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Care Plans For A (Mostly) Solo Play

Moniq
I don't agree, kill few plants was always less painful than dig for DP. Especially on low forage level, when I was digging I wanted to get XP. Digging for DP will never break the low forage level pain...

Within the the context in which it was offered ... and that context being "having gear", it makes more sense. In order to "dig for gear", your dig is going to be of a higher skill than your gear, and using your highest skill is the fastest way to lose DP.

But I have to say, I started with the same outlook you have now.
As I have mentioned, I worked my way up to 220 melee and my dig was 20 ... at that point I realized I had erred in my character development choices. I was "stuck" not only choosing between having crappy gear or having to beg for gear ... but was also stuck with having to use melee skill as a means of DP removal. It was not a good choice.

The main reason for that is that getting DP is a very rare thing when grinding skills... when grinding melee / magic skills, in dire need, someone will "girlyman it", come back and rez everyone. And even if team does wipe, sum1 usually around to rez.

When we do get DP, it's generally going to be in one of 3 instances

a) violated the "no typing in chat boxes" while digging rule
b) got eaten in PR while digging
c) Was afk at a hawker and a named walked by

So not only am I already dressed for it, but the main reason I don't switch to melee is .... when digging all I need is focus and that regens after each pull ... when whacking sumthin, I need to sit and regen between every cupla kills.... no auto regen when the mob dies.

In addition, for each death's worth of DP, I walk away with 90 craftable mats ... If I used melee, I gotta kill way more plants, I gotta spend way more time and I walk away with nothing useful as mats are too low to do anything worthwhile with. I thik that's why you'll find that when sum1 comes outta PR after season change w/ 10X DP, there's no rush to go hunting.

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