IDEAS FOR RYZOM


Enumerating the reasons why we can't fly.

I want to enumerate the technical and Lore reasons why a tribe could not steal Kara AntiGravity technology and sell it to players with a healing or offensive (or forage) Mastery.
Rendering a player at a specified height is not the problem, I want to find out what are the "Actual" problems associated with flying:
  • Lore: Players are meant to experience Atys from the ground but after they get to level 250 it might be cool to fly?
  • Technical: Collisions are handled at ground level - disable collisions where the player is above the object (players minimum Zpos is greater than the top of the bounds (skeleton?) of the object being consider for collisions)?
  • Technical: The altitude of the player needs to be added to the "Properties" of the player so other players render them at the correct height.
  • Technical: what will happen to shadows??
  • Technical: Boundaries - I suggest that a flying player will be affected by strong downdrafts as they near boundaries, the player will be forced to the ground and prevented from crossing the boundary. Crossing a 2cm high boundary might be nice.
  • Technical: Can a player fly when indoors - how to prevent a player from descending through a roof? Can the collision system force the players altitude to increase when they try to descend into an area where a collision is detected.
  • Lore: What is more appropriate "AntiGrav Boots" or a "Flying Mount"?
  • Social: When a players account reaches level 250 can his "Alts" fly also?
  • Technical: Animations need changing. Do the boots need any particular visual properties - rocket exhaust flames or a glow or sparks...
  • Technical: how is the roof height defined in PR and how is the "upper levels" defined so we can handle or prevent collisions at high altitudes?
  • Monetary: Can unsubscribed level 250 players still fly?
  • Technical: Can flying players be attacked by magic.
  • Technical: Can flying players be attacked by melee.
  • Technical: Can flying players use magic to attack NPC's or mobs on the ground?
  • Technical: Can flying players use melee to attack NPC's or mobs on the ground?
  • Technical: Can non-flying players initiate AntiGrav during a fight?
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