TECHNICAL SUPPORT / WEB APPs BUGS


Mode OpenGL - problème de textures

Hello,

v3 is more beautiful than v2 because the default quality has been improved. By the way, v3 uses 128 Mo of video memory against 32 Mo for v2.

The textures are sent to the graphic card's memory. If the player sees them in white or black, it's probably because the graphic card has not got enough memory to stock them.
Moreover, if the graphic card does not support the compressed textures, Ryzom detects it and unzips them before to send them.

So in case of white or black graphic issue, reducing the graphic qualities in Configuration (lower graphic quality and no effects) should help to fix the problem.

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Tamarea
Ryzom Team Manager
(FR / EN / ES)

tamarea@ryzom.com
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Last visit Friday, 26 April 23:31:50 UTC
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