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Is PVP RP?

I think PvP can very well be Roleplay.

Lets say this game didn't have the Tag-up flag and everyone was Kill on site all the time, then some of us would be upset, but probably would accept the consequences and continue to play the game because it is a great game. Then, to avoid getting killed on site would depend on how a person got along with others. How they built up friendships, and who their alliances were with. Yes, even across factions. Remember during WW1 on Christmas day, the enemies got together and had a peaceful day and met eachother?
Anyways, The problem lies with certain people who just want to go around Ganking everyone because they can, and they might think it is part of their rolepley, (Which is like letting a cerial killer have his way) hence, those who are not good at PvP, nor care about PvP, or making friendships to protect themselves, have to have some sort of game mechanic to protect them, yes, the tag-up flag. Is it their fault? No, I do not thing so, is it the Gankers fault? I do think so maybe 90%.

The Roleplay part is in the making of friendships, actually, to protect yourself! The other player can view you as someone to rob, beat up, etc. But that doesn't normally happen in real life unless you are a criminal. Are Marauders criminals? I will leave that up to others to define. But I do not think they are. They have to define their role as not a criminal one.
I do not think other Homins should be attacked just because they are attackable and belong to another faction, unless they blatantly support that faction and make themselves an obvious enemy. What I am saying is, if everyone is attackable, then this would blur the lines of alliances and reasons to be attacked or not be attacked, or it should. unless again, you just get these gankers all the time attacking you. That would make the game unenjoyable imo.
The solution? The ability to not tag up and not be attackable, just like it is now. (The other option is to make a completely new game that is 100% PvP for all players that PvP lovers can go play).
So, we have to have a balance. The option not to tag up. The option not to PvP for those who want to be peaceful and not be bothered. But, still, I see room for the Roleplay if it is done correctly now. I do not think Kill on site is proper roleplay personally. I think you have to have a reason for it. Game mechanics dictate we have to belong to some faction. But some could give a rats ass about factions. They are only a faction for the teleports. Maybe we are more inclined to KoS because you are not perma-dead as was mentioned.
Anyways, that is my two cents. Thanks.
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