IDEAS FOR RYZOM


Key-Combos (e.g: Allow to make move-keys context-sensitive to overlap with h ...

I am totally confused by this description and have no idea what is meant by "context" in this discussion.

We already have 10 action bars, we can easily program a key to change action bars rather than using the moderately clumsy crtl+<num> or the less clumsy scroll key.

Why do you want/desire the move keys to serve double duty? That's only four keys out of 26 (plus characters and the numbers).

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Remembering Tyneetryk
Phaedreas Tears - 15 years old and first(*) of true neutral guilds in Atys.
(*) This statement is contested, but we are certainly the longest lasting.
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