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Question about pure melee

At the high levels of both pve and pvp (tough aggro and 2v2/SNs) healing is pretty essential. For pve your healers can get aggro and if they die they will need healing. For pvp most players will ignore you and just kill the players healing first. This is why in pvp between small groups everyone switches between damage and healing because dedicated healers just get killed all the time. Having said that you can get away with using heal enchantments other players can give to you (bit long to explain just ask someone if you are interested) and I used to do that all the time for both pve and pvp.

Also I wouldn't use fight points for anything other than magic-only skills. There are only 4 branches to magic, there are tons for melee and you will have a lot of left over points if you plan on doing different types (which if you like melee I would highly suggest and send me a tell in game if you'd like to know about the advantages/disadvantages of them).

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