IDEAS FOR RYZOM


Losing level/experience when the maximum death penalty is reached

The idea is this:

If you have reached the maximum penalty for death, there should be a consequence.

An example would be the following:

If you hit the maximum death penalty and you die again, experience points are reset. That means: You are at level 100, the bar up to level 101 is half full. When the maximum death penalty is reached, this bar is set to 0. So you can start again at level 100 and the death penalty is also reset. This applies to all skill branches.

Or:

If the maximum death penalty is reached and you die again, you will be reset by 1 level in each skill branch including the experience points you gained. The death penalty is also reset to 0.


That would make the death penalty, really a penalty.

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