IDEAS FOR RYZOM


Potions Master Occupation (bottled clothing colors + more)

A. I like the dyes idea.

B. but want to remind foklks that we previously had advanced occupations pre-merge

http://app.ryzom.com/app_forum/index.php?page=topic/view/6805
  • Catalyst Artificer: Allows you to create experience catalyzers from products obtained by elementary occupations.
  • Alchemist: Allows you to create advanced potions of regeneration usable during fighting.
  • Aurachemist: Allows you to create potions which give to the whole team a beneficial aura and usable during fight.
Planned ones included:
  • Pyrotechnician: Allows the creation of fireworks.
  • Stylist: Barber/Tattooist.
  • Crystalyst: Allows you to increase the quality of Marauder crystals.
I had suggested another one with the goal of making lower level OPs relevant whereby multiple OP mats could be used to create a higher level mat

http://app.ryzom.com/app_forum/index.php?page=topic/view/16485/10

C. I would like to also see some achievement related bonuses associated with attaining achievements. Examples:

a. Spirit of the Bark - Gimme an extra 10 focus credit points so I could use 6 Gentle for both speed and rate .. also let me spend some unused points for Knowledge 4 which tells me how many mats in each popped node.

b. Spirit of the War - Gimme an extra 10 Stamina credit points .. also let me spend some unused points for a upgraded taunt skill which would auto fire as long as had made contact with a mob in say the last 30 seconds.

c. Spirit of the Arcane - Gimme an extra 10 Sap credit points .. also let me spend some unused points for a upgraded ______ skill which would _________________ .

d. Spirit of Creation - Gimme ________________________ .

D. An Auto Sell option to the craft window whereby all your crafts will be marked for auto sell to merchant. Then when you reach a merchant or hawker, you can sell all the so marked items with a single sale.

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