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Is PVP RP?

Gidget
@Zatarga - I think the type of gamer that would enjoy that sort of gameplay already plays games like Rust either in addition to or (more likely) instead of Ryzom.
Could be.. and ? i don't see the point of your comment hm

Zatarga
we need to eliminate the “tagged” action and have all toons be attackable anywhere at anytime to emulate reality
lol.. that would be the hardcore mode Ryzom :P

Btw, if something like this is one day implemented, that would require a lot of simulated security for players.

First we would need to increase safe aura perimeter close to teleporter, and include strong "guardians" in the Cities.
That should react against the "evil" aura a player have on his fame, like some prime hunters.
But only in some part (the most important -> politic quarter) of the city.
Just to keep players interaction Heroic/Evil action/consequence mechanics.

If too much crime in a cities (like Citizen cannot kill the attacker, then Guardians pop and wipe them).

The more a player will kill "for free" the more he will get malus and penalty on his fame/aura/char
(getting chased by "good" players / Heroic, appearing on a map for everyone as a red skull etc)

Every actions should have consequence, bad or good, bad action should really restrict the gameplay somehow, more than good.

Outpost would be limited to GvG, and regions would be owned by Karavan or Kami cults once again and FvF,
With Spires and Temple/Totem that provide malus/bonus on your buff/stats depending your faction's.
Once a week or two, otherwise the regions are back to normal/controled, without the Totem/Temple game.

Then its time to stuff again, hunt and digs.
Random invasion could come at any moments, and have real action on the game !

If an invasion is not countered in a cities or zone, the zone is invaded with infinite spawn, unless the tunnel is filled/destroyed again.

This will force players to work in real league, all together's to prevent the kittins menace, and will pause the fight between factions/guilds a bit.

Players would encounter a world-boss if the invasion aren't stopped, or by events - which would require the full server to kill it (a Kittin queen in the KL ? sure.)

A way to pex faster should be introduced, maybe with catalyzer for master (available only via OP)
That will force players to regroup into strong guilde, and fight together for a common guild/faction goals.

etc etc.. dream on dream on :)

(and btw, most of the idea are just The Saga of Ryzom, how it should have been from start, and planned in the code before bankrupt :sadface:)

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Last visit Thursday, 18 April 08:14:40 UTC
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