GENERAL


What would you like for this year on Ryzom?

Dullahan
OR! OR! OR! even better! make a mission rite that will teach the homin martial arts and if you finish the rite, your H2H damage will increase!? sounds good to me!

the mission rite is ofc lore-friendly, like a homin hermit that discovered and has been keeping secret how to channel Ki> ( can be called different in atys ofc, but functions the same just like Ki ).

You could combine the two and have that rite as a way to introduce the weapon, but the reason I went the way I did was simply because I feel that it would be a lot easier and a lot less risky to add stuff that works within the existing framework than to modify the framework.

Also look at how fast a homin can move their hands when you give them a dagger or two. I've always took that to mean that H2H attack speed is limited more by the care required to avoid breaking one's hand than any other factor. Amps are made to channel magic, not protect the hand. And while regular LA/MA/HA gloves may protect the hand from many forms of harm, they aren't exactly made to prevent one's fingers from bending in harmful ways, so they really aren't much better for punching than a bare fist. But if you had handwear that did not have any concern with retaining the dexterity to hold other weapons, that handwear could be a weapon. One light enough to have speed comparable to a dagger... but that might require instruction (NPC rite?) to use effectively.

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