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Guild Hall, Homin Apartment, & Additional Buildings

As to ammo...give homin access to community storage on these defensive buildings...with forewarning we could load them up with ammo.

I agree with the towers and ramps vs. portals. Those were the two options I considered, but I do not think it right if the people on the tower cannot be attacked at all. Maybe a compromise would be to make the tower attackable...if the tower is destroyed the homin in the tower appear on the ground around the ruins with half life...which also probably happens to be in the middle of the kitin swarm...lol. There could also be a cool tower collapse animation (and, once these towers were implemented...they might be available to build in OPs...but this is a seperate debate).
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Last visit Sat Apr 21 07:57:41 2018 UTC

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