Ryzom Community Forum (atys) http://http://app.ryzom.com//app_forum/ Wed, 23 Aug 2017 02:29:04 +0000 ryApp::FeedBuilder 15 Ryzom Community Forum (atys) http://app.ryzom.com/app_forum//images/rz_ryzom_logo-144x47.png http://http://app.ryzom.com//app_forum/ <![CDATA[Interface Mod]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/22474/62#182730 Wed, 23 Aug 2017 00:47:23 +0000 Development http://app.ryzom.com/app_forum/index.php?page=post/view/182730 Moniq <![CDATA[Full OOC - no way to enter into RP!]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/27453/4#182727 Tue, 22 Aug 2017 23:47:46 +0000 ROLEPLAY http://app.ryzom.com/app_forum/index.php?page=post/view/182727
#1: Probier Rift-Translation für eine Google-Qualität Übersetzung. Und sonst kann man schon glücklich sein über die Übersetzungen von Krill und Nilstilar - wenn ich selber übersetze ist es viel langsamer noch, schlechter und ich habe am Schluss keine Finger mehr.

#2: Meistens werden nur kurze Teile von den RP Sprachen benutzt: Ja, nein, Aber, Entschuldigung, Hallo, auf wiedersehen. Dies versteht man relativ schnell in allen 4 Sprachen.

#3: RL ist RL, rechtzeitig erscheinen ist nicht immer einfach.

#4: Je länger man dem folgt, ohne auch teilzunehmen, versteht man immer mehr. Aber das ist natürlich sehr langsam.

Ich habe erst letzten angefangen wirklich RP zu machen. Auch ich folgte zuerst nur den Versammlungen, aber ich wurde erst richtig reingezogen im RP nur zu zweit oder zu dritt... (Du warst sogar dabei Mcnoob :P). Aber der Start kann lang sein, ja, das Einfachste ist wenn man jemanden trifft mit dem man dann regelmässig etwas macht und der schon ans RP gewöhnt ist.

[EN]

#1: Try Rift-Translation for a Google-Quality Translation. And otherwise we can already be happy about the translations of Krill and Nilstilar - when i myself have to translate it's much slower and worse and at the end i have no fingers anymore.

#2: Most of the time only short parts of the RP languages are use: Yes, no, but, excuse me, hello, bye. Those are learned very fast in the 4 languages.

#3: RL is RL, appearing on time is not always easy.

#4: The longer you follow it, without really participating, the more you understand. But it's very long of course.

I only recently started really RP. I as well followed just assemblies at first, but i really got into the RP when with two or three others... (You were even there Mcnoob :P). But the start can be long, yes, the easiest is if you meet someone you then to often something with and that is already used to RP.]]>
Siela
<![CDATA[[Tryker/Fyros/Zorai] Never slaveni-ka again! (August, 25th 2017)]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/27456/1#182726 Tue, 22 Aug 2017 23:42:44 +0000 OFFICIAL NEWS http://app.ryzom.com/app_forum/index.php?page=post/view/182726 Type of event: Short search with little action.
Appropriate levels:All. Lower levels may need to team with higher ones.

Date of the event: Friday, 25 August 19:00:00 UTC (3 days to go).
Expected duration: 2 hours.
Meeting place: Zora’s stable.

Homins concerned: All except marauders.
Synopsis: The Fyros look for the Tryker engineers who were sent to filter the water from the Great Outback well.
To learn more: http://app.ryzom.com/app_forum/index.php?page=topic/view/27455/1]]>
Tamarea
<![CDATA[[ [Great Outback well] Never again slaveni-ka! (August, 25th 2017)]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/27455/1#182725 Tue, 22 Aug 2017 23:40:04 +0000 EVENTS http://app.ryzom.com/app_forum/index.php?page=post/view/182725 Never again slaveni-ka! (August, 25th 2017)

O'Banon Emmen carefully prepared a new filtering psykopla. This one would be the right one, he knew it. He had checked every measurement, every single figure, everything. He poured the mix he had prepared with great care... and the psykopla went boom like almost every other one before it.Emmen stood up, removed the dirt and the psykopla's bits from his vest, and went back to his study desk to find what had gone wrong. Again.

[OOC] Event played in English. Meeting at Zora stable, 19:00 UTC. [/OOC]

]]>
Tamarea
<![CDATA[Etat des equipiers]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/27449/5#182710 Tue, 22 Aug 2017 10:39:31 +0000 IDEAS FOR RYZOM http://app.ryzom.com/app_forum/index.php?page=post/view/182710 Xaixing <![CDATA[Echange objets collectors]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/27087/2#182701 Mon, 21 Aug 2017 19:32:49 +0000 Bazaar http://app.ryzom.com/app_forum/index.php?page=post/view/182701 Azazor <![CDATA[de l'autre coté du miroir]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/26899/26#182697 Mon, 21 Aug 2017 12:45:27 +0000 ROLEPLAY http://app.ryzom.com/app_forum/index.php?page=post/view/182697 Alyss prends pied sur les pontons d'Avendale.

Elle se souvient de la maison des Justes avec un sourire...
Mais la Rêveuse sent les pulsations de cette être naissant. Alors, elle avance toujours enveloppée dans son manteau.
L'hiver est là, La neige et le froid facilite l’anonymat. Elle avance, attirée comme par une force invisible.
Elle se retrouve presque sans l’avoir voulu dans la salle du sage. Celui-ci jette à peine un regard quand elle entre.

"Sul viens voire Jazzy?"

"Ny'Jazzy?... Il est ici?"

Le Sage hoche doucement la tête, puis lève doucement la tête pour regarder l'homine. "approche sul, AnTalli, n'ai pas peur..."

Alyss s'approche, sans bruit. "que me veux Sul AnNaw Homin-Eolas?"

Le vielle homin se lève et approche précautionneusement les mains du torse de l'homine, mais les retirent comme brûler.

Le vielle homin regarde, perplexe, l'homine: "Hum... Toi aussi Pom... Sul porte cette chose en Sul?"

Alyss étonnée hoche la tête: "...il va avoir besoin de mon aide Y crains Al ma responsabilité est grande, Homin-Eolas
Y an sais comment la Sève sauvage a pus naitre en lui... Eny, il est en danger s'il ne s'accepte pas."

Regardant Alyss, l'air triste: " Oy, Le Dragon est un homin compliqué...
son lien est puissant, Eny il ne l'a jamais accepté totalement.
Alors, Y an Syln certain que lui ajouter ce Naw lien ai été une bonne idée NawHomine"

Alyss l'air gêné: "Y ne l'ai pas voulus Nair. Eny, Y dois en porter seule la charge."

Alyss regarde Jazzy qui dort calmement dans un coin. Puis s'adressant au sage: "ne lui dit pas que je suis venue, Pacty,
Y reviendrais lui expliquer Al lui offrir mon aide.
Y espère qu'il l'acceptera..."


]]>
Ubhal
<![CDATA[[Fyros] Pyr, the Empire’s Head (part 5): “Inquests”]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/27395/16#182693 Mon, 21 Aug 2017 02:51:08 +0000 EVENTS http://app.ryzom.com/app_forum/index.php?page=post/view/182693
ja dann hab ich das falsch verstanden dao :)]]>
Remigra
<![CDATA[ShadoWalkers]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/25541/21#182692 Mon, 21 Aug 2017 02:49:21 +0000 GUILD REGISTRY http://app.ryzom.com/app_forum/index.php?page=post/view/182692 Remigra <![CDATA[Team players not visible on rez map]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/27446/5#182691 Mon, 21 Aug 2017 02:37:38 +0000 IDEAS FOR RYZOM http://app.ryzom.com/app_forum/index.php?page=post/view/182691
normal hab ich meine normale karte offen und kann sehen wo sie rumlaufen ^^. und wenn ich sehe das es zeitlich nicht klappt, dann wähl ich den punkt aus wo ich danach lande wenn es nicht klappen sollte. ich sehe keinen nutzen für diese Funktion ö.ö]]>
Remigra
<![CDATA[Invitation dans l'equipe sans etre le chef]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/27447/3#182690 Mon, 21 Aug 2017 02:31:40 +0000 IDEAS FOR RYZOM http://app.ryzom.com/app_forum/index.php?page=post/view/182690 man kann den Leiter wenn er da ist auch anflüstern. fralls er das im Team Chat nicht sieht .

und wenn beides nichts wird, dann verlass ich das Team und lade denjenigen der aufgehoben werden möchte selbst ;)

zeit technisch, ist es eh am sinnvollsten, wenn der, der am liegen ist den Retter ins Team lädt, weil der hat genug zeit dazu :))]]>
Remigra
<![CDATA[[Event tryker] Taliari Assembly (2017-08-22)]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/27448/1#182686 Sun, 20 Aug 2017 18:51:02 +0000 OFFICIAL NEWS http://app.ryzom.com/app_forum/index.php?page=post/view/182686
Creator of the event: Event Team.
Type of event: Assembly.
Appropriate Levels: all.

Date of the event: Tuesday, 22 August 19:00:00 UTC (7.5 hours ago).
Expected duration: 2 hours.
Meeting Place: Frogmore Place in Fairhaven.

Homins concerned: Mainly Taliari, tryker citizens, stateless homins living in the Lakes and ambassadors from the other nations. With the assemblies being public, spectators from all nations are welcome, except the Marauders.
Synopsis: The national tryker assembly gathers at Fairhaven.
To learn more: http://app.ryzom.com/app_forum/index.php?page=topic/view/21487/30#30]]>
Tamarea
<![CDATA[[Trykers] Taliari assembly of Fairhaven]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/21487/30#182685 Sun, 20 Aug 2017 18:41:36 +0000 Embassies http://app.ryzom.com/app_forum/index.php?page=post/view/182685 Agenda of the Taliari's assembly of 11h - Dua, Mystia 8, 3rd AC 2594

1 Organisation of the Taliari's assemblies
- Appointment of the clerk for the current assembly
- Possible appointment of a Taliar and Deputy Taliar

2 Internal affairs
- Preparation of Cybèle Fae’s trial

3 External affairs

- Speechs of the Ambassadors

4 Round at the bar offered by the Tryker Federation to the participants at the Assembly


[OOC] Tuesday, 22 August 19:00:00 UTC (7.5 hours ago) [/OOC]
]]>
Tamarea
<![CDATA[Grave of The Fireflies]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/7635/43#182677 Sun, 20 Aug 2017 09:14:47 +0000 GUILD REGISTRY http://app.ryzom.com/app_forum/index.php?page=post/view/182677 Nitrouss <![CDATA[Shuriiken]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/27372/6#182676 Sun, 20 Aug 2017 09:12:58 +0000 GUILD REGISTRY http://app.ryzom.com/app_forum/index.php?page=post/view/182676 Nitrouss <![CDATA[Tableau de Synthèse du Crafteur en Herbe]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/24193/20#182674 Sun, 20 Aug 2017 00:00:46 +0000 WELCOME http://app.ryzom.com/app_forum/index.php?page=post/view/182674
J'ai la version 3.2.1 8913 et tabcraft n'affiche que des -]]>
Xaixing
<![CDATA[les rèves du fou]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/26253/35#182673 Sat, 19 Aug 2017 22:17:43 +0000 ROLEPLAY http://app.ryzom.com/app_forum/index.php?page=post/view/182673 Il assemble des morceaux impossible à identifier, minutieusement, obtient une première ébauche.

Insatisfait, il dégrossit alors avec soins, applique les finitions et sculpte les derniers détail:

Le texte est complet.

Tu as bien travaillé!

Mais il ne s’arrête pas la, il prend des restes et les travail, les fixe, et termine un nouvel ouvrage particulier.

Tu as très bien travaillé!

Il se lève, marche en bordure de la frontière empoisonné par le mal sournois et inexorable. Ramasse des morceaux de plantes contaminées, également des insectes pollués, des racines infectées, des graines touchées et des fruit affectées.

Il les mâche doucement et les avale.

Il sent le fruit du mal se dissoudre dans son estomac et se mélanger à sa sève, puis se répandre dans ses os, ses muscles, ses organes… et son esprit.

Il attend pendant plusieurs jour recroquevillé dans son refuge, que le mal fasse effet.

C’est bon, il est ancré et définitif, ma libération est proche. Ma base, mon pilier, ma fondation est touché: je vais enfin connaitre cette libération dont nous sommes tant privées par ces monstres…

]]>
Trelafriktos
<![CDATA[Mémoires d'homine]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/27023/22#182666 Sat, 19 Aug 2017 19:20:02 +0000 ROLEPLAY http://app.ryzom.com/app_forum/index.php?page=post/view/182666 Les temples et Elias (fin)

- Nous revoilà pour le récit des temples. Donc on en était où?
- Tu te faisais ruer de coups *rit*
- Ah vi la visite des deux camps. Je visitai donc ces anciennes terres mais il n 'y avait que des homins entrain de se battre. Quand il y eut assez de ressources récoltées pour construire les temples, les batailles s'arrêtèrent. La construction des temples se fit proche de chaque capitale.
http://forums.ryzom.com/showthread.php?t=19731&highlight=temp le.
Suite à la construction des temples, vint les avant postes, des plate forme récompenses de nos batailles pendant la guerre. Seulement il n'y en avait pas pour tous. Donc, comme je vous l'ai déjà dit, il y eut une nuée d'homins à dos de monture filant plus vite que leurs ombres, pour être le premier sur chaque avant poste. On a même dit que certaines grandes maisons avaient quadrillé les zones; comme les 12 maisons d 'Yrkanis qui se sont partagés la forêt.
Alors que le bruit courait qu'il y avait quelques réunions trytonistes,
http://forums.ryzom.com/showthread.php?t=19780&highlight=harm onie.
http://forums.ryzom.com/showthread.php?t=20518&highlight=elia s.
les rumeurs jasaient sur la traque des trytonistes cachés dans les rangs des guildes kara et kami.
http://forums.ryzom.com/showthread.php?t=20268&highlight=disc ours+kami.
http://forums.ryzom.com/showthread.php?t=20012&highlight=disc ours+kami.
- C'est là que le Cercle t'a protégé? malgré qu'il t ai vu dans le camp adverse pendant la guerre?
- Et oui *sourit* on préparait notre mariage avec Shen
- Quoi ! Tu fus ruée de coups par les siens et tu l'as quand même épousé?
- Oui le Cercle était fidèle à Jena mais il savait reconnaître que j'étais une tête de pioche qu'il aimait bien.
- Et alors tu es trytoniste?
- Moi? *sourit* je suis une homine, c'est déjà beaucoup. Alors reprenons, à cette fameuse réunion de Fh, Nicho conseilla aux trytonistes de rester cachés et indiqua que le lieu le plus sur était les Lacs. Là où les homins sont le plus ouverts.
http://ryzom.kervala.net/logs/2005-12-30%20Reunion%20Guilde%20d%2 7Elias.txt.
Mais les trytonistes en veulaient plus, ils ne voulaient pas rester cachés mille an, ils ne voulaient pas être des pacifistes qui ne mettent pas de foreuse sur les op, et qui passent à côté de belles matières précieuses. Ils décidèrent d'une prochaine réunion, loin des villes, dans les Landes Obscures, dans la grotte des amoureux.
- Oh, la grotte des amoureux , c'est amusant comme nom.
- Vi de nombreux couples venaient papoter *sourit* ou se marier
- Tu t'es marié là bas avec ton Shen?
- Nah nous n'aimions guère les Lacs et Shen était fidèle à sa forêt. Après tout, nous y avions tous nos souvenirs.
- Ils avaient des op, ces trytonistes?
- Oui et d'autres neutres aussi. De mémoire, dans chaque pays il y avait une op neutre: en désert, c'est Mvg qui la détenait, en lacs, la guilde Harmonie. Et, par la suite, ils distribuèrent leur récolte dans des marchés ouvert à tous. On en reparlera. Pour en revenir aux trytonistes, j'ai entendu qu'il y avait eu d'autres réunions
http://forums.ryzom.com/showthread.php?t=20616.
Et en 2532 le bruit courait qu'il recrutait
http://forums.ryzom.com/showthread.php?t=21950&highlight=elia s.
Mais, après la mort de Still Wyler pendant la signature du traité des quatre peuples, ils se sont fait plus discrets et certainement plus méfiants. Je crois que quelques homins cherchent toujours à prendre contact avec eux mais c'est eux qui vous choisissent.
http://fr.wiki.ryzom.com/wiki/A_l%E2%80%99origine.
http://fr.wiki.ryzom.com/wiki/Hiaoi,_Chercheuse_d%E2%80%99Elias
http://fr.wiki.ryzom.com/wiki/Guilde_d%27Elias.


[HRP: il est évident que toutes les url sont des apports de détails pour vous, joueurs, lecteurs des mémoires d'Elea, et que bien sûr Elea n'en parle pas au jeunes gardes du camp maraudeur]]]>
Eleanide
<![CDATA[Patch 3.2.1.8913- 2017-07-18]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/27287/13#182665 Sat, 19 Aug 2017 18:14:26 +0000 OFFICIAL NEWS http://app.ryzom.com/app_forum/index.php?page=post/view/182665
On vient de me dire que c'est du a l'utilisation du mod interface. http://app.ryzom.com/app_forum/index.php?page=topic/view/22474/1]]>
Xaixing
<![CDATA[Hello!]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/27438/3#182659 Sat, 19 Aug 2017 12:19:25 +0000 WELCOME http://app.ryzom.com/app_forum/index.php?page=post/view/182659 Remigra <![CDATA[Not secure flag on Ryzom apps]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/27445/3#182654 Sat, 19 Aug 2017 07:38:53 +0000 Web Apps http://app.ryzom.com/app_forum/index.php?page=post/view/182654
Official apps on the other side, like these forums, should work out of game and in most browsers I agree. Which bugged me for a longer time, is the login form with character name and password without any hint of encryption. chat.ryzom.com is a different world and it uses https by default. Could at least a certificate be used for the "official" app.ryzom.com login too?

arc]]>
Arcueid
<![CDATA[La gazette du désert N°17]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/27432/3#182652 Fri, 18 Aug 2017 23:27:26 +0000 ROLEPLAY http://app.ryzom.com/app_forum/index.php?page=post/view/182652
ai aussi ajouté le lien sur le wiki

http://fr.wiki.ryzom.com/wiki/Portail:Fyros/Roleplay]]>
Craftjenn
<![CDATA[The Ascension of Shuriiken]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/27369/4#182646 Fri, 18 Aug 2017 17:15:28 +0000 ROLEPLAY http://app.ryzom.com/app_forum/index.php?page=post/view/182646 Virg <![CDATA[Arkitect bug collision not saved]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/27444/2#182644 Fri, 18 Aug 2017 17:12:23 +0000 TECHNICAL SUPPORT / WEB APPs BUGS http://app.ryzom.com/app_forum/index.php?page=post/view/182644 sed .

But closing it doesn't remove collisions on Silan.]]>
Xaixing
<![CDATA[[Matis] New zorai ambassador (August, 10th 2017)]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/27415/6#182642 Fri, 18 Aug 2017 16:58:30 +0000 OFFICIAL NEWS http://app.ryzom.com/app_forum/index.php?page=post/view/182642 Top-mmorpg.fr, ca ferait une bonne pub et vous pourriez avoir plus de retour non ?]]> Mmoboy <![CDATA[Megacorp error, can't use this site]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/27441/3#182633 Thu, 17 Aug 2017 17:23:24 +0000 Web Apps http://app.ryzom.com/app_forum/index.php?page=post/view/182633
Thanks]]>
Xaixing
<![CDATA[Map Zoom]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/18103/22#182621 Wed, 16 Aug 2017 20:38:26 +0000 IDEAS FOR RYZOM http://app.ryzom.com/app_forum/index.php?page=post/view/182621
Thank's for it

Ok with an updated linux 64 version.]]>
Xaixing
<![CDATA[Welcome to Molly's Mansion!]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/24460/20#182620 Wed, 16 Aug 2017 20:24:31 +0000 YOUR CREATIONS & GUIDES http://app.ryzom.com/app_forum/index.php?page=post/view/182620 Mollylovescake <![CDATA[je n'arrive pas a me connecter depuis chez moi !!]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/27437/3#182615 Wed, 16 Aug 2017 17:44:09 +0000 Mutual GNU / Linux http://app.ryzom.com/app_forum/index.php?page=post/view/182615 UDP 47851 à 47860
TCP 80
TCP 40916
TCP 43434
et TCP 50000
ne sont pas ouverts au internet router chez toi. Ou tu as un software "anti virus" qui les blocque.]]>
Daomei
<![CDATA[T-Shirts Unique à Vendre]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/27427/2#182605 Wed, 16 Aug 2017 00:32:24 +0000 Français http://app.ryzom.com/app_forum/index.php?page=post/view/182605 Kigan <![CDATA[[Player] 21st Black Market]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/27434/1#182597 Tue, 15 Aug 2017 19:56:46 +0000 EVENTS http://app.ryzom.com/app_forum/index.php?page=post/view/182597 It is time for a new Schwarzmarkt! (Black Market)

What is Schwarzmarkt?
The so called Schwarzmarkt was originally created as an opportunity to trade from homin to homin without paying a fee to the official merchants at their stalls and without filling the treasury of governments with taxes. Of course, we don't support criminal activities and since the laws of trade became more liberal since that time, it is not illegal anymore, but we want to keep the name and the atmosphere of it. The original idea came from the guild Rebellen von Loria who also organized the first sixteen Schwarzmarkts. Later this tradition was continued by The Free Soul.
At the Schwarzmarkt homins – in general the crafters themselves – offer goods to be sold by public sale. Bids are only allowed in dappers. The highest bidder gets the item in exchange for the dappers directly at the location of the Schwarzmarkt.

How does the process of the Schwarzmarkt look like?
The Schwarzmarkt is located in a cave in the Darkmoor (at the dead end of Windermeer). There will be a trek form Fairhaven to the location fifteen minutes before the market starts. The offers will be called according to their quality starting with goods of q100 ending with q250. Bids have to be done in around . The auction will last about three hours.

Which goods can be sold?
Generally all tradable items can be sold. These are:
# equipment (weapons, armor, jewels, tools)
# items from outposts (materials, flowers, xp-booster)
# special items (yubo-plushies, candy canes, items from the wheel of fortune, NPC crafting crystals,…)
# profession items
All items must have their full hp. In exceptional cases a lower durability has to be announced before the auction. Raw materials generally are disclosed.

How you can offer goods?
If you want to offer something at the Schwarzmarkt send an ingame mail (shift+W) to Varo. This mail minimally should contain the following important information:
# vendor (if not sender of the mail)
# (full) name of the item (land, layout (hq, mq, lq))
# quality (q250, q220,…)
# durability
# important data/values? (dodge, parry, damage, speed, resistance,…)
# desired starting bid
We will have a critical look at these items and tell the vendor if they will be offered at the Schwarzmarkt. Items with lower values may be disclosed . We will also have a look if the items fit to the rest of the offers. Our goal is to have many different items in different qualities so that both the “small” refugee with his small purse and the veteran of many years and dapper millionaire can find something .
Sometimes it has been possible to offer items spontaneously. If you choose this way, you have to be aware that your item maybe could not be considered – registered items have a higher priority.

When will the Schwarzmarkt happen?
Target date of the 21st Schwarzmarkt is:

Sunday, September 24th 2017, 17:00 GMT, 19 CET


This would offer you enough time to collect dappers and/or to craft beautiful and useful items.

If date or time change you will be informed.]]>
Chanchey
<![CDATA[Exclusive Ryzom T-Shirts to Sell]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/27426/3#182596 Tue, 15 Aug 2017 18:17:09 +0000 English http://app.ryzom.com/app_forum/index.php?page=post/view/182596 Vldev <![CDATA[Dialogue sans visage]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/27337/7#182594 Tue, 15 Aug 2017 15:34:23 +0000 ROLEPLAY http://app.ryzom.com/app_forum/index.php?page=post/view/182594 Abigael <![CDATA[Windows 10]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/27430/2#182586 Mon, 14 Aug 2017 20:42:47 +0000 TECHNICAL SUPPORT / WEB APPs BUGS http://app.ryzom.com/app_forum/index.php?page=post/view/182586 vc2013 redist from Microsoft
If using 64bit windows, then you need to install both 32bit and 64bit versions]]>
Karu
<![CDATA[Mémoires d'homine]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/27429/1#182580 Mon, 14 Aug 2017 11:25:49 +0000 Français http://app.ryzom.com/app_forum/index.php?page=post/view/182580 Hélas mon anglais est affreux et mon allemand inexistant.

Donc si, comme eux vous aimez les lire et que vous êtes bilingue, sachez que je recherche des bonnes âmes qui voudraient traduire mes petits textes rp pour en faire profiter tous.

Bien entendu, j'ai des textes d'avance et donc vous auriez le temps de traduire. Et puis, il y a aussi tout ceux qui sont déjà publiés.
Je sais, c'est du boulot. Mais je ne veux pas que ce soit un casse tête, ni une charge. Qui sait, vous vous lancerez peut être à en composer

Ah! J'ai bien pensé à écrire dans un français plus académique hélas ça retirerait tout l'humour et le moderne du dialogue.
*sent quelquun qui la pousse*
Mais non je ne publierai pas tous les textes que j'ai d'avance ce soir ralalala petits filous; il faudra patienter et attendre les vendredis:)]]>
Eleanide
<![CDATA[Extra Stuff, Trade Offerings]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/24545/5#182578 Mon, 14 Aug 2017 10:20:52 +0000 Bazaar http://app.ryzom.com/app_forum/index.php?page=post/view/182578
can cover ya with the Yelkoo Moss.

WIll sent you a tell ig.

Star]]>
Northstar
<![CDATA[Enumerating the reasons why we can't fly.]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/27421/12#182570 Mon, 14 Aug 2017 02:20:37 +0000 IDEAS FOR RYZOM http://app.ryzom.com/app_forum/index.php?page=post/view/182570
ich habe einmal versucht diese durch einen "normalen" mob zu tauschen. war nicht sehr erfolgreich ^^

diese vögel am himmel sind ehr zur Kategorie Micro Vegetation und Co einzuordnen ;)]]>
Remigra
<![CDATA[Additional colours for Armor (and an end to nappies)]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/27294/38#182568 Sun, 13 Aug 2017 23:46:35 +0000 IDEAS FOR RYZOM http://app.ryzom.com/app_forum/index.php?page=post/view/182568 aber wie gesagt die nächste Sitzung der ryzom forge ist am 21.8.2017 21.30 gmt+2

dort werden bestimmt auch einige Programmierer Kollegen zugegen sein, mit denen sie ihre Ideen und Machbarkeit mit der engine ausdiskutieren können :)

http://webchat.freenode.net/?channels=ryzomforge

hier gelangen sie in den dazugehörigem Browser Chat ;D]]>
Remigra
<![CDATA[Mac problème de déconnexion récurrent]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/27420/4#182560 Sun, 13 Aug 2017 19:18:18 +0000 Technical Support http://app.ryzom.com/app_forum/index.php?page=post/view/182560
J'ai effectivement désactivé le son le jour même ou j'ai écrit ce post. Et depuis je n'ai pas eu de crash !
C'est cool de na pas relancer sans cesse le jeu, mais bon, comment ce fait-il que l'on doive désactiver le son ? Quelqu'un de compétent a-t-il chercher d'où vient le problème ?

En tout cas, merci pour vos réponses. Bon jeu !]]>
Oberlin
<![CDATA[Fame tracker]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/27078/15#182559 Sun, 13 Aug 2017 18:43:51 +0000 YOUR CREATIONS & GUIDES http://app.ryzom.com/app_forum/index.php?page=post/view/182559
It's not really a matter of being satisfied. I was impressed with the effort put in and the time it must have taken. But, that being said, while I love having the info at my fingertips, it was just TMI for everyday usage and found it too busy.

Purpose was to provide feedback / suggestions so that when you make edits and improvements, some usability enhancements might give the app wider appeal.]]>
Fyrosfreddy
<![CDATA[What do you think about events ?]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/27271/17#182544 Sat, 12 Aug 2017 22:30:28 +0000 OOC http://app.ryzom.com/app_forum/index.php?page=post/view/182544 Daomei
... real believers are not willing to discuss much less compromise with heretics. Much more it is important that dissident views to that orthodoxy are voiced. ...

Agree!]]>
Nilstilar
<![CDATA[HOWTO use item groups]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/26843/53#182534 Fri, 11 Aug 2017 13:16:59 +0000 Technical Support http://app.ryzom.com/app_forum/index.php?page=post/view/182534
IE : /createGroup lightArmor head:true]]>
Ekoh
<![CDATA[Discussion around "Fyros event sequence: "Looking for the past""]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/26732/6#182516 Thu, 10 Aug 2017 13:49:27 +0000 DISCUSSIONS AROUND ONGOING PROJECTS http://app.ryzom.com/app_forum/index.php?page=post/view/182516 Tamarea <![CDATA[Expand all skill window branches -button]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/27416/10#182512 Thu, 10 Aug 2017 10:28:48 +0000 IDEAS FOR RYZOM http://app.ryzom.com/app_forum/index.php?page=post/view/182512
I like Arc's idea, saving the state would be awesome! Could open up the skills you train at the moment and close them when you focus something else, very convinient.

I knew you'd like it Gidget, made me think this might not be just me and should post this idea =D

+1 for Alrik, opening 1 branch would be usefull too! Many times I'd like to see all my fight levels fast so I know if I can join the group. Like recently 1h mace being 201 was suprice for me since it's been so long and behind all the bars! =)]]>
Jahuu
<![CDATA[[Zorai/Matis] Lettre au Karan Stevano]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/27364/2#182484 Wed, 09 Aug 2017 07:23:39 +0000 Embassies http://app.ryzom.com/app_forum/index.php?page=post/view/182484
Serae Wu Zhan,

Your request has been received and granded. Stevano Karan will see you in public audience on 11h - Dua, Folially 8, 3rd AC 2594(*) in the Throne Room of Yrkanis Palace.

Libi Freldo
Royal Councilor

Stevano Aiye
Matis Aiye

[OOC] (*) On Thursday, 10 August 19:00:00 UTC (2 weeks ago). [/OOC]]]>
Libi Freldo
<![CDATA[Collecting your interface woes]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/13010/146#182483 Wed, 09 Aug 2017 06:24:46 +0000 IDEAS FOR RYZOM http://app.ryzom.com/app_forum/index.php?page=post/view/182483 Llana
If the content cannot be put in game then at least a npc or info board that says how to find it could be useful if placed well.

That would qualify as "more publicized", so it seems we agree.
Llana
I hoped higher level profession in armor making will allow to create more different armor designs rather than same armor with different numbers .. but maybe I had too high expectations of the crafting system.

I'm not sure how many more types of armor we need. Then again, this isn't a game where armor grants special abilities like invisibilty or enhanced regeneration either. Aside from enchants that allow for insta-casting on the move, anything a homin can do is something they are capable of with no gear at all. Gear may enhance abilities, but gear doesn't grant abilities.

With that in mind, what sort of armors would you propose? Something that would shift the focus away from the character and more towards their gear as well as alter the fundamental nature of the game plus require rewriting a large percentage of the code? Or simply a wider range, like Extra Heavy armor with stats comparable to what NPC HA has? (Of course, that would be a major slap in the face to those who went through the effort to get a full suit...) Please, elaborate!
Llana
This is a game so it is supposed to be about things you want to do rather than things you would rather script. So if you need anti-botting measures it is a design failure and you add an insult to an injury when the anti-botting measures get in the way of people enjoying the game.

In an ideal world where people behaved ideally, I would agree. However, I don't see how accounting for the fact that the really real world is not ideal is a design failure of the game. Is having seat belts in a car a design flaw? Is the mere existence of door locks offensive because it requires slightly more effort to get into your home? Most importantly, is it really that much of an inconvenience to have to use something other than the keyboard?
Llana
Because it is totally not true.
  • I am not a FPS player so I almost never have my finger on the mouse button
  • muticlicking is totally annoying interface - you either get unwieldy mouse that gets painful to use after a few thousand clicks or you get a tablet. And a tablet must be either resonably sized with no way to effectively multiclick with muticlick distance detection tuned for mice or huge, expensive, and taking up too much room to use comfortably with a keyboard.
  • it is totally annoying to have to grab a mouse to target on a mob when you have your hands on the keyboard

I have one hand on the mouse for many non-gaming things I do as well, including but not limited to CAD/CAM, multimedia editing, data entry (easier to click once than hit Tab 3-30 times!), and reformatting text (a lot of selecting and copy/pasting). The way most mice are shaped puts the buttons right underneath the index and middle fingers. If multi-clicking is annoying then you must hate Windows, OS X, and most Linux distros as well.

But since you mentioned it being painful, it sounds more like you probably just haven't found a pointing device with good ergonomics. Personally, I am rather fussy about my mice (especially finding one big enough for my hands; I can easily hit both SHIFT keys, so I find many mice uncomfortably small) and use a palmrest to keep my wrist from being forced into unnatural positions. I'm at an age where all my joints hurt even without getting within ten miles of a mouse, but I manage to avoid additional pain even when I spend half a day gaming. The only time my hands hurt from mousing is when I am forced to use a too-small mouse, especially one designed for a laptop. And you forgot about trackballs, joysticks, and vertical mice. I know some people with joint issues (arthritis, poorly healed injuries, or just plain old age) that use those. It's all about ergonomics.

If you always have both hands on the keyboard then I must wonder what other games you play. Most of the PC games I can think of that came out in the last 15 years require fairly extensive mousing, but that might just be a matter of me having different gaming preferences from you and thus being unfamiliar with "no mouse required" games. I'm not even a big FPS player, yet I wind up using keyboard+mouse simultaneously in most games in addition to the non-gaming stuff mentioned above.

Llana
There are surely more expressive ways to denote dig spots than green globs.

If you think of prospecting as a spell that temporarily highlights the location of mats then it makes sense. After all, the only thing prospecting does is locate mats; it doesn't extract them.
Llana
It does not make much sense for half of the stuff to be underground, anyway.

It does if you want a consistent mechanic for all foraging activities.
Llana
Especially the beginner resources you see without prospecting.

How do you learn about extraction if you don't extract? Most of the training I've had has been geared towards how things actually will be when I need those skills outside of a training environment, and almost all of it involved practice not unlike extracting mats in a pre-popped field in Silan the same way I now extract spots I prospect myself on the Mainland.

Also, you will find those pre-popped spots have their drawbacks. The first time you sit for a few minutes waiting for your Focus bar to regenerate, you'll understand. The only use for those pre-popped spots is for those who have a Forage skill in the single digits who have not yet purchased Basic Prospection.
Llana
So it would make sense to show resources as whatever they are if you can see them without prospecting or you used right prospecting skill to know exactly what resource you get and some generic dig spot markers for the rest.

For pre-popped spots, they are generally all the same thing. The only deposits I have seen with mixed mats are all spots that you must prospect to see any spots at all.

As for the right prospecting skill, there is Knowledge. Here I am playing with Knowledge 2. Any guesses as to what mats each spot is without having to start digging?



There is an easier way; Mat specs and the different grades of Find Better Materials. For instance, if I am going for armor mats for an overseer mission, I will set my propspection for "Only Fine" so that I can make Fyros armor from mats dug in Lakes, then use the mat spec for wood, resin, oil, or sap. The spots where those four mats are are mixed spots with 3-4 different mats in the same area, but I only pop the one I am going for. Since every spot I pop is, say, Fine Wood, there is no need for Knowledge
Llana
Finally there is another interface issue with the camera zoom control with mouse - as you move mouse a bit further from where you pressed the mouse button camera starts rotating like mad. This can be surely solved better and is in many games that use mouse for camera control.

While I can get the camera to spin like that, it takes a deliberate effort for me to do so. It's a bit easier for me to do on a trackpad as my Toshiba's trackpad is considerably smaller than my desktop's mousepad. It sounds to me like either your mouse has the sensitivity set too high, or you are moving your mouse too far.

For perspective, even though I can go from one side of my 1920*1080 screen to the other with less than 2 inches of mouse movement (just a flick of the wrist), it still takes me about an inch of movement to pan the camera 360 degrees. In order to spin wildly, I have to move from the elbow and slide the mouse a good 6-8 inches; far more than the distance it takes me to get the pointer from one side of my screen to the other. So unless you are dragging your mouse the same distance you would on a Wacom tablet (which would qualify as "doing it wrong"), it might be time to dig into your mouse settings and make some adjustments to the tracking speed.]]>
Gidget
<![CDATA[FH, Marauder Land]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/27290/20#182458 Mon, 07 Aug 2017 10:56:48 +0000 IDEAS FOR RYZOM http://app.ryzom.com/app_forum/index.php?page=post/view/182458 Moniq <![CDATA[Interview of David Cohen Corval]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/24443/20#182456 Mon, 07 Aug 2017 03:47:47 +0000 OFFICIAL NEWS http://app.ryzom.com/app_forum/index.php?page=post/view/182456 https://www.fantastikworlds.com
Anthalys

He has started a vlog (video blog) and his site is very interesting. He has a facebook and is on youtube. Be wonderful if we could support him. I cannot wait to read his world. Dear goodness he is so young!]]>
Azukia
<![CDATA[[Fyros event] Pyr, the Empire’s Head (part 5): “Inquests” (2017-08-06)]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/27396/2#182451 Sun, 06 Aug 2017 19:46:59 +0000 OFFICIAL NEWS http://app.ryzom.com/app_forum/index.php?page=post/view/182451 See http://app.ryzom.com/app_forum/index.php?page=topic/view/27406/1.]]> Libi Freldo <![CDATA[[Fyros event] Pyr, the Empire’s Head (part 5): “Inquests” (2017-08-06)]]> http://app.ryzom.com/app_forum/index.php?page=topic/view/27406/1#182450 Sun, 06 Aug 2017 19:44:39 +0000 OFFICIAL NEWS http://app.ryzom.com/app_forum/index.php?page=post/view/182450
Creator of the event: Event Team.
Type of event: Trial.
Appropriate levels: All.

Date of the event: Tuesday, 8 August 19:00:00 UTC (2 weeks ago)
Expected duration: about 2 hours.
Meeting place: Pyr, Agora.

Homins concerned: Patriots and Empire’s friends only (i.e. the characters with a positive Fyros fame).
Synopsis: The inquest concerning the death of Abycus Zekops and Thulam Cekaps continues.
To learn more: http://app.ryzom.com/app_forum/index.php?page=topic/view/27395/1]]>
Libi Freldo