OFFICIAL NEWS


New loot locking system - July 6th 2017

Let's look at the new loot lock system logically.
If two players, as a team, start to attack a boss, then they will get a loot lock but they must remain part of that attack process. If other join in, they will not get the loot lock, regardless of the damage they do, unless they become part of that initial team.
If the original team lose the lock by dying, or running away then, rightly, another team can try their luck. Even if the original team did the majority of the damage, it does not give them the right to claim the boss, because they were not able enough to complete the task.
If a second team decides to help the first team but are not invited to the original team, which has the loot lock, then it is down to common decency, just as it is now, when it comes to distributing the loot.
Any decent player will acknowledge the help of others when it comes to the sharing of the loot.
However, just as exists now, one unscrupulous player could just take all the loot and run, if they are part of the loot lock team.
Bear in mind that, as Tamarea's original text states, the loot lock system is an addition to the existing system.
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