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Episode 3: At the Edge of Darkness

The zones could use some rebalancing, on the other hand why not accept them as they are? It's atys! Red zone does not equal hard, it is just the mobs level. The player associate a creature level with a difficulty, not the game. Ryzom is different, stop adding all mainstream ideas to it. Imbalance has it's charms, no?

Homins who survived Yrkanis and the dogs come from a totally different breed than let's say swimming Fairhaven starter. The game itself has alot potential to be more newbie friendly, but dumbing everything down is not the right way imho. Add more hints and helpers instead, optional of course.
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Last visit Wed Jul 17 10:27:32 2019 UTC

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