IDEAS FOR RYZOM


Adjustments following players population

Lacuna
We have become spoiled and forgotten what made Ryzom PvE great - it was hard and you had to work for it.  If you think it is hard work now you have short memory or never experienced the 'gold rush' scramble of season change/reset.Boss loot is easy to get if you actively hunt for it, and team of 2 or 3 can easily take down all bosses except for kinkoo and  vorkoo, if mats are all you care about.
Moniq
I think the main problem is that a group of homins can simply deplete all sources in short time.

Hmm, maybe bosses and patrols need buffing. 2 skilled players and alt can indeed kill almost every boss and it's no brainer for one skilled player to deplete sup source. Not trivial at all tho, gotta study the environment to get to that point.

Still I think it's somewhat deserved for skilled players to do all that, but maybe slight buff for environment could keep it more interesting... Think adding randomness or nerfing material amount makes it more fustrating, so would rather buff mobs so that you really need help with them ;)

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