IDEAS FOR RYZOM


New crafting stanzas

Example: some crafter wants to make an axe. Crafting window shows that axe having 85% on damage stat. Sure, if crafter will use damage imrovement stanza which grants 15% boost, he can get it up to 100%. But if he use a material with 100% damage stat plus the same improvement stanza, he can get it up to 115%. How that would discourage players from hunting bosses and seeking for better mats? Lower chance of success could be implemented for crafting actions with improvement stanzas as additional balance factor .
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Last visit Thursday, 28 March 13:39:26 UTC
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