IDEAS FOR RYZOM


Craft missions should reward generic mats

The Overseers always ask us to craft xyz item for 123 dappers, but never do they say that we have to provide all the materials. Our craft missions should just be the use of our crafting skill, not piles of materials in addition. First, I was thinking that they could give us mats when we accept the mission, like some NPCs in Silan do, but that could be exploited as if you drop the mission you still have the mats. So instead- once you complete the mission, the overseer would reward basic generic materials numbering equal to what the mission items required and in the Q of their mission/region level.This would allow you to do craft missions without having to harvest for 20 minutes between each one.

Maybe it only returns 90% of the required mats, or some other law of diminishing return, but something is needed to fix the grindiness of craft levels and compensate for the excessive cooldowns that were added.
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Last visit Thursday, 25 April 12:38:37 UTC
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