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Make people tagged for pvp dissapear from compass

Mjollren (atys)
One of the existing problems is that the client shows everyone as a blue dot in the distance, e.g. if you have the compass zoomed to 250m. Only once they're close to you they become a red / purple dot. So one would still be able to sort of "see" people from a distance, while they're still "blue" (client didn't check faction yet?) - if they then disappear, it's clear they're a hostile entity.

Far be it from me to call into question the sanity of a homin as well respected as Ser Mjollren BUT this is a bonkers idea.

You say if the blue dot disappears then it shows hostile intent?  Maybe they just TP'd.  Maybe they're hiding under an orange dot.  And this supposes that we always have the compass zoomed out to 250m AND have nothing better to do than follow the progress of any blue dot that appears on the compass.

Also, suppose players tagged for PvP are trying to find one another?  This would make it impossible.  They would be left wandering the place waiting for a blue dot to disappear !!!

The only thing this achieves is making it possible to hide and ambush other homins who are NOT PvP tagged.  ie players who do NOT want to fight.  Making Ganking easier.

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It's bad luck to be superstitious . . .



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When one goes on a journey it is not the scenery that changes, but the traveller
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