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New Patch 1.12 - Advanced Occupations

Ideally now would be a good time to figure out some kind of balancing mechanism which controls the flow based on active population. (yeah I know, I've been banging on about this for years)

If it was me I'd go one step further and run a script to locate collections of > 30 stacks of the same quality cats and destroy the excess.

Both good ideas and imo proper solutions to the problem. 90% reduction is too unlikely to work.
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Last visit Wed Apr 25 17:54:53 2018 UTC

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