IDEAS FOR RYZOM


Change "Dead Pool" PVP back to faction PVP

Siela
Heernis
Ok back to the actual topic.
5) I would be willing to develop the lore further (to help), but how can you do that, if you have no idea of the process, how can you do that?
7) As I found out, players aren't really interested, or just lazy or don't have enough time on platforms to promote Ryzom, which is also a reason why Ryzom doesn't really reach everyone who is interested. Or simply, players are miserably organized on the subject.

Ok, these are the points I can come up with for your contribution. You don't have to and shouldn't leave everything to the Ryzom team, but there should also be a player team that organizes such things. But you have to do it ;-) Selfish action is really wrong at the place, I say that especially to myself, because everyone is it in his own way.
Finally, I think that a long-term player should take on the role of organizing players. I am definitely there when tasks are structurally distributed among players. This organizer should preferably not be involved in the Ryzom team.

Ryzom Team can be joined by anyone so why should it not be Ryzom Team? Also for 5) you best tell Tamarea on Rocket.Chat or write an email to tamarea@ryzom.com that you would be interested in lore.

This should only be a proposal and not an instruction. It's more based on the fact that I've never worked in the Ryzom team and that it's rather intransparent to me, but not completely. Good steps have been taken to counteract this objectively and emotionally. For example through the new magazine, which I very much welcome. My experience so far is that contacting the Ryzom team via e-mail is rather bad, for whatever reason. I'll try Rocketchat soon.

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