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Karu was right about the problem being the branch I had selected. I was able to get the "compatibilty" branch to build in my new setup and it ran correctly. I then spent some time researching the differences and was able to build from nimetu's fork with the compatibilty changes manually merged.

That combination gives me a nice snappy client without the libwww crap. I reduced the dynamic libraries down to just a few that would seem to be present on any linux system. The size is a bit smaller than Icus's build which seemed to be from the same fork and merge method. I would attribute that to building all the libraries for it from scratch with options that remove extra sections. There are even a few more protocols I could eliminate from libcurl.

After I spend a fair bit of time testing it in game I will post a full shell script to get and build everything.
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