Refused


Abolish artificial restriction "Fraction/Nation<->Guild

Abolish artificial restriction "Fraction/Nation<->Guild"

I have a little idea...

How about neutral guilds consisting of homins from all factions: Rangers, Marauders, Kami, Karavan and Neutrals?

At the moment it's not possible. To the best of my knowledge, guilds that are oriented towards one faction can only be neutrals or homins that are converted to the same faction. The same applies to the membership of a nation.

Why not change that?

In times of alliances between factions fighting the Kitins, or an overpowering faction like the Kamis, such guilds could form. Only this limitation artificially prevents that.

I'd like to hear your opinion on the idea.

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