Ryzom Community Forum (atys) http://http://app.ryzom.com//app_forum/ Tue, 27 Sep 2016 05:17:19 +0000 ryApp::FeedBuilder 15 Ryzom Community Forum (atys) http://app.ryzom.com/app_forum//images/rz_ryzom_logo-144x47.png http://http://app.ryzom.com//app_forum/ <![CDATA[Client 3.0.0.8069 ko]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/25845/24#173900 Tue, 27 Sep 2016 04:54:54 +0000 Mutual Mac http://app.ryzom.com/app_forum/index.php?page=post/view/173900 Afriel <![CDATA[Ryzom is 12 years old! (2016/09/25)]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/25830/21#173892 Mon, 26 Sep 2016 18:42:16 +0000 Official News http://app.ryzom.com/app_forum/index.php?page=post/view/173892 Sympathique soirée d'évent ! Bravo aux anim' !]]> Shaeryan <![CDATA[Ryzom will move to a real Free to Play/Freemium concept soon!]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/25770/81#173876 Mon, 26 Sep 2016 11:37:44 +0000 Official News http://app.ryzom.com/app_forum/index.php?page=post/view/173876 Azram
Naema
Question 1. What do you guys mean about a micro payment system, and how will it help Ryzom? Be specific please.
Micro-payments system let you buy thing in an item shop / in your player account.
It could be skin, mount, useless pet, virtual money witch can be use to pay your monthly account or any stuff sell by players in the IG market.

By using virtual money in the IG market you send virtual money to players who have sell items, then he can use this virtual money to pay his monthly account or buy something else.
Unfortunately, these's not market on Ryzom :(

By the way I strongly disagree with Seto, yes items shop may sell all IG items and even over-boosted items that did not exist and should not exist, but that only append if the entire Ryzom staff have no brain and really really want to kill the game for ever, pay2win really sucks nobody want that on Ryzom.

Question 2. Yeah, a f2p system sounds nice for players, but how is Ryzom paid for? How are Devs paid for to fix game, provide new content, events, not to mention add expansion packs, maybe new worlds, maybe new lands, new NCP maurauders and gear, all the new stuff mention in Ideas forum within Lore guidelines?

Money has to come from somewhere.
Money come from monthly account and donate via paypal
It's not enough as we can all see, development of the game in all part is really slow, few more people payed in the staff would increase the speed of all development.


BTW micro-payment do not mean that monthly account should be drop.


(Side note : I witch to be able to pay more on my montly account in order to donate without give money to paypal each time)
Proposal here > Add donate in monthly account payment

Well said Azram, subscription and micro payment systems can have a symbiotic relationship, games like Rift has embraced both systems and still make a larger profit each financial year.
we all want to see this old gem of a game live for another 12 years, but there needs to be more paid development into the game to keep it alive, relying on volunteers to do all the work doesn't cut it for a game that's on steam.]]>
Nitrouss
<![CDATA[Add donate in monthly account payment]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/25847/2#173874 Mon, 26 Sep 2016 10:57:44 +0000 Ideas For Ryzom http://app.ryzom.com/app_forum/index.php?page=post/view/173874 Azram <![CDATA[[Ryzom Forge] Meeting (26th of September)]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/25846/1#173871 Mon, 26 Sep 2016 10:53:59 +0000 Official News http://app.ryzom.com/app_forum/index.php?page=post/view/173871 Ryzom Forge meeting's agenda - 26th of september 2016

on IRC (freenode) #ryzomforge
http://webchat.freenode.net/?channels=ryzomforge

Dev Group
Migration from client 2.1 to client v3 using the launcher: explanations then test on Yubo with the persons there.]]>
Tamarea
<![CDATA[SFX Removal]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/25834/2#173867 Mon, 26 Sep 2016 09:12:08 +0000 Your Creations http://app.ryzom.com/app_forum/index.php?page=post/view/173867 Siela <![CDATA[Ryzom 3D Printed FIgurines]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/21508/79#173838 Sun, 25 Sep 2016 19:17:28 +0000 Your Creations http://app.ryzom.com/app_forum/index.php?page=post/view/173838 Ruwai <![CDATA[Excited about ARK and Upcoming Patch]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/25835/6#173828 Sun, 25 Sep 2016 13:56:35 +0000 English http://app.ryzom.com/app_forum/index.php?page=post/view/173828 Naema
Maybe I am misunderstanding, I thought ARK was like a DEV tool to add content, or programming to the game which they are making easier for players to do, and Pocket Worlds are what they are calling the Ring Scenario now?

Yes, that's right.]]>
Chilindrina
<![CDATA[donne]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/25842/1#173827 Sun, 25 Sep 2016 13:09:48 +0000 Bazaar http://app.ryzom.com/app_forum/index.php?page=post/view/173827 Vanixia <![CDATA[Échange de matières suprêmes]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/25656/4#173805 Sat, 24 Sep 2016 21:23:27 +0000 Bazaar http://app.ryzom.com/app_forum/index.php?page=post/view/173805
rajout de bassin de shalaketh, hash suprême, yeux d'armkoo, ongles d'aranaketh, ongles de plodeketh, beckers suprême, 50 boucle de yana, ainsi que quelques objets.]]>
Lopyrech
<![CDATA[Where did the rsync server went?]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/25829/4#173750 Fri, 23 Sep 2016 21:19:12 +0000 Mutual GNU / Linux http://app.ryzom.com/app_forum/index.php?page=post/view/173750
Also the v3 client uses the original patch (not patchlet) again, so you should no more have to update data with a script.]]>
Siela
<![CDATA[Welcome to Molly's Mansion!]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/24460/12#173739 Fri, 23 Sep 2016 17:35:36 +0000 English http://app.ryzom.com/app_forum/index.php?page=post/view/173739
Sorry for any inconvenience caused.]]>
Mollylovescake
<![CDATA[So I missed my own first master... Ryzom! lol]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/25819/5#173716 Thu, 22 Sep 2016 17:29:35 +0000 English http://app.ryzom.com/app_forum/index.php?page=post/view/173716 But cheers anyway :)]]> Mazenmar <![CDATA[Sourceforge Shadiness]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/22973/23#173713 Thu, 22 Sep 2016 16:23:54 +0000 English http://app.ryzom.com/app_forum/index.php?page=post/view/173713 Craftjenn
can we use https://framagit.org/public/projects ?
framasoft develop several softwares, to stop the GAFAM issue :)

That's only a project management site with Git server to host code, we are already using Bitbucket.]]>
Xiombarg
<![CDATA[Correction des fautes des textes du jeu]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/7184/47#173682 Wed, 21 Sep 2016 06:25:57 +0000 Français http://app.ryzom.com/app_forum/index.php?page=post/view/173682 Ma proposition "je peux vous diriger"
Toujours elle, "un représentant de le karavan"
Ma proposition "un représentant de la karavan"]]>
Kyriann
<![CDATA[ShadoWalkers]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/25541/7#173680 Tue, 20 Sep 2016 21:13:00 +0000 Guild Registry http://app.ryzom.com/app_forum/index.php?page=post/view/173680
Twintops Workshop (q200 Vedice)
and
Graveyard Gate Research Center (q200 Armilo)

We had great fun! Thanks all!]]>
Digitale
<![CDATA[Client suggestion: self-patch improvements]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/25811/2#173665 Tue, 20 Sep 2016 05:25:05 +0000 Technical Support / Web Apps Bugs http://app.ryzom.com/app_forum/index.php?page=post/view/173665 Siela <![CDATA[How did you come to know about Ryzom]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/21946/79#173657 Mon, 19 Sep 2016 18:27:01 +0000 English http://app.ryzom.com/app_forum/index.php?page=post/view/173657
2/ In a previous life I had a Mac, and played a lot on many games there (Marathon, Myst-Riven, Another world, several flight-sims [F/A-18, Hellcat,...]). Plus some heavy time-consuming, anti-productivity stuff on home-console.

3/ Linux (right now, a 64 bits Mageia-5 distribution)

4/ P2P (after only 2 weeks of F2P - I keep supporting this game, but that may not last if we move to a paywin schema...)]]>
Yragael
<![CDATA[[Ryzom Forge] Meeting (19th of september)]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/25809/1#173656 Mon, 19 Sep 2016 16:54:28 +0000 Official News http://app.ryzom.com/app_forum/index.php?page=post/view/173656
Due to scheduling conflicts with the real life jobs of both Tamarea and myself, the Ryzom Forge meeting of this Monday, September 19th, will be postponed.

We apologize for the late notice and any inconvenience this may cause.

Have a great day on Atys!]]>
Gaueko
<![CDATA[Parure Armillo Concentration]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/25808/1#173655 Mon, 19 Sep 2016 15:46:29 +0000 Bazaar http://app.ryzom.com/app_forum/index.php?page=post/view/173655
Parure Armilo Concentration 447 points de vie 10 Millions.
Merci de laisser un message IG je vous contacte des que possible.
Vends à toutes factions.

Xylog]]>
Xylog
<![CDATA[Améliorations / évolutions des camps de faction]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/25790/5#173635 Sun, 18 Sep 2016 17:35:42 +0000 Ideas For Ryzom http://app.ryzom.com/app_forum/index.php?page=post/view/173635 Lopyrech <![CDATA[Reports of Ryzom Forge's meetings (Dev Group)]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/22636/30#173633 Sun, 18 Sep 2016 17:09:06 +0000 Development http://app.ryzom.com/app_forum/index.php?page=post/view/173633 12th of september 2016 

1. v3 clients

Kervala: v3 client is done since a while now. We added some new features recently:

- Nimetu improved the mp3 player, we're now able to use it on all platforms, we don't have a file selector anymore. We just need to create a "music" directory a put our mp3, ogg, etc... files inside. I'll make a readme.txt for v3 full version with comments. But it should be a temporary solution before an ingame file selector is implemented.

- Thanks to SIELA1915 I fixed a little bug: all downloaded files on OS X were flagged as "quarantine" so OS X asked the confirmation to open files downloaded by Ryzom such as a new client just patched.

- Translations were updated recently too (only small fixes).

- Ulukyn detected a problem with generated .bat files for patch under Windows. that are now fixed.

The last changes/tests we did were about Ryzom Installer, a little program to migrate/install Ryzom. Installer is done, I think I fixed last bugs. I'll do new full tests tomorrow or this week from a 2.1 client. If you have question on
Installer, don't hesitate to ask them Ryzom Installer can be downloaded from : http://ryzom.kervala.net/clients/ There are some 7z files with installer alone. If you put it somewhere and you run it, it'll propose you to download files
and copy them from an existing installation. If you put it in the same directory as Ryzom, it'll ask you to migrate your current client to new structure, that's really the last step before making the v3 client available via the next official patch. All players will finally be able to use a v3 client.

The exedll.bnp from next patch won't contain Ryzom client but installer renamed client_ryzom_rd.exe, it'll download all exedll_*.bnp for each platform (linux, os x, windows) (from the technical side is a "A" not the same as a "a" and you have a lot more possibility to creat more/new commands). Once the patch is done, it'll close the client and launch client_ryzom_rd.exe that'll be the launcher. So the installer is very simple it'll display a wizard wheere you just need to click on Continue. It'll copy data and client in a location where use can write (in C:\Users\<login>\AppData\Local\Ryzom\ryzom_live by default)and all user files (logs, client.cfg, screenshots, etc...) in C:\Users\<login>\AppData\Roaming\Ryzom\0 (0 is the default profile) that'll allow to have several profiles with different settings, different accounts, etc... But with only one copy of data.

The new client won't require UAC anymore since it can write in its new directory. it's a security improvement :) because it's run as an administrator. To summarize, we needed to create an installer for next patch because : we
need to move files in a writable directory and we need to be aware of new BNP with platform specific clients the same installer will be downloadable from official site (it should take less than 10 MB) and will download data and
right client from SF this installer will be available in Ubuntu Software Center too and don't worry if I only talk about Windows version, but it works in the same way under Linux and OS X, Windows client has just more contraints :s

The replacement of the existing 2.1 client by 3.0 client (the same than the one on Steam), via a patch, is imminent (scheduled for next week if all goes well).

Q: We will have to be reinstalle V3 with this install or we can keep it installed already?
A: everything will be transparent to all players. There will be just one click "continue" / "Continue" after the patch and the client will run as before ; will ask even if you want to uninstall the old client.
Shaliss: it will not crush our file save it? (Or should we copy the adhesive patch somewhere before?)
Kervala: Install will manage itself the Add / Remove Program ; in principle, it will only copy the files; if you have files in it, you can say you want to keep the old version. it's just because the patch system is not currently designed to handle multiple platforms in the BNP.

Q: So it is testable from now?
A: Yes but there still have some bugs. We will do tests as it is anyway critical.

Q: There is an interface to select the user profile (C: \ Users \ <login> \ AppData \ Roaming \ Ryzom \ <N>)?
A: There is an interface to select the user profile (C: \ Users \ <login> \ AppData \ Roaming \ Ryzom \ <N>). then by default, it automatically creates a profile "0", but yes there is an interface; can even select a different client.

Q Kervala: Do you like the font change? The lines of text are more spaced and characters are not trucated.

The other projects (Rites, missions, additions of graphic designs by RF) were waiting for the v3. So everything is going to start again soon!


2. Reversibility of paying mode

The move of Ryzom to Free to Play/Freemium mode has just been announced on the forums: http://app.ryzom.com/app_forum/index.php?page=topic/view/25770/
Ryzom was not a true F2P since a subscriber account could no more access the game after unsubscription and we were criticized about that, especially on Steam.
This change, scheduled for late September if the tests are correct, will give unsubscribed accounts continued access to the game server but with the restrictions of a Free to Play account. 

Tariffs and service offered will remain the same

Tests are underway on Yubo.


3. Opening of ARK to the players

It is planned for October if all goes well.

Q: That means that it will pass in free license or that it's premises for "pocket worlds"?
A: It's premises for "pocket worlds". The tool will be used by the players themselves, as was the Ring. The players scenarios may be open to their guild, to guests or be validated officially, on request, to be open to all.
Riasan: For ARK we used the Old Ring Maps (its look like a copy of the Ring but it isn't) and yes it will work with Poket Worlds. Ulukyn added a new AIS for ARK so if player make some bad stuff we don't crash Atys. We are working every day to fix bugs and add new stuff.

Q: So there will be some way for players to possibly use ARK to make pocket worlds, something similar to the ring? that their guild and allowed people, can play?
A: Sure! But its a bit harder as with the ring.
Someone_: This is amazing!! how soon? ah i see october! i have to go tell everyone i know.
Riasan: If all is going well, soon as Tamarea say (but its not finish, we working every day!)

Q: Since one AI instance will be available, only one guild/equip will be allowed to run its Ark event?
A: As i understand: you can creat your owne PoketWord and invite everyone you want , also you can used everything.
Depyraken: and two guilds/equips can run the event at the same time?
Tamarea: Two teams doing the same pocket word scenario should be separated (same than when we all go in the "same" appartment, we do not see the other ones). But still to be verified. Is what is scheduled but I don't know more for the moment.

Q: So there will have "instances"?
A: The pocket worlds are actually apartments or guild hall (which is actually the same thing).
Instances, then. They may be as much as there are different players. The instance is created once a player access there and destroyed when the last player leaves. A scenario can therefore be run X times by X different people.

Q: We will be able to bring with us on the continent, the things that we get during the event?
A : And you can join a scenario the same way you would enter someone's apartment (except for selection window of the apartment).
Regarding items in pocket worlds each pocket world will be set. With or without DP, with or without pvp, etc ...
Currently there is no parameter on items, but nothing prevents to add one.

Q: In an instance, we can have trees, lakes, mounds, ...? Does the designer of the event decide of that?
A: We used the old Ring Maps so no change on the 3D Land , you can spwan every stuff what we ryzom can spwan.
Ulukyn: There are two types of entities in a powo. The entities managed by the AI (which collisions) and Entities to static (or shapes) that are not linked to the AI. Managed entities will be limited. But no limit for the shapes. And the shapes allow you to put everything you want. On the contrary, they have currently no collisions (but I'm working on it). The shapes are exactly the same as items in apartment.


4. Opening of Silan
It's planned for October too if all goes well.


5. The new race app
Riasan: I build the whole Race App new (build with PHP and Lua). The system is nearly the same than the old one but i try to give more options (like a race have more Parts Triathlon) and the highest priority is to improve the anti cheat. I build also that you can connect ARK with the Race App (give auto rewards, check status of a race etc)

Q: Could a player setup a race? or is it just limited to Event Managers?
A: At the moment I only create it that Event Team can manage Races, I think you ask because PoWos?
Depyraken: I was not thinking about PoWos. But, you've answerd to my question, thanks.]]>
Gaueko
<![CDATA[[Ryzom Forge] Meeting (12th of september)]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/25771/5#173631 Sun, 18 Sep 2016 16:36:16 +0000 Official News http://app.ryzom.com/app_forum/index.php?page=post/view/173631 6 Dev Group


6.1 v3 clients

Kervala: v3 client is done since a while now. We added some new features recently:

- Nimetu improved the mp3 player, we're now able to use it on all platforms, we don't have a file selector anymore. We just need to create a "music" directory a put our mp3, ogg, etc... files inside. I'll make a readme.txt for v3 full version with comments. But it should be a temporary solution before an ingame file selector is implemented.

- Thanks to SIELA1915 I fixed a little bug: all downloaded files on OS X were flagged as "quarantine" so OS X asked the confirmation to open files downloaded by Ryzom such as a new client just patched.

- Translations were updated recently too (only small fixes).

- Ulukyn detected a problem with generated .bat files for patch under Windows. that are now fixed.

The last changes/tests we did were about Ryzom Installer, a little program to migrate/install Ryzom. Installer is done, I think I fixed last bugs. I'll do new full tests tomorrow or this week from a 2.1 client. If you have question on
Installer, don't hesitate to ask them Ryzom Installer can be downloaded from : http://ryzom.kervala.net/clients/ There are some 7z files with installer alone. If you put it somewhere and you run it, it'll propose you to download files
and copy them from an existing installation. If you put it in the same directory as Ryzom, it'll ask you to migrate your current client to new structure, that's really the last step before making the v3 client available via the next official patch. All players will finally be able to use a v3 client.

The exedll.bnp from next patch won't contain Ryzom client but installer renamed client_ryzom_rd.exe, it'll download all exedll_*.bnp for each platform (linux, os x, windows) (from the technical side is a "A" not the same as a "a" and you have a lot more possibility to creat more/new commands). Once the patch is done, it'll close the client and launch client_ryzom_rd.exe that'll be the launcher. So the installer is very simple it'll display a wizard wheere you just need to click on Continue. It'll copy data and client in a location where use can write (in C:\Users\<login>\AppData\Local\Ryzom\ryzom_live by default)and all user files (logs, client.cfg, screenshots, etc...) in C:\Users\<login>\AppData\Roaming\Ryzom\0 (0 is the default profile) that'll allow to have several profiles with different settings, different accounts, etc... But with only one copy of data.

The new client won't require UAC anymore since it can write in its new directory. it's a security improvement :) because it's run as an administrator. To summarize, we needed to create an installer for next patch because : we
need to move files in a writable directory and we need to be aware of new BNP with platform specific clients the same installer will be downloadable from official site (it should take less than 10 MB) and will download data and
right client from SF this installer will be available in Ubuntu Software Center too and don't worry if I only talk about Windows version, but it works in the same way under Linux and OS X, Windows client has just more contraints :s

The replacement of the existing 2.1 client by 3.0 client (the same than the one on Steam), via a patch, is imminent (scheduled for next week if all goes well).

Q: We will have to be reinstalle V3 with this install or we can keep it installed already?
A: everything will be transparent to all players. There will be just one click "continue" / "Continue" after the patch and the client will run as before ; will ask even if you want to uninstall the old client.
Shaliss: it will not crush our file save it? (Or should we copy the adhesive patch somewhere before?)
Kervala: Install will manage itself the Add / Remove Program ; in principle, it will only copy the files; if you have files in it, you can say you want to keep the old version. it's just because the patch system is not currently designed to handle multiple platforms in the BNP.

Q: So it is testable from now?
A: Yes but there still have some bugs. We will do tests as it is anyway critical.

Q: There is an interface to select the user profile (C: \ Users \ <login> \ AppData \ Roaming \ Ryzom \ <N>)?
A: There is an interface to select the user profile (C: \ Users \ <login> \ AppData \ Roaming \ Ryzom \ <N>). then by default, it automatically creates a profile "0", but yes there is an interface; can even select a different client.

Q Kervala: Do you like the font change? The lines of text are more spaced and characters are not trucated.

The other projects (Rites, missions, additions of graphic designs by RF) were waiting for the v3. So everything is going to start again soon!


6.2 Reversibility of paying mode

The move of Ryzom to Free to Play/Freemium mode has just been announced on the forums: http://app.ryzom.com/app_forum/index.php?page=topic/view/25770/
Ryzom was not a true F2P since a subscriber account could no more access the game after unsubscription and we were criticized about that, especially on Steam.
This change, scheduled for late September if the tests are correct, will give unsubscribed accounts continued access to the game server but with the restrictions of a Free to Play account. 

Tariffs and service offered will remain the same

Tests are underway on Yubo.


6.3 Opening of ARK to the players

It is planned for October if all goes well.

Q: That means that it will pass in free license or that it's premises for "pocket worlds"?
A: It's premises for "pocket worlds". The tool will be used by the players themselves, as was the Ring. The players scenarios may be open to their guild, to guests or be validated officially, on request, to be open to all.
Riasan: For ARK we used the Old Ring Maps (its look like a copy of the Ring but it isn't) and yes it will work with Poket Worlds. Ulukyn added a new AIS for ARK so if player make some bad stuff we don't crash Atys. We are working every day to fix bugs and add new stuff.

Q: So there will be some way for players to possibly use ARK to make pocket worlds, something similar to the ring? that their guild and allowed people, can play?
A: Sure! But its a bit harder as with the ring.
Someone_: This is amazing!! how soon? ah i see october! i have to go tell everyone i know.
Riasan: If all is going well, soon as Tamarea say (but its not finish, we working every day!)

Q: Since one AI instance will be available, only one guild/equip will be allowed to run its Ark event?
A: As i understand: you can creat your owne PoketWord and invite everyone you want , also you can used everything.
Depyraken: and two guilds/equips can run the event at the same time?
Tamarea: Two teams doing the same pocket word scenario should be separated (same than when we all go in the "same" appartment, we do not see the other ones). But still to be verified. Is what is scheduled but I don't know more for the moment.

Q: So there will have "instances"?
A: The pocket worlds are actually apartments or guild hall (which is actually the same thing).
Instances, then. They may be as much as there are different players. The instance is created once a player access there and destroyed when the last player leaves. A scenario can therefore be run X times by X different people.

Q: We will be able to bring with us on the continent, the things that we get during the event?
A : And you can join a scenario the same way you would enter someone's apartment (except for selection window of the apartment).
Regarding items in pocket worlds each pocket world will be set. With or without DP, with or without pvp, etc ...
Currently there is no parameter on items, but nothing prevents to add one.

Q: In an instance, we can have trees, lakes, mounds, ...? Does the designer of the event decide of that?
A: We used the old Ring Maps so no change on the 3D Land , you can spwan every stuff what we ryzom can spwan.
Ulukyn: There are two types of entities in a powo. The entities managed by the AI (which collisions) and Entities to static (or shapes) that are not linked to the AI. Managed entities will be limited. But no limit for the shapes. And the shapes allow you to put everything you want. On the contrary, they have currently no collisions (but I'm working on it). The shapes are exactly the same as items in apartment.


6.4 Opening of Silan
It's planned for October too if all goes well.


6.5 The new race app
Riasan: I build the whole Race App new (build with PHP and Lua). The system is nearly the same than the old one but i try to give more options (like a race have more Parts Triathlon) and the highest priority is to improve the anti cheat. I build also that you can connect ARK with the Race App (give auto rewards, check status of a race etc)

Q: Could a player setup a race? or is it just limited to Event Managers?
A: At the moment I only create it that Event Team can manage Races, I think you ask because PoWos?
Depyraken: I was not thinking about PoWos. But, you've answerd to my question, thanks.]]>
Gaueko
<![CDATA[News from the Lore Group]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/22542/37#173629 Sun, 18 Sep 2016 16:13:17 +0000 Lore http://app.ryzom.com/app_forum/index.php?page=post/view/173629 12th of september 2016

Namcha: So in Lore Team we have to kind of works, external and internal. external. external means working with other teams, for example helping to prepare a event. that's the case for a matis sequence.
internal works, means thing that are a bit, or a lot "secret" for the moment. But those are documents that will be declined for the use of event team, and sometimes into docs or chronicles for players. like this we have docs that cover all flora, for all ecosystem, including microvegetation. other docs resume history of each nation since the begining
and we have also "technical lore" that describe scientifically (don't forget it is SF) all phenomena on atys.]]>
Gaueko
<![CDATA[Hello Homins]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/25792/4#173618 Sun, 18 Sep 2016 10:31:27 +0000 Welcome http://app.ryzom.com/app_forum/index.php?page=post/view/173618
See you on the bark.]]>
Arfur
<![CDATA[[Ajouté au Suivi du Dev] loot maraudeur]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/16215/23#173572 Fri, 16 Sep 2016 14:46:47 +0000 Accepted http://app.ryzom.com/app_forum/index.php?page=post/view/173572 Nathyrim <![CDATA[Show what faction a person is in forum posts.]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/25488/4#173553 Fri, 16 Sep 2016 06:53:51 +0000 Ideas For Ryzom http://app.ryzom.com/app_forum/index.php?page=post/view/173553 Arfur <![CDATA[fix for those getting the please wait lag out side the dreaded please wait hour]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/25782/1#173542 Thu, 15 Sep 2016 15:34:58 +0000 Mutual GNU / Linux http://app.ryzom.com/app_forum/index.php?page=post/view/173542
So to fix lag on linux any version type
iwconfig to get your cards name

results will look like this

wlp1s0 IEEE 802.11abgn ESSID:"apnameremoved"
Mode:Managed Frequency:2.412 GHz Access Point: g0:48:9g:29:85:Ag
Bit Rate=115.6 Mb/s Tx-Power=22 dBm
Retry short limit:7 RTS thr:off Fragment thr:off
Power Management:on

In my case my card is named wlp1so so the command will look like this

sudo iwconfig wlp1s0 power off

Again type iwconfig

new reults will look like this

wlp1s0 IEEE 802.11abgn ESSID:"apnameremoved"
Mode:Managed Frequency:2.412 GHz Access Point: g0:48:gA:29:g5:Ag
Bit Rate=115.6 Mb/s Tx-Power=22 dBm
Retry short limit:7 RTS thr:off Fragment thr:off
Power Management:off

Wave by by to your lag if pwm is your issue as it was mine and many others who have already done the same in game.

Current ping ties in game for me 180ms to 250ms down from 600ms to 750ms average.

As i am by no means a linux guru if any one knows any other tips that reduce lag please drop a post here.]]>
Seto
<![CDATA[250 armilo]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/25780/1#173540 Thu, 15 Sep 2016 15:11:25 +0000 Bazaar http://app.ryzom.com/app_forum/index.php?page=post/view/173540 set de bijoux 250, matis, conc boost conc, 370pv , vendu en tell à 20M dappers]]> Eleanide <![CDATA[Ryzom prettier than ever ! ReShade + MasterEffect Reborn]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/22312/25#173534 Thu, 15 Sep 2016 09:54:09 +0000 English http://app.ryzom.com/app_forum/index.php?page=post/view/173534 Aesahetr
Glad to see people using ReShade with Ryzom !

@Dhenji : I have posted a translation of your guide with the last version of ReShade in the french section, it might help somme people over there !

Of course, I'll edit it/remove it if you want me to. I didn't ask for permission :)

That's great, it's for the community after all. :)]]>
Dhenji
<![CDATA[Ryzom encore plus beau ! ReShade + MasterEffect Reborn]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/22291/19#173530 Wed, 14 Sep 2016 23:12:46 +0000 Français http://app.ryzom.com/app_forum/index.php?page=post/view/173530
Dhenji a posté un pas à pas détaillé pour utiliser ReSahde dans sa dernière version, je me permets d'en poster une traduction ici.
Dhenji
Donc j'utilise le nouveau client Reshade mentionné par Aesahetr et me suis dit que je pouvais partager ma façon de rendre Ryzom plus joli sans trop en faire.

Tout d'abord, désactiver le FXAA dans les réglages du jeu (laisser le filtre Anisotropic et Bloom actifs), puis télécharger Reshade sur le lien suivant et l'installer un peu où vous voulez :
http://reshade.me/

Démarrer le programme 'Mediator' dans le répertoire de ReShade.

Ajouter l'exécutable du client Ryzom dans l'écran 'Setup' de Mediator (Il s'agit du répertoire racine de Ryzom, là où il est installer sur vôtre machine).

Aller sur l'onglet 'Pipeline' dans Mediator et cocher les filtres suivants :

Lumasharpen - SweetFX
SMAA - SweetFX
Ambient Light - GemFX

Ils suffisent à rendre le jeu bien plus beau. Lumasharpen rend toutes les textures fantastique, SMAA retire quasi tous les effets d'escalier et Ambient Ligth filter permet à tous les objets distants de se fondre plus naturellement avec le ciel tout en améliorant les sources de lumières.

J'utilise personnellement ces filtres pour des couleurs plus sympas :

Vibrance - SweetFX
Curves - SweetFX

Tous ces filtres combinés n'affectent que peu voir pas du tout le framerate, je recommande au minimum Lumasharpen et SMAA.

J'utilise tous les effets dans leurs réglages par défaut donc une fois qu'ils sont choisis, retourner dans l'onglet 'Setup' et effectuez les clics suivants :

Premier clic sur le bouton 'Apply' orange dans le coin en haut à droite.
Second clic sur 'Update' dans la section preset de la moitié basse de la fenêtre.
Dernier clic sur le bouton 'Permaent push to application' en bas de la fenêtre.
Une fois fait, vous pouvez fermer le programme Mediator et l'oublier, les effets seront appliqués automatiquement à chaque démarrage de Ryzom.

Les réglages peuvent être modifiés à la volée pendant que le jeu tourne si vous avez besoin d'activer ou désactiver un filtre ou si vous voulez en essayer d'autres.

Bon jeu !]]>
Aesahetr
<![CDATA[[Fyros]Thesos assembly - 09/21/2016]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/25779/1#173527 Wed, 14 Sep 2016 20:58:00 +0000 Official News http://app.ryzom.com/app_forum/index.php?page=post/view/173527 Type of event: Political assembly.
Appropriate levels: All.

Date of the event: Tuesday, 21 June 19:00:00 UTC (3 months ago).
Expected duration: 2 to 3 hours.
Meeting place: Thesos bar.

Homins concerned: Mainly Patriots and Thesos inhabitants. Public assembly, opened to all except to Marauders. Event played in French.
Synopsis: The applicants for the position of Thesos akenak make themselves known and the present Patriots agree, or not, to their representativity.
To learn more: http://app.ryzom.com/app_forum/index.php?page=topic/view/25778/1]]>
Rumeurs D'Atys
<![CDATA[[Fyros]Thesos assembly - 09/21/2016]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/25778/1#173526 Wed, 14 Sep 2016 20:52:04 +0000 Events http://app.ryzom.com/app_forum/index.php?page=post/view/173526
oren pyr malos

An assembly of the Patriots and inhabitants of Thesos is invited on 8h - Quinteth, Thermis 29, 1st AC 2590(*) at Thesos bar.

The topic of this assembly will be the applications to the position of Thesos akenak.
The applicants who haven't made themselves known yet can come forward celiakos Ibiphan Dynix (**) or directly at the assembly. The present Patriots will decide if they consider this or these applicants as worthy to represent them.
The criteria for applying are mentionned in the Imperial Decree dated Germinally 25, 1st AC 2585.

sharükos pyrèkud !
Ibiphan Dynix, Thesos celiakos

[OOC](*)Wednesday, 21 September 19:00:00 UTC (5 days ago)
(**) In a message on the Fyros forum[/OOC]]]>
Ibiphan Dynix
<![CDATA[Why do Steam subs cost more than non-Steam?]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/25777/4#173512 Wed, 14 Sep 2016 13:12:51 +0000 English http://app.ryzom.com/app_forum/index.php?page=post/view/173512 Tiximei <![CDATA[Problème son]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/25684/4#173504 Wed, 14 Sep 2016 05:55:59 +0000 Technical Support http://app.ryzom.com/app_forum/index.php?page=post/view/173504 Lod <![CDATA[Make Raw Material sources Blue if they cannot explode]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/25773/5#173496 Tue, 13 Sep 2016 18:01:44 +0000 Ideas For Ryzom http://app.ryzom.com/app_forum/index.php?page=post/view/173496
would save on a few clicks, and i just figured because i favor the over all idea i'd beat a few nay-sayers by using their ammo while still supporting the idea :)

i like progress that is nice :)

talk   +1 blue nodes]]>
Talkirc
<![CDATA[mission maximal number]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/25172/4#173495 Tue, 13 Sep 2016 17:56:07 +0000 Ideas For Ryzom http://app.ryzom.com/app_forum/index.php?page=post/view/173495
talk]]>
Talkirc
<![CDATA[trash talking, mud slinging, and trolling]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/20170/34#173494 Tue, 13 Sep 2016 17:54:06 +0000 English http://app.ryzom.com/app_forum/index.php?page=post/view/173494
talk

ps, that hurts the arm, i might need that to harvest some zorai thinking moss...]]>
Talkirc
<![CDATA[cookies approved referance data, guides, and more.]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/23395/3#173459 Tue, 13 Sep 2016 04:48:54 +0000 Your Creations http://app.ryzom.com/app_forum/index.php?page=post/view/173459
talk]]>
Talkirc
<![CDATA[We Are One]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/17431/48#173455 Tue, 13 Sep 2016 04:21:40 +0000 Guild Registry http://app.ryzom.com/app_forum/index.php?page=post/view/173455
talk, GL]]>
Talkirc
<![CDATA[Help Files]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/25504/27#173452 Tue, 13 Sep 2016 04:02:34 +0000 Ideas For Ryzom http://app.ryzom.com/app_forum/index.php?page=post/view/173452
anyway, the forums will be here as long as there's a ryzom, so too will the wiki.ryzom.com, so any information there will surely last as long as the game (another reason cookies guides are put on the forums).  BM has been around for i can't recall how long, nearly as long as ryzom (there are still active members of the BM guild, granted they might not be in BM, they may still have access to the site)

anyway, i don't want to live up to my namesake too much, so i'll cut this short and stop here.

talk]]>
Talkirc
<![CDATA[[Cookies Guide] - The Rites]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/18683/62#173439 Mon, 12 Sep 2016 19:23:55 +0000 English http://app.ryzom.com/app_forum/index.php?page=post/view/173439
talk]]>
Talkirc
<![CDATA[En quête de perfection]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/8580/9#173399 Sun, 11 Sep 2016 08:37:27 +0000 Roleplay http://app.ryzom.com/app_forum/index.php?page=post/view/173399
Alkiane Ayie , Aylia Ayie

Ser Xamax de Tristepin]]>
Xamax
<![CDATA[couturière de retour]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/18652/41#173380 Fri, 09 Sep 2016 20:07:03 +0000 Bazaar http://app.ryzom.com/app_forum/index.php?page=post/view/173380 Eleanide <![CDATA[Zone PVP sur les pop de Roi]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/25739/36#173376 Fri, 09 Sep 2016 17:39:54 +0000 Ideas For Ryzom http://app.ryzom.com/app_forum/index.php?page=post/view/173376
Si certain se rappellent du premier post je parlais de pouvoir poutrer les campeurs.

Si ça pop de manière aléatoire ça pourra tuer des foreurs et des afk, on aura des pops en plein milieu de zone d'aggro ce qui compliquera les choses surtout pour les petites équipes.

Si le pop est aléatoire et que le roi se déplace avec ça garde, là aussi, ça tuera peut être des foreurs et des afks, mais on pourra attendre que le roi sorte des zones d'aggros lorsque ça arrivera.

Dans les deux cas, les méthodes de check devront être revus un poil et aucun spot précis ne pourra être campé.]]>
Azram
<![CDATA[light armor 250 focus]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/25760/2#173374 Fri, 09 Sep 2016 16:06:48 +0000 Bazaar http://app.ryzom.com/app_forum/index.php?page=post/view/173374 Eleanide <![CDATA[Segfault when launching the 32bit client on Fedora 24 x86_64]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/25675/4#173373 Fri, 09 Sep 2016 15:57:25 +0000 Mutual GNU / Linux http://app.ryzom.com/app_forum/index.php?page=post/view/173373 Mjollren <![CDATA[The Apprentice Greedy Crafter]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/25463/9#173364 Thu, 08 Sep 2016 23:55:38 +0000 Your Creations http://app.ryzom.com/app_forum/index.php?page=post/view/173364 Placio <![CDATA[Tutorial: Switching from Marauder faction to Neutral/Kami/Karavan]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/21927/13#173354 Thu, 08 Sep 2016 14:22:56 +0000 English http://app.ryzom.com/app_forum/index.php?page=post/view/173354
on other note: killing bandit also is another methods of grinding fighting skills. I did it at some point but I give it up since the xp/time is not my cup of tea.]]>
Afriel
<![CDATA[Old PvP Symbols]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/25757/1#173338 Wed, 07 Sep 2016 17:28:03 +0000 Ideas For Ryzom http://app.ryzom.com/app_forum/index.php?page=post/view/173338 How u Homins are thinking about that?]]> Zimbolix