IDEAS FOR RYZOM


ONE change to how merchants work - substantially longer time.

Modifications suggested:
1) More than 40 slots (40 was a suggestion, I'm fine with keeping 125 or making it 80 etc)

2) Longer time, not unlimited time (3months regular items, 6 months materials) (I suggest 6 months for everything in this case, easier to code)

Initial idea:
I could make a post with several proposed changes and why, but we should try to stick to just this one for this thread, please and thank you

existing:
125 slots 7 days timer

proposed
fewer slots (40?) unlimited timer

this will cause lots of benefits

people can properly sell their items, without a hassle of resetting after 7 days. other games do not have similar limitations, and it fosters trading quite well

I have heard time and time ago "too much hassle, might as well give it away or break it" and it is true, it IS a hassle

People like Yubina are amazing for putting up with relisting, I try but I fail at it, they are heroes to me =)

This will also cut down on loading time (fewer max slots) and have more relevant , more useful things on merchant if the slots are limited

yes it would impact mat-storing on merchant but... no one's really going to risk losing more than 40 stacks of mats anyway.

Discuss openly please

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