IDEAS FOR RYZOM


make choice generic materials tradeable

I didn't realize the alt thing was such a charged topic :/ Let's try this again:

I'm not really sure why generic mats aren't tradeable. But maybe there are important reasons in some cases.

Maybe I'm missing something, but it seems ok for the generic mats from the faction merchants to be tradeable. I would like that, personally. I'm not sure I want to do the faction missions, but it would be nice to get the goodies from them through trade. (cats, crystals are already tradeable.) I'm not sure if this addresses Talk's original concern, though.

So why not make some mats tradeable? I don't know if it's super high priority from what I can see(and I obviously don't see everything, especially as a newer player), but it might not be too difficult.

Make a new "tradeable" generic raw material item based on the old one, and use that in cases when it's ok for the mats to be tradeable. Keep the old untradeable mats in cases where it's better they're not tradeable.
Show topic
Last visit Friday, 26 April 10:55:01 UTC
P_:

powered by ryzom-api