GENERAL


What would you like for this year on Ryzom?

More close combat options would be nice. Right now, you have bare hands which would be silly to use against armor, amps which you really don't want to punch with unless you want to save the time of equipping/removing them, and daggers, which are 150% faster for reasons than either I do not get.

How about a close combat weapon that does more damage than fists but uses the H2H skill just like punching with amps? Replace the Zun with Zerx claws to make something a little less zappy and a bit more slappy! Maybe up their speed to depict how they are more of for trained martial artists than simple brawling.

Of course, a lot of folks use amps to train H2H so they can enchant-kill. To avoid making swapping to/from amps the optimal way to train, how about "Combat amps" with enhanced speed and damage in close combat at the expense of having +0% in Heal/Affie speed and power? Would it be possible to give them a permanent, non-removable range penalty that doesn't increase the sap/HP cost the way simply increasing Malus would though? I'd still like them to be a close combat weapon.

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Last visit Friday, 29 March 07:06:17 UTC
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