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Ryzom Forge Public Meetings agendas & reports

Ryzom Forge meeting report – November 25th, 2019

Status of ongoing projects: Range weapons

Tykus (RT) – 20:38 UTC
The balancing of the range weapons is very advanced. It is however difficult to test because it is necessary to have access to raw materials, and especially it is difficult to reproduce the conditions of the Atys server (Outpost battles, PvP, hunting). That's why we chose an alternative solution, to make sure that this branch takes its place in the gameplay again, without making the magic and the classic melee obsolete. Make no mistake, the change will have a significant impact on the armed strategy, but it should not make your master axe level unecessary.
We have therefore planned a three-phase implementation:
   • addition of basic ammunition to the gun dealer, patch of the modification of the space taken by the ammunition in the bag (bulk);
   • patch of the modifications tested on Outpost battles and evaluation on Atys (a topic will be created on the forum to collect your feedback);
   • final adjustment patch after analysis of forum feedback.
We do not yet have a precise timetable for these phases, but we will communicate them later.

Q: In the absence of a schedule, do we know what the main changes to the shooting are?
A:
it is a general balancing, the purpose of these modifications was to improve the attractiveness of the branch, which already suffers from the obligation of drilling and crafting to level and, most of all, from the fact that some weapons were clearly devalued, even obsolete.
It is difficult to give details of the changes: everything (or almost everything) has been moved. But not weapon by weapon, rather as a whole.


Q: So no modification of the proper operation of the shooting, but rather power adjustments?
A:
Power, range, firing rate, ammunition weight and also activation of bonuses on weapons and ammunition that have been inoperative until now.

Q: So, the materials will have an influence on the performance of the shooting?
A:
Much more than before, yes. The use of excellent and supreme materials, until now useless, will become interesting as a result.

Q: Will it be easier and faster to practice with the new shooting system than with the old one?
A:
Easier, yes. Because you will be able to buy ammunition from the merchants (“basic” ammunition but sufficient to level in the branch).

Highlighting: New website ⇒ https://cloud.ryzom.com/s/j78HypWGPjssdcH

Please take time to read the above document.

Cotare (RT) – 21:06 UTC
We've been working on Ryzom's new website for quite a while now. It will replace the old website on www.ryzom.com some time in december. We have come along pretty well and we want to show you a preview and ask for your opinions.
A few more words: the preview is not yet translated and therefore will only show english text. Also, some links (especially to account-management, signin, registration, etc.) are not yet functional. The "events" section is not yet fully functional too and shows placeholders.
So, let's have a look together: https://ryweb.larboard.net/
For those who are joining us ingame: you'll have to use your regular webbrowser to visit the site. It is not available in Ryzom's ingame browser.
Now, feel free to ask questions and give us your suggestions and other feedback.

Q: Do the forum links point to the new version? Will they be modified to point to what we see there?
A:
What you see there was a test to see how the header and footer of the new website could look on the old WebIG. The links will be put on the forums when the website goes live.

Q: Nice work. I only find the size of some fonts too large, perhaps because of the resolution of my screens. Are these sizes definitive?
A:
The page is optimized for full hd, which you are using, so that should not be an issue. The page also responds to smaller screen sizes and should work on tablets and phones too.
However, I will take a look at it and tinker with the sizes a little bit. Maybe you're right.


Q: Will the new site be tested by the Test Team before release online (December is close and testing take some time…)?
A:
I do realize that. I am currently working on administrative tools so the website can be translated and filled with actual events and news.
As for the testing part, nothing is scheduled yet, but a meeting with the Test Team, Cotare, Ulukyn and Tamarea will soon be held to discuss it.


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