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New rules for guilds?

Suboxide (atys)
Then again we don't RP anymore we are just bunch of friends, but seems ryzom community is showing maybe ryzom isn't the game anymore for friends and friendly ppl all they seem to want is war and confrontation.

(This isn't meant as offensive as it may sound) Then why you have chosen to be part of the faction that is a synonym for war and confrontation? If you like friendly play then wouldn't being neutral be the better choice?

I mean... you guys don't like to play with the RP background of the marauders. You don't like the conflicts and confrontations of the marauders. And you're afraid that the guild breaks apart if you're marauder. That sounds like three good reasons for me to just skip that marauder stuff and have fun playing with your guild as it is, hanging around in Fairhaven with just the same amount of PVP or whatever you're interested in.

Marauders are the anti-faction, they were introduced by raiding half of Atys and always they said they wanted to destroy the civilizations and were against the higher powers. It's hard to believe no one knew about that when the decision came, living forever happily together with the civs they want to destroy? Even when they said you infiltrate the guilds... that smells like conflict from the beginning! Being totally surprised that the anti-faction is indeed opposite (oh my god!) to the nice guilds and being angry that those opposite things can't be united... that is a bit strange or at least a bit naive in my eyes. You've chosen MARAUDERS not Greenpeace.

I fully agree that the marauder faction isn't very appealing in the current state, still many things missing. But if I was in your position, I would just skip that marauder stuff gameplay-wise, just playing it in RP for fun and hang out with your guild you love.
One day, if there is a fully developed, attractive faction with RP background, Lore and nice gameplay you're free to decide what feelings are stronger in your character's chest. The life of a badass doing bad things raiding cities and killing people or the life of a nice homin, helping others out in the cities and being part of a guild that is part of civilized hominkind. Having both in the end seems highly irrealistic and simply arbitrary and irrational to me like being a Gingo and a Yubo or Fire and Water at the same time.

By the way, personally I'm not happy about the fact that the marauders were introduced as a player faction at all. I think the nations and the factions as they were were fine and good enough. I would be very happy to see the very friendly GoS guild being part of the civilized Atys as a whole.
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Last visit Friday, 19 April 13:50:40 UTC
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