DISCUSSIONS AROUND ONGOING PROJECTS


 Discussion around "Outpost Refactoring"

Elvanae got a very good point about the distance factor. Westgrove (tekorn 250) OP comes in mind as yet another example. Considering rezzing at the TP, healing everyone up, waiting for the stragglers and running back to the OP - in case of 1 hour length of battles at some Outposts, the very first wipe means the battle is over for you. You simply won't have enough time to do all that and win 5-7 rounds to trigger 2nd phase/win the OP/whatever.

Outposts is the content that is promoted as the end game type, involving lots of players, encouraging them to consolidate and cooperate together, collecting gear, doing diplomatic talk when needed. For this kind of content the 1 hour duration is too short. Run from a TP, 15 minutes of action, wipe, rez, "We are done". Why? "No time for another try, sorry". Verrry entertaining.

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"People let the same problem make them miserable for years when they could just say "So what". That's one of my favorite things to say. "So what". - Andy Warhol.

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