new object .sitem, and hence modifying everywhere in the code to distinguish the calls between the tribe shield and the marauder shield, so it's not as simple as that, and will require some time. It means also creating a new craft stanza, by the way, and so define its addressing. Adding an object which cannot be crafted by the homins is never trivial.


Artist group

Nothing new.


Dev group

Fighting stanzas
[Skeepy] Just for later note/ideas, i have found some entries in the FamilyId of fighting stanzas, probably there to develop some special powers related to grade 3 national weapons. There is room to create and develop new figthing skills to use ie fire on fyros weapons, poison on matis ones and so on. I have not checked yet if it is feasible technically speaking, if some commands can be used for such a use, but I think it could be interesting to let people know first, to see if it can be interesting on a LD/GP.basis
[Goki] such a thing is possible, but may need new code, things like vedice weapons have special code for it.
[Skeepy] There should need new .sbricks of course, but perhaps no new c++ development, I don't know. It could be only new skills, not new feature, if you see what I mean.
[Glorf] If you want to search in the stanzas: http://dsryzom.glorf.fr/liste.php

Test server
[Madi] During the last meeting, I told you about the ongoing work to install a test server. Now, I've installed deposits to make this work accessible and allow everyone to join in:
1) https://bitbucket.org/maadi/packer. This is a template for building a minimal image of the Jessie. I uploaded an image of the virtual machine créated with this script to: https://atlas.hashicorp.com/madi/boxes/jessie-amd64. Note : you can gnerate a virtualbox or kvm virtual machine with this script.
 2) https://bitbucket.org/maadi/vagrant: This second repository hold a vagrant script to initialise et execute a virtual machine. The repository contain also an ansible script. This script automates the provisionning of a ryzomcore server. I.e: configure the packages, download the sources from bitbucket, compile the ryzom server, etc... The ansible playbook, can be used to provision a virtual machine for local test but can also used to configure a real server or a VPS.
 3) As I said during the last meeting, the aim of packer/vagrant/ansible is to automate the implementation of a virtual machine or a real server, let's say in a few minutes. Except that here, between the creation of the image of a debian, getting the sources from ryzomcore, compiling... it may take 1 day on my machine, so there's a problem. I had discussed with Kervala, and we had stated on the fact that we had to provide binary packets of the tools. Matter of fact, installing under linux is just a simple "apt-get install ryzomcore", "urpmi ..." "yum ..." (it all depends on the distribution). so keeping the same approach as before, but this time using binaries and having nothing to recompile. For this, I forked the sources of libwww, squish and ryzomcore in order to complete what was missing to generate the binaries packets. I've started to complete this on my deposits here (for debian jessie/wheezy):
https://bitbucket.org/maadi/ryzomcore
https://bitbucket.org/maadi/libwww
 https://bitbucket.org/maadi/squish
This will be used as deposit for the dev, then will be integrated in the official ryzomcore deposit.
And finally I also settled a binary deposit for these packets on bintray.com
For now, I've uploaded the binary packets (jessie/wheezy, i386/amd64) for libwww and squish (dependancies of ryzomcore): https://dl.bintray.com/ryzomforge/ryzomforge. You can of course register to join this deposit and help completing it.
(I've decided to work on linux, with a debian distribution, but the tools can be used on any OS (mac, windows, linux)).]]>
Ghost Of Atys
<![CDATA[Circles assembly of Zora[Zoraïs]]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/21372/10#154600 Tue, 14 Apr 2015 01:43:26 +0000 Embassies http://app.ryzom.com/app_forum/index.php?page=post/view/154600
I would also like to address my progress on our relations with Fyros Empire.


Mata né'puké,

Ambassador Sygmus]]>
Sygmus
<![CDATA[Address to the Guard Captain of Zora]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/22424/2#154598 Mon, 13 Apr 2015 23:50:25 +0000 Roleplay http://app.ryzom.com/app_forum/index.php?page=post/view/154598
~Syg, calm. Breath.~

The Igam wings flutter and the trees whine against the wind. Almost as if one affects the other. The rays from the sun wash over Sygmus, the red of intense heat overpowering the darkness of his closed lids.

~You must find her.~

He wouldn't have to if the guards were trying! He lost it; the connection severed. Syg's frustration was apparent as he slammed his fist into the dirt. Hanging out with the Fyros and the Fraiders might have their influence on Sygmus but this is something else. Someone's life is in danger this time.

This oracle 'foresaw' these events and some of what she said may have struck a cord. Sygmus replayed the voice of the lovely akenak Lerya in his mind.

~I put aside the religions of Ma-Duk and Jena, for the Fyros as a people were more important.~

Those words echoed similarly with this Oracle. Sygmus stood up from his meditative position and walked toward the Guard Captain. He has to put this behind him and forgive the guards. In the end this is not their fault. Something else must be happening that Syg and his brothers must figure out.

~The theocracy may not be perfect but it is right. It is what we need. Prove it.~]]>
Sygmus
<![CDATA[Who casted a spell on the NH?]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/22686/6#154594 Mon, 13 Apr 2015 20:54:12 +0000 English http://app.ryzom.com/app_forum/index.php?page=post/view/154594 Talkirc <![CDATA[Ky Ta-Ro]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/11493/32#154593 Mon, 13 Apr 2015 20:52:05 +0000 Roleplay http://app.ryzom.com/app_forum/index.php?page=post/view/154593
Après une entrée remarquée au sein de la dernière réunion des Cercles, c'est elle qui nous invite à la rejoindre au sein de la main géante.

S'en suit de longues phrases mystiques pour simplement nous dire ce qui suit;

Il n'y a ni Ma-Duk ni Jena, seul un chemin tracé depuis longtemps sur lequel on ne peut interférer.
Et seule la planète, Atys, mérite notre attention.

La première prophétie s'est réalisée et Atys nous aidera à retrouver la jeune disparue.

La Théocratie et la Dynastie Cho sont veillisssantes et comme la nature, elles ont besoin de renouveau.

Qu'en pensez-vous Zoraïs ?


Aucune divinité, un "chemin" :

Un peu comme des mektoubs de monte contrôlés par leurs maîtres , nous suivons un chemin prédéterminé que nous ne pouvons modifier.
Si nous acceptons cette idée, de destin, alors qui a tracé cette voie ? Qui est le cavalier sur notre dos ?
Oserai-je dire... une divinité ?

N'adhérant pas à cette théorie de chemin je m'efforce de croire en l'absence de dieux...

La Karavan ment, elle souhaite collecter des ressources afin de faire quitter la planète aux Homins... ou de partir sans eux...
Donc Jena comme se l'appropie la Karavan n'existe pas.

Ma-Duk est un mensonge de la Dynastie Cho comme je l'ai déjà démontré.

Il nous reste alors Jena en tant que Kami Suprême, ancienne croyance du peuple Zoraï.
D'où vient-elle ? Quelle est son origine ?
Sans connaissance à ce sujet il ne nous est pas possible de valider ou de discréditer son existence.


La planète vivante :

Nous n'avons pas attendu son arrivée pour défendre Atys, tout comme le font les Kamis.
En les servant nous protégeons la planète.
La planète est vivante, pas seulement grâce aux animaux, aux plantes, ou aux Homins.
Elle vie au fil des saisons, du temps...
Les racines qui la recouvrent, les anciennes souches sont aussi des témoignages de cette vitalité.


La première prophétie :

"I have seen the children of the Goo take something dear from the Zoraïs."

Une jeune fille disparait près de Min Cho et cela arrange bien l'Oracle.
Avant de disparaitre à son tour elle nous dit qu'écouter la planète nous aidera à retrouver la Zoraï.

De nombreux Homins ont effectué de longues heures de recherche infructueuses, y compris dans les camps des Homins à Goo.
J'ai alors pris le temps d'écouter la planète, je me suis assis en position de méditation au promontoire kipee.
Le vent, les animaux, les plantes, le soleil, les insectes... j'ai pu sentir de nombreuses choses mais aucune voix ne s'est manifestée.

J'espère que les gardes de Min Cho vont perséver et que nous retrouverons cette jeune homine.

Alors cet Oracle... mensonge ou vérité ?
Kidnappeur ou Homine qui souhaite se hisser au rang de divinité ?


La Théocratie :

Homins, Homines, je vous en parle depuis longtemps ! Et c'est bien le seul point sur lequel je m'accorde avec l'Oracle.
L'autodestruction de la Théocratie à cause des mensonges, des mauvaises décisions, etc...
Je ne réclame pas pour autant le titre d'Oracle.

Le Théocratie aurait du se débarasser il y a longtemps des Homins à Goo incriminés par l'Oracle dans l'enlèvement.
Le non respect de promesses envers nos ancêtres Gibads va peut être causé des tensions.
"The ancestors of the Zoraïs rising up and marching against the Theocracy."
Bien que si cela entraîne la fin de la Dyanstie Cho... je ne m'y opposerai pas.


Zoraïs !!
Mettons fin à la Dynastie Cho !
Mettons fin aux expériences non réglementées avec la Goo !
Mettons fin aux divagations de l'Oracle !]]>
Kytaro
<![CDATA[Yet Another, probably, Simple Question.]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/22689/4#154576 Mon, 13 Apr 2015 17:13:54 +0000 English http://app.ryzom.com/app_forum/index.php?page=post/view/154576 Mate (atys)
Thank you.

(as an aside:I had a free account before my stroke, but a few years after my stroke, as I had played Ryzom before, I just decide to pay for my account. I am happy to for my account, it is the least I can do to support Ryzom...)

Wecome amongst those who help to keep their love's virtual heart beating! =)
(And on a more personal note, I hope you overcame the limitations such a terrible illness probably set on you.)]]>
Salazar
<![CDATA[New Homins help]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/22691/1#154557 Mon, 13 Apr 2015 08:11:21 +0000 English http://app.ryzom.com/app_forum/index.php?page=post/view/154557

If you need good weapons(quali 1-100) or amps for free tell me ;)

greetings ;)]]>
Greenz
<![CDATA[Pop unique de Roi.]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/22362/80#154556 Mon, 13 Apr 2015 07:43:35 +0000 Ideas For Ryzom http://app.ryzom.com/app_forum/index.php?page=post/view/154556
At any rate, I wonder if it is just the time zone that I play in, but I have not seen any evidence that camping is at all *effective*. In the past year I have been on dozens of pick-up boss hunts, killing and looting many bosses, sometimes 5 or 6 in an evening. In that same year, I think that I have noticed another team in the vicinity of the boss three times.

Three. One of them stole the boss from us and two watched while we killed the boss.

These were not cases where we were traveling and found the Boss suddenly and therefore pulled a fast one. Since I am neutral it generally takes me between 5 and 10 minutes to get to boss locations when I am called away from digging. These were cases where Ulsort or Bones were doing boss location runs and then calling for teams. (Uls and Bones are the usual ones, but sometimes it's other people.)

As I said, this may be an artifact of playing in the time period that pretty much corresponds to 04:00 to 10:00 CET, but if it is not, then I really do not doubt the existence of campers, but I doubt their efficacy.


P.S. As has been pointed out, camping is not against the rules. If, as I think, it is not a particularly effective tactic, that should be enough to ignore it.]]>
Bitttymacod
<![CDATA[bonjours]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/22683/2#154524 Sun, 12 Apr 2015 18:20:31 +0000 Français http://app.ryzom.com/app_forum/index.php?page=post/view/154524 Drumel <![CDATA[Installer Ryzom sur une Surface Pro 3]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/22661/19#154522 Sun, 12 Apr 2015 17:30:07 +0000 Technical Support / Web Apps Bugs http://app.ryzom.com/app_forum/index.php?page=post/view/154522 Mackrock <![CDATA[[Fixed] Unable to log into megacorp via cellphone/tablet]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/22682/4#154511 Sun, 12 Apr 2015 11:53:52 +0000 Technical Support / Web Apps Bugs http://app.ryzom.com/app_forum/index.php?page=post/view/154511 Suboxide <![CDATA[Escort & hunting, a professional service by the Amazons !]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/19326/20#154508 Sun, 12 Apr 2015 11:21:32 +0000 Bazaar http://app.ryzom.com/app_forum/index.php?page=post/view/154508 Shalyan <![CDATA[Placio's Pagoda]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/20709/3#154489 Sat, 11 Apr 2015 23:08:15 +0000 Bazaar http://app.ryzom.com/app_forum/index.php?page=post/view/154489
16 q270 supreme Forest Ragus leathers
5 q270 supreme Jungle Kirosta shells
7 q270 supreme Forest Arana teeth
28 q270 supreme Jungle Yetin fangs
4 q270 supreme Jungle Kirosta secretions
27 q270 supreme Forest Ragus ligaments
5 q270 supreme Jungle Kirosta tails
21 q270 supreme Jungle Kirosta stinger
34 q270 supreme Forest Arana pelvis

3 q220 supreme Forest Gnoof trunks
11 q220 supreme Lakes Torbak claws
7 q220 supreme Roots Najab bones]]>
Placio
<![CDATA[Question Concerning The Keystroke/Interface]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/22681/6#154478 Sat, 11 Apr 2015 21:19:23 +0000 English http://app.ryzom.com/app_forum/index.php?page=post/view/154478
Thank you.]]>
Xanix