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Pocket Worlds / Scenario Editor

Arcueid
Oh. My. God. The memories! This is some very impressive stuff kaetemi, do you happen to know why the ring was originally removed? I never understood why it had to be "recreated" with other tools like the Scenographic Editor or refactored into the idea of Pocket Worlds since it was already there and running years and years ago.

arc

Ring is a long work to fix it. Happy to see Kaetemi working on.

But at begin, ring server has never worked well. People who use them a lot like me know how unstable are. Lot of player stuck on ring, crashs without any way to reconnect event in main land. It's why we have deactivated it until someone have time to fix it.


Scenographic Editor and pocket worlds are very different from Ring. It's not in the goal to recreate the ring.

Scenographic Editor are now the tool used to add elements in a zone like on Nexus. It's much powerful than ring since we can place in all axes (x, y, z), rotate them and scale them.

Pocket worlds are also different, the goal is have instances in game, not outside the game. Guild islands are a pocket world. So it's used for internal projects.

These projects are at first for the leveldesigners, and i hope, will be released to players.
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Last visit Thursday, 25 April 01:18:55 UTC
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