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Balance Teleporting and Trekking (version A)

Moniq
Bubbason
So, you can't just decide to make teleportation harder because it suits some players, without re-writing the Lore (at least in part).

You don't need to re-write the existing Lore when you are not going to change history. Lore is not static and can evolve, High Powers can change their minds.

It's no great shock that you would disagree Moniq, you seem to feel that making the game harder for everyone is better, because it suits your own style of play.

What amuses me most about this post is this, why would anyone care if someone teleports all over the planet?
Lets take for instance, I log in this morning, and spend 200k porting, how did that harm you? It doesn't is the answer!

So why would anyone support to change a game, to remove something that doesn't affect 'you' either way, but makes it more difficult for others. Some of whom may be lower level players that will prefer to port for the safety?

It just goes to show how fickle the tiny community have become wasting time blabbering about pointless changes in a hope of doing something interesting.

As for the Lore aspect, if you alter the ability to teleport, then you also alter the appeal to follow any particular deity. Lets hope, if this proposal goes anywhere, that an amber cube is created so that Hominkind in the future can re-discover the technology.

The real elephant in the room here though is, would this change be popular? When you listen to the constant grumbles from people about how much swimming is needed to get anywhere in Lakes, I seriously doubt that making everyone run everywhere as well is going to win you any popularity awards :-)

FREEDOM!!

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Everone has an opinion, and of course are entitled to have one, but others are equally entitled to decide whether they choose to agree or disagree. Acting like a complete Muppet isn't likely going to change minds or win support :)
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