Ryzom Community Forum (Arispotle) - English, Español, Русский http://http://app.ryzom.com//app_forum/ Sat, 23 Aug 2014 05:31:18 +0000 ryApp::FeedBuilder 15 Ryzom Community Forum (Arispotle) - English, Español, Русский http://app.ryzom.com/app_forum//images/rz_ryzom_logo-144x47.png http://http://app.ryzom.com//app_forum/ <![CDATA[help regarding Linux client]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/20891/3#141621 Sat, 23 Aug 2014 04:01:09 +0000 Support (arispotle) http://app.ryzom.com/app_forum/index.php?page=post/view/141621 Cryangel <![CDATA[Perla the Aspiring Ranger - (A sort of IC-Blog/Personal Chronicle)]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/20720/5#141619 Sat, 23 Aug 2014 03:24:35 +0000 Roleplay (arispotle) http://app.ryzom.com/app_forum/index.php?page=post/view/141619
The Matis have done it, they've captured a Kitin of the depths. I still can’t believe it myself, that such a beastly, dangerous creature can be trapped - but they did it. I was there among them when it was captured, along with the Royal Kitinologist and other homins in Falls of the Two Totems.

The purpose of this risky undertaking is to study the creature and learn from it, so that in the future we may be able to fight Kitins more effectively. But I have doubts. The Matis have a long history of experiments ending in fiasco - one example of such grand and horrible schemes are The Ruins of Silan. I remember the days of my training with Sterga Halma, “..I think that the best method for beating the enemy, is to first get to know them. If we could analyse some samples, we could find an effective way of eradicating them…” he said, and after he tried to get me to betray the Rangers and their work. Back then we were talking about plants, and everyone knows how that fiasco ended.

The Matis have always been dreaming grand matissian dreams; obsessed with their legacy and past glory, obsessed with genetic mutations both marvelous and horrible. They are prideful people and it is their arrogant superiority that in the end makes them dangerous. It surprised me, the level of support noted at the event by the peoples. But I was more surprised that no official Ranger was asked to help with the task, given that Rangers have been studying Kitins for eons since the First Great Swarming.

But I can understand why they would not ask Rangers to assist. What knowledge the Rangers may have, whatever advantage they may have over combating Kitins, it is clear they are not yet ready to share it, nor willing to teach one nation so that they gain an advantage over the other. I can’t help but wonder if the Matis will share their discoveries with the other nations or hold whatever advantages they may gain from their Kitin studies for their own agenda. I wish I could be reassured that they will, but I can’t help shake the feeling, the fear, that it will become another Matis disaster.

However, I am glad I was present at the event. It allowed me the opportunity to put my new learned skills to the test. I've earned quite a few titles as my skills advance in melee, Light Armswoman, Heavy Armswoman, Close Fighter, and even Gunfighter. I’m also a Priestess and Elementalist. Simply swinging a weapon isn't enough, there are other tactical advantages that come into play when trekking, training in a party, or when training Solo also.

Trekking for example - when in a trek across the land there are rules to guarantee the survival of everyone in the party. The number one rule is “if you don’t have a master skill, you heal,” and it doesn't matter in what capacity every bit of heals helps the party. Never pass the guide, let them lead and stay behind them at all times - this will prevent running into dangerous animals. If the group is attacked heal, if you are attacked don’t run, stand still, give the tank the chance to taunt the animal away from you, and for the healers to heal you - going off and running away from group, or, running toward other homins while dragging aggro will put everyone at risk. And the second most important rule “do not loot unless told to do so,” quartering during a trek can respawn the animal, much worst, respawn a full pack or mob on the party that can get everyone kill.

When training Solo - It isn't enough to equip a weapon and wear boosted gear, one also needs to know its opponent, and know what type of weapon to use against them. The flora and fauna of Atys is smart and in the mainland knowing when to use slashing, smashing, or piercing weapons on what is important.

For example; I've learned plants are magical so using heavy armor while combating them doesn't offer protection like one would think - unless one is fighting Cratchas because they have a poison as well as a piercing attack - instead jewelry takes a greater role as it provides max protection against magical attacks. Stingas for example do cold and root damage. So, I can fight Stingas naked and still be protected wearing jewels with max cold protection - but I prefer to use light armor with +2 dodge. Now, as far as a weapon, Stingas have 25% protection to piercing and smashing weapons, but 0% protection to slashing weapons. I made the mistake thinking a two-hand weapon will slice through Stingas like knife to butter, I was wrong. Stingas tend to evade and dodge two-hand weapons, two-hand weapons are poor against dodging targets - but one-hand weapons are better at hitting dodging opponents ((two-hand weapons are better at hitting parrying opponents)), I learned.

This is only an example of the knowledge I've gained while training melee; a good fighter is a thinking one, one that can outsmart opponents in combat but also work well in a party. A thinking fighter makes good use of auras. In the mainland, stanzas like melee protection aura (MPA) and invulnerability are life savers. A fighter needs taunt stanza, not only to pull a single target from a mob, but also helps take the aggro from the healer, or from another fighter who’s too badly hurt. Sometimes, using invulnerability (invul), will allow me enough time for a healer to revive someone from the party. Other times I use melee protection aura (MPA), and those near me also benefit from this aura when I use it. A good fighter not only keeps the mob from the mags and healer but also knows when to help heal teammates. Even the most devoted melee fighters study magic, at the very least healing magic to revive (Rez) friends.

Many of these tactics were practiced not only by me, but by other homins during the run from Yrkanis to Falls of the Two Totems. We encounter quite a few violent animals on the roads, Gingos, Torbaks, Javings, Cutlers, and even Gibais. But it was during the taunting of the Kitin from the depths that group tactics became more evident. And with good teamwork they captured the beastly creature successfully.]]>
<![CDATA[Region flags]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/20866/29#141615 Sat, 23 Aug 2014 00:48:30 +0000 Ideas For Ryzom (arispotle) http://app.ryzom.com/app_forum/index.php?page=post/view/141615
True bug reports should go into the Support Forum or in a direct report through the ticket system or email to support@ryzom.com . That will get them to the attention of the CSRs and devs. Judging from past performance, the final fix will be un-announced.]]>
<![CDATA[Recent updates to New Horizons.]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/20842/10#141613 Sat, 23 Aug 2014 00:28:33 +0000 Official News (arispotle) http://app.ryzom.com/app_forum/index.php?page=post/view/141613 Sherkalyn <![CDATA[Announcements]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/20884/1#141587 Fri, 22 Aug 2014 14:12:00 +0000 Web Apps Bugs, Comments, Notes, Etc http://app.ryzom.com/app_forum/index.php?page=post/view/141587
In addition to that I'd like to select the languages for which I receive the announcements (I don't need English, French, German, Spanish AND Russian and prefer to see them only in the languages I'm able to read...)]]>
<![CDATA[Tribe Missions to be updated?]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/20852/9#141583 Fri, 22 Aug 2014 11:38:06 +0000 Web Apps Bugs, Comments, Notes, Etc http://app.ryzom.com/app_forum/index.php?page=post/view/141583
(google:) If already, "normal" mobs requested were present on the area of missions. I think at the kidinaks in Loria for example, or kipee 187 in desert area 200, or 227 zerx in corridor .. and there must be others like this. Failing to make them appear, may be changing demand missions, it would be faster or simpler.]]>
<![CDATA[hello from a old beta tester and csr from the beta days]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/20879/3#141576 Fri, 22 Aug 2014 09:19:31 +0000 General (arispotle) http://app.ryzom.com/app_forum/index.php?page=post/view/141576
Did you play post beta? Things have changed a fair bit since those fun beta days.]]>
<![CDATA[[Cookies Event] Find the spot - Open to everyone]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/18537/63#141565 Thu, 21 Aug 2014 21:49:28 +0000 Events (OOC) (arispotle) http://app.ryzom.com/app_forum/index.php?page=post/view/141565 Marceline <![CDATA[Collaborative Project: Ryzom Forge]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/20457/32#141563 Thu, 21 Aug 2014 21:34:53 +0000 Official News (arispotle) http://app.ryzom.com/app_forum/index.php?page=post/view/141563 Tamarea (atys)
Neela (atys)
Tamarea (atys)
And if one day the guilds with an outpost could put up a nation or religion flag?
But maybe you'd have other ideas?

How about a banner with their Guild Logo on it? "I claim this outpost in the name of...."

Also be cool to be able to add the Guild Logo to your armour, say on the back or front of the breastplate..

Creating a guild banner (as the civilisation ones but with the guild logo) is almost easy to do.
The problem is, that the game engine (NeL) doesn't support variable textures (the picture on the object - always the same but with different logos) and the game client doesn't support automatically downloads, when it needs them.
In fact there are more than 1000 guilds registered since merge. Even if we ignore inactive ones, there would be also storage guilds etc which all need its textures (which you would have to download also) for their armors, (maybe) weapons, flags, ..
So it is unfortunatelly not in the hands of the Ryzom Forge team, but needed dev team (Ryzom Core or Ryzom one). We'll need to talk with them about this question.

What about a adapted guild flag?
Select a flag type for the guild (first step = one of the 4 race-flags) and put the guild logo in there with the same color as the race logo right now - needs 1 texture per flag-type + the transparent 2nd texture that's put above and is in the game already for each guild logo-design.

Don't know if ryzom supports multiple textures per object though.]]>
<![CDATA[*Comedy* You know you've playing Ryzom too much when...]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/13336/88#141557 Thu, 21 Aug 2014 21:17:34 +0000 General (arispotle) http://app.ryzom.com/app_forum/index.php?page=post/view/141557 Bubbason <![CDATA[Ryzom frees the totality of its Artworks!]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/20623/7#141540 Thu, 21 Aug 2014 14:40:05 +0000 Official News (arispotle) http://app.ryzom.com/app_forum/index.php?page=post/view/141540
anyone know what's dormant and what's just concept art??]]>
<![CDATA[bulk upgrade for guild hall]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/16140/23#141523 Thu, 21 Aug 2014 11:26:16 +0000 Ideas For Ryzom (arispotle) http://app.ryzom.com/app_forum/index.php?page=post/view/141523 Snarfster <![CDATA[Atyslympics - UPDATED 12/08/201]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/13617/39#141510 Thu, 21 Aug 2014 07:07:57 +0000 Events (OOC) (arispotle) http://app.ryzom.com/app_forum/index.php?page=post/view/141510 But problems with pre registering is some ppl just don't read forums annoucements and stuff and find out just at the start something is happening. Or find out during event 2 for instance. Some ppl might just wanna show up for the pvp while others just for the swimming for instance.
So while it's alot harder for 1 person since he needs to check all names for each event turning up and to add new names (and probably explain everything over and over again => will need a basic 3 language explain macro for around that explains atyslympics basics not the event since each event will be different).
I was thinking of using a simple google docs spreadsheet when a new player wants to take part in event he gets added to list gets 0 points for all previous events and then he's inscribed. Since we where thinking about points for first 3 in the event and atleast some points to show up each time.
With that list I'm sure we can make an easy way to post names + points each week on forums and change it after each event.]]>
<![CDATA[Town Crier Proposal]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/20841/11#141509 Thu, 21 Aug 2014 06:55:33 +0000 Ideas For Ryzom (arispotle) http://app.ryzom.com/app_forum/index.php?page=post/view/141509 Suboxide <![CDATA[UPPER BRANCHES master idea and outline]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/20198/10#141477 Wed, 20 Aug 2014 19:46:14 +0000 Ideas For Ryzom (arispotle) http://app.ryzom.com/app_forum/index.php?page=post/view/141477 Talkirc <![CDATA[[Ryzom Forge] Creation of civilization flags]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/20868/2#141470 Wed, 20 Aug 2014 17:34:57 +0000 Official News (arispotle) http://app.ryzom.com/app_forum/index.php?page=post/view/141470 But what about a flag with the marauder logo? ^^
would be nice if the marauders could also put something up :)]]>
<![CDATA[The Misadventures of Lessah and Ravenh]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/18031/12#141430 Wed, 20 Aug 2014 04:14:22 +0000 Roleplay (arispotle) http://app.ryzom.com/app_forum/index.php?page=post/view/141430 Eilvara <![CDATA[Not able to purchase Tool Crafting stanzas]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/20066/14#141419 Wed, 20 Aug 2014 01:19:46 +0000 Support (arispotle) http://app.ryzom.com/app_forum/index.php?page=post/view/141419
i would consider this a high priority bug that should be looked into, and sure the "fix" is to log your toon in on a windows based machine and buy the tool crafting stanza's, but that's not a fix it's a poor workaround that some can't do.]]>
<![CDATA[Gambit: accepted. A new rise]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/20073/10#141407 Tue, 19 Aug 2014 19:29:07 +0000 Roleplay (arispotle) http://app.ryzom.com/app_forum/index.php?page=post/view/141407

The pale winter dawn struggles to light the lake city. Yet nothing could blunt the emotion of the Tryker homina. It has been a long time since she last approached Avendale…

She moves forward slowly by fear of running into a homin waking up earlier than the others. Fortunately, bier has flowed freely on the day before et it is a happy silence which welcomes her.

She slips behind a mount then sits, her feet plunged into the freezing water. Here she knows herself to be out of sight. It’s here that everything has started. That she has learned who Anoyma was and that everything has swung.

She shakes her head.. She hasn’t come for recollection. Only to watch. At least, to glimpse Anonyma, so frail and so far away. Just to know if she’s fine.

The Tryker waits, motionless. She knows that Skaya, her light-bird, has felt her. It will want to go out and Anonyma will follow it. They’re linked now. A few minutes are enough. She has a glimpse of them in the distance but doesn’t move. She’s unable to do it. She shivers so hard that she would have fallen if she hadn’t been already sitting.

Skaya flap its wings towards her. But Swan closes her eyes… The bird comes back and lands on Anonyma’s hand. She smiles...

<![CDATA[Returning/Returned to the game]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/20853/3#141393 Tue, 19 Aug 2014 15:59:57 +0000 General (arispotle) http://app.ryzom.com/app_forum/index.php?page=post/view/141393
And welcome Back :-)]]>
<![CDATA[Syndicate]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/20495/8#141389 Tue, 19 Aug 2014 14:18:39 +0000 Guild Registry (arispotle) http://app.ryzom.com/app_forum/index.php?page=post/view/141389
Into the lion's mouth.]]>
<![CDATA[Into the lion's mouth]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/20854/1#141387 Tue, 19 Aug 2014 13:55:05 +0000 Roleplay (arispotle) http://app.ryzom.com/app_forum/index.php?page=post/view/141387
The Syndicates jealously guarded this new, frail and curious sister. She still had many questions and her elders answered them with great patience and attention. They hoped that her state would be permanent. What a surprise they had had when the prediction was made. The guild leader had dreamt this disturbing vision a few days before, the one in which a known enemy would take the colors of their clan. Who would have thought she would be the guardian of the gates of Fair Haven herself? Drezar spoke of this dream to Virg, Seralee and Bucshotz. They had all said it must be just a strange dream with a realistic outlook. However, this thought disturbed the guild leader long enough to concentrate raids in Tryker territory at least for a while.

It was when Virg locked eyes with a Cybele he had stunned earlier he realized that the dream was not random. He could see the fear in the face of the Guardian, something that had never occurred. The young homina was looking nervously around her with a total lack of understanding written on her face. He had hitten the back of her head so hard she had fainted. She was now lost, alone in the lion's mouth and Virg realized it...

He called Bucshotz and both Tryker followed the amnesiac who had fled the battle. She had decided that the situation was too dangerous for her and that it was better to slip away. They had no trouble finding the poor homine wandering alone on the beach. Virg asked Bucshotz to trust him and let him talk to her.

-Bucshotz: This may be a trap.
-Virg: No, believe me ... I know what I saw.

Virg understood Cybele was not her usual self. If he could only influence her a bit ... he might be able to take advantage of this situation. He spent a long time talking to her and what she told him confirmed what he thought. She couldn’t remember anything from her past. Even her speech was a bit odd. She had forgotten everything: Trykers, religions, nations, his family and even her own name...

Bucshotz left Virg and Cybele to bring news the others. Drezar's eyes widened upon hearing it and he ordered his soldiers to remain silent, waiting to find the facts by himself. Virg brought the Tryker who now wore his marauder armor and had her weapons in hand.

-Virg: Look ... I know it's difficult ... but you have to trust me ... The Syndicates are your family and we have to fight today to defend our cause to all ... Will you lend me your strength? We all need you. Then we will have the time to teach you your past and everything you need to know.

Cyble nodded and followed this homin with a sweet and reassuring voice.

-Virg: Are you afraid?

The trykette nodded and the marauder smiled tenderly to her.

-Virg: Almost the whole clan met today, we will protect you and we will be victorious. You'll never be alone anymore...

Cybele advanced timidly, fully plated, weapons in hand. On seeing her, Seralee smirked: Grizabella…where were you my sweet child...

-Cybèle: Griza ... bella? How awful ... I didn’t even remember my own name ...

Jazzy, who had lost sight of his life partner since the beginning of the fight tried to reason her. The hostile and alien being who was inside his Cybele broke his heart and he tried to understand what could have happened to her. The young homina didn’t recognize him, neither he nor the others. Still, he refused to take is weapon and hurt his love; quietly Grizabella let herself become possessed by pure adrenaline.

Grizabella rushed forth and pierced Jazzy's armor.]]>
<![CDATA[A sad farewell]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/20537/13#141349 Mon, 18 Aug 2014 12:23:03 +0000 Roleplay (arispotle) http://app.ryzom.com/app_forum/index.php?page=post/view/141349 Suboxide <![CDATA[Wild Magus]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/14865/23#141347 Mon, 18 Aug 2014 12:14:43 +0000 Guild Registry (arispotle) http://app.ryzom.com/app_forum/index.php?page=post/view/141347 "May you live an interesting life" --old Asian curse-- ^^

<![CDATA[Auction : a jewel set for psykoplas reapers]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/20834/6#141316 Sun, 17 Aug 2014 12:12:13 +0000 Bazaar (arispotle) http://app.ryzom.com/app_forum/index.php?page=post/view/141316
Yes this jewel set, it's worth it.

For those who may be interested, I can demonstrate that.]]>
<![CDATA[fragment's of the lost scrolls, pt1 of THE UPPER BRANCHES]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/20292/15#141312 Sun, 17 Aug 2014 03:57:11 +0000 Roleplay (arispotle) http://app.ryzom.com/app_forum/index.php?page=post/view/141312
once again we feel it's due time to update the homin's of atys again with our progress at this point. we have a large number of fragments to share with you again this time. our latest decodes are the fallowing fragments: "...can return to..." "...these new lands..." "...there are enough..." "...we will grow..." "...we will ensure..." "...our home land..." "...our hope that..." "...foolish idea to..." "...lands we leave..." "...us to live..." "...that all homins..." while our efforts will continue to work on the remaining scrolls it's going to become much slower work. these were the last of the scrolls that were in good condition. our work now will require much more time and effort to get the results that everyone has come to expect from us. while we intend to continue to work on the scrolls we have, we also are going to begin to attempt to search for a key that will tell us the order they go in. our plan to try to do that is to go over the scrolls already decoded and see if there is anything that would give a clue to this mystery. we have hope that there is some sort of common part to these scrolls that will at least guide us to looking in the right place. even if that is the case we will very likely have to spend more time on that effort once the last of the scrolls is decoded, or at least as many of them as we can decode. we are still adamant about our effort to decode these scrolls to the best of our ability and to provide everything we find with all homins on atys. until our next report we will be hard at work trying to unlock the secrets of the scrolls.]]>
<![CDATA[Ingame stuff changed again (for the good), not patch notes?]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/20829/13#141294 Sat, 16 Aug 2014 18:22:45 +0000 General (arispotle) http://app.ryzom.com/app_forum/index.php?page=post/view/141294 Mjollren <![CDATA[The Red Dragons]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/18770/14#141280 Sat, 16 Aug 2014 10:48:49 +0000 Guild Registry (arispotle) http://app.ryzom.com/app_forum/index.php?page=post/view/141280
Small or big guild.. Dragons are active time to time and having fun together with all of their friends :)]]>
<![CDATA[Oculus Rift DK2]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/20752/6#141263 Fri, 15 Aug 2014 22:53:29 +0000 General (arispotle) http://app.ryzom.com/app_forum/index.php?page=post/view/141263 Kaetemi <![CDATA[[Ryzom Forge] Test of the Armor Design Process]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/20567/7#141257 Fri, 15 Aug 2014 21:09:39 +0000 Official News (arispotle) http://app.ryzom.com/app_forum/index.php?page=post/view/141257 Purg (atys)
It is a test of the armor creation process?
Therefore it will be explored how to make a complete armor? Or ist it a new (easier for actually unauthorized people) way for creation? So, wasn't it already known how exactly bringing armors or hairstyles within the game?
Are there findings from the above test? On screenshots you can see a character without any hair (but with face). How is it actually creating an armor? Is each race modeled individually? Is a set of armor a single object, which would be fixed to the character, like a weapon or does a character exist in single body parts including the armor (let's say HEAD with hair A, hair B, helmet A, helmet B, etc, TORSO with light armor, naked LEGS, LEGS with light Tryker boots, etc.) o.O?
So I got the impression, it is the latest point ... so an armor consists of:
1. Models of each "replaceable" body part (HEAD, TORSO, LEGS, ARMS HANDS, FEET) which have attracted the new armor, for both genders.
* In the tutorial, I have seen that it is good enough to cut complete models into its parts
~ Is it important where to make the cuts?
~ Are there raw models of the character (all races and gender), which you can basically use AND >edit<?
2. Textures of every body parts in all colors (white, black, red, and so on) for both gender and respectively for each race.
What is not needed to be redone are animatioins, colision boxes, skelettons, etc.
Or am I totally wrong?


Effectively, the method of creation was not exactly known. Nevrax artsts havn't been around for a long time, so we can't ask them.
Therefore, we introduced the process before the second phase to answer possible questions and to write needed tutorials later.

The hairstyle is missing because this was a test of just the armor. It is true that the character is established in single parts. Especially the hair, as these are indeed always modeled different and look different (example: ponytail vs. short hair).
Also the clothes are "stabled" to the model/character and all unnecesssary stuff gets dropped - because of performance reasons on earlier times etc. (example: When you look underneath your skirt - and only underneath your own please :P - you can see that your legs are missing).

Therefore you should always load the base models from the assets.
You can download the current latest version (rev3) from here: http://dl.kaetemi.be/ryzom/assets/ryzom_assets_rev3.7z

The textures are, like you already said, Purg, completely individual per race, gender, armor, color, quality. There is one texture per body part.

"What does not need to be redone are animatioins, collision boxes, skeletons, etc."
- Correct, as long as you don't edit them or add new ones :-)]]>
<![CDATA[Ubuntu 13.10 problem]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/18354/23#141253 Fri, 15 Aug 2014 18:43:41 +0000 Support (arispotle) http://app.ryzom.com/app_forum/index.php?page=post/view/141253 Roban <![CDATA[Guide to LA Pei-Ruz]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/20707/5#141215 Thu, 14 Aug 2014 18:24:18 +0000 General (arispotle) http://app.ryzom.com/app_forum/index.php?page=post/view/141215 Maddog <![CDATA[Player housing / player shops]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/20814/11#141150 Wed, 13 Aug 2014 09:19:49 +0000 General (arispotle) http://app.ryzom.com/app_forum/index.php?page=post/view/141150
Like in SWG resources have specific qualities and generally, the better the resource, the harder it is to obtain.

I also loved the crafting system in "old-style" SWG and what you'll find on Atys is VERY similar.

-Snarfster (former SWG addict)]]>
<![CDATA[worth it?]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/20753/12#141148 Wed, 13 Aug 2014 08:40:52 +0000 General (arispotle) http://app.ryzom.com/app_forum/index.php?page=post/view/141148 Arfur (atys)
Is it ever worth falling in love? With the risk that it all might end too soon? Is it ever worth risking your heart, knowing that it might get broken? Big Yes to all of that.

I think that pretty much sums up the feeling of most long term Atysians. :o)]]>
<![CDATA["oren pyr matis"]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/20813/1#141131 Tue, 12 Aug 2014 20:02:37 +0000 Roleplay (arispotle) http://app.ryzom.com/app_forum/index.php?page=post/view/141131
oren pyr fyros !

The Légions Fyros are proud to announce you that the new serie « oren pyr matis » is available, intended for young magicians and combatants, in order to help them to apprehend the handling of a weapon made with the best quality.

This material is perfect for hunting grunting bodoc or baying gingo, but also, if it is needed, to decrease the arrogance of the pale forest homin, also named Stevano’s « subject » or « servile follower ». We considers that it specially falls to us to teach the youngest that they can’t make a baby matis omelette without breaking some matis heads.

You can find those weapons in every seller in Pyr, Thesos, or Dyron, in a very affordable price but in limited quantity, looking to the quality of raw material. Each weapon have been made with a great care.

cal i selak !
<![CDATA[Guild catalog (by alignment)]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/18762/33#141129 Tue, 12 Aug 2014 19:46:45 +0000 Guild Registry (arispotle) http://app.ryzom.com/app_forum/index.php?page=post/view/141129
Celestai is a masters guild that is strongly kami, based in Zora. We are pro-pvp and anti-marauder.

We will be making a formal guild posting in the near future and once we've got things set up the way we like them. ^^

Members of Celestai must be able to speak either French or English well enough to understand its members and to be understood by them. You will see both French and English in guild chat, sometimes in the same sentence ^^.

We are presently recruiting. If you are interested in joining on your main, please contact Emilie (me), Xtarsia or Algouesnou for further details.

<![CDATA[baby pictures of rosina's and talk's baby!!!!]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/20789/4#141125 Tue, 12 Aug 2014 17:11:28 +0000 General (arispotle) http://app.ryzom.com/app_forum/index.php?page=post/view/141125 Rosina <![CDATA[Report of the Ranger meeting of 9th August 2014]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/20809/1#141104 Tue, 12 Aug 2014 09:57:44 +0000 Roleplay (arispotle) http://app.ryzom.com/app_forum/index.php?page=post/view/141104
The purpose of the meeting was to inform the attending, aspiring Rangers, that the next phase of our training was now available and that we should speak to Trino Lichio, a Ranger Guide located in the Ranger Camp in Almati Wood, in order to obtain instructions.

There was little in the way of any further discussion, or communication, worth reporting at this stage.

The number of homins and homines attending this meeting was 26, including the two Rangers.

<![CDATA[Report of the Ranger Meeting of 2nd August 2014]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/20743/9#141090 Tue, 12 Aug 2014 05:58:18 +0000 Roleplay (arispotle) http://app.ryzom.com/app_forum/index.php?page=post/view/141090
*Still affraid of teleporting right into Pucka's strolling path while wearing only focus gear*

It did make my harvesting expeditions much less complicated and I don't have to put my mount's life at risk anymore.]]>
<![CDATA[Spears of Eora]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/16216/10#141085 Mon, 11 Aug 2014 23:43:23 +0000 Guild Registry (arispotle) http://app.ryzom.com/app_forum/index.php?page=post/view/141085
Congratulations to our High Officer Fateciy, and our Officer Marblos.

Spears of Eora welcome our new guild members : Jahman, Killbill, Towmator, Ghastly, Triedge, Godslave, Wayness, Thylane, Chlobitha, Eleinya, Tellis, Wiln.

Our voice in game is on "Mumble".

We are recruiting new and experienced players, we are now an international guild.
If you would like to join a fun guild, we are Karavan/Matis and neutral.
Please contact : Cocogirl, Classy, Fateciy, Halper, Lightweight, Netty, Runfast, Bellabella, Dunk, Marblos, Oaf, Ozzieblue.

Spears of Eora: Leader Oz

Have fun in the game and take care.]]>
<![CDATA[encyclopedia entries]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/18146/29#141079 Mon, 11 Aug 2014 20:29:13 +0000 General (arispotle) http://app.ryzom.com/app_forum/index.php?page=post/view/141079 Marceline <![CDATA[Come out, Rejoice, The King of Atys is back ;)]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/20722/13#141008 Sun, 10 Aug 2014 20:28:18 +0000 General (arispotle) http://app.ryzom.com/app_forum/index.php?page=post/view/141008 Ambika <![CDATA[UI graphic messed up]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/11914/5#140955 Sat, 09 Aug 2014 17:10:36 +0000 Support (arispotle) http://app.ryzom.com/app_forum/index.php?page=post/view/140955 Aileya <![CDATA[Ranger Training NPC [Zora]]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/20691/14#140894 Fri, 08 Aug 2014 16:52:27 +0000 Ideas For Ryzom (arispotle) http://app.ryzom.com/app_forum/index.php?page=post/view/140894 Talkirc <![CDATA[[Player Event] Gladiator fight (2v2) - Open to everyone [2013-11-23 19:30 UTC]]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/18538/28#140870 Fri, 08 Aug 2014 11:41:05 +0000 Events (arispotle) http://app.ryzom.com/app_forum/index.php?page=post/view/140870 Suboxide <![CDATA[Tournament in Matis arena (14th of august 21:00 CEST)]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/20714/10#140868 Fri, 08 Aug 2014 11:26:46 +0000 Events (arispotle) http://app.ryzom.com/app_forum/index.php?page=post/view/140868 Suboxide <![CDATA[Lost Boy]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/20765/2#140866 Fri, 08 Aug 2014 10:47:57 +0000 Guild Registry (arispotle) http://app.ryzom.com/app_forum/index.php?page=post/view/140866 Spettra <![CDATA[Bug Tracker: Achievements / Erfolge / Accomplissements]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/15666/227#140848 Thu, 07 Aug 2014 23:14:35 +0000 Web Apps Bugs, Comments, Notes, Etc http://app.ryzom.com/app_forum/index.php?page=post/view/140848 Mjollren <![CDATA[Guardians of Shadows]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/20731/3#140831 Thu, 07 Aug 2014 12:02:03 +0000 Guild Registry (arispotle) http://app.ryzom.com/app_forum/index.php?page=post/view/140831 Binarabi <![CDATA[Call to GNU/Linux and Mac users]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/20216/10#140807 Thu, 07 Aug 2014 00:06:23 +0000 Official News (arispotle) http://app.ryzom.com/app_forum/index.php?page=post/view/140807 Roban