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Shattered Ruins #1

Oihhl
That is my point exactly.

How is the new player supposed to figure out all those subtleties from the brief blurb in the TUTORIAL? I was later given a personal tutorial on sneaking which helped immensely. But I do not need to do 9 dangerous collecting missions to know it's dangerous. One, maybe two, with actual suggestions for success from the tutorial, would be more than sufficient.

I didn't say the game mechanics are bad, or at least didn't mean to say that. I'm still here. I said the tutorial is so bad it could turn off potential players. It made me quit for several years. Unlike me, most players who get turned off by a game don't try again later. Like the Zun Amber quest which had a 2% drop rate for me. Really? 40 or so tries to learn how to prospect one item? With no idea whether I am doing it incorrectly, or have just displeased the RNGods somehow? That is not effective teaching. Make the tutorial a 20% or 30% drop rate, giving a success, and have the lesson say "sometimes you may have to try 50 or 100 times".

There were no players available when I asked in Regional chat. I *never* consider asking newbie questions in world chat in any game I play. I consider that to be spamming. The tutorial should teach what is needed, and not depend on other online players to save it. Fortunately, there is now a good tutorial online. :-)

It depends, I guess, on what you expect a tutorial to do.  I'm not defending any particular section of the tutuorials, but one of the lessons to be learned is that sometimes things are hard.  I do think that some of the tutorial missions could be better worded, but evidence suggests that many (most?) players don't read any of the words, so I'm not sure what more would do.  (I wish that were a joke...)

As for the tutorial missions for digging and crafting, only two are what I would call dangerous.

As for subtleties, well the combat one emphasized observing.  I guess I may be more into the "don't get killed" end of the spectrum, but I never expect things to be safe in a game unless I've been told they're safe.

Asking questions in Uni is not regarded as spam in Ryzom unless you are actually spamming (i.e. repeating identical or similar questions or trolling).  Uni is a "help channel".

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Remembering Tyneetryk
Phaedreas Tears - 15 years old and first(*) of true neutral guilds in Atys.
(*) This statement is contested, but we are certainly the longest lasting.
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