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DP

Irfidel
The idea that if you die the worn armour wears off faster might be a good one. Make that 5% wear of the max HP the armour had when being new. In other words: if you wear a perfectly new armour, and you die twenty times, the armour is broken.

That would probably cause death porters to strip naked, which adds time to the porting and may make it less desirable. But mor eimportantly, even for masters, it would bring back some thrill. Especially masters often wear items that are time consuming to create.

KP + Boosted Focus LA = some folks could get upset.  But applying a degrade penalty to gear everytime you die for those who have max dp could be good.

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