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Tutorial: Switching from Marauder faction to Neutral/Kami/Karavan

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and by extension, how hard it is to work to 100, 150, 200 craft just to get fractions of one point... it's so slow it doesn't feel fair

but at the same time i dont want to be forced to do bandits just because its easy, i dont get a choice though

if i choose to be stubborn im just harming my own progress for principle

In some ways, things go faster at higher levels. While your first skill in a group is fairly slow, it has benefits that make subsequent skills faster. For instance, most homins who dig q80 can't pop 10 spots up to 100m away or dig a bag (~400 mats) in under 20 minutes. Overcrafting makes the craft tree go by fast if you are a decent digger. A couple hours of casual digging for a master digger gets a couple thousand mats, which is usually good for a few levels in any Craft skill where you have a related master. Like I said, that first master is slow, but the boosts you get like overcrafting bonus (up to +200%) or better digging stanzas (for learning your 2nd-5th digs) help a ton.

Fame is a bit different if you want it to be. While you could speed-grind bandits, there are only a couple of those per mission-giver while there are a larger number of lower-paying missions. Someone willing to spend their time between mission cooldowns doing other missions can still do fairly well for themselves on a per-hour basis without having to do bandits. Of course, those missions get more monotonous than bandit missions after a while, so it's kindof a wash anyways.

Also, as Mjollren pointed out, the bandit missions are not exactly easy when you are around the same level as the bandits. It should go without saying that any ele/melee master doing fame runs in a 50-zone is going for speed rather than any sort of challenge.

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