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Marauders

Well, I cannot say that I like the idea of anti marauder guards. Before the merge, the attack threshold of normal city guards was -40 fame of their nation (or -40.01, don't ask me) to attack anybody on sight no matter whether marauder or not. Only since the change, the threshold has shrunk to -50 or so equal to tribe guards. That was declared a bug though not fixed since.

It gave marauders a window to enter cities, and at least for me, it was no problem. Instead of setting up anti marauder guards with supernatural abilities to sense the faction (instead of knowing about the reputation which may be established without tapping into marauder rites) simply resetting the attack threshold to -40 would have sufficed.

Moreover, I fail to see the need for such guards right now. In former times, there have been attacks against assemblies (or at least tagged players inside assemblies) but those attacks have largely subsided.

Concerning the FH fair, I can understand a decision of the Taliari to disallow marauders or other homins hostile to the Federation to take part in a Tryker market. I could as well understand a decision towards the contrary, at least allowing everybody access as a buyer irrespectively of alignment and reputation. Trykers are known to be tolerant, freedom loving, and much inclined to do trade and business with everybody, and to stay in contact with everybody to satisfy their inborn curiosity. I do not know about majorities in the FH assembly, but I am quite confident that Windermeer would take a more tolerant stance, and do not know about Crystabell. But it should be possible to find solutions in the future.

That the Marauders from the Ancient Lands are a hostile force, is established in the Lore of all three language communities I am easily able to check (I doubt that there is a different Spanish or Russian Lore). It is commonly accepted history that the clans of the Marauders in the Ancient Lands have been united under the hegemony of the clan of the Stranglers (Egorgeurs/Kehlenschlitzer) led by Melkiar the Black Varinx, a Fyros, and Muang/Marung Horongi, a Zorai. I am not aware when and how the command was transferred to a new generation of marauder leaders, Melkiar's daughter Akilia Ash Storm, her right hand Mezix, and the Scarlet (Escarlate/der Scharlachrote) from the Clan of the Ashes, and did not find out the fate of Melkiar and Muang/Marung so far. There are rumours, but nothing established.

As to the marauders of the New Territories, in my opinion we should treat them like partisans of the opposite side of a frozen conflict, or a long lasting guerilla warfare. It is natural that the governments are considering and treating them as deadly enemies, and nothing short of can be considered or expected, at least normally. On the other hand, a friend, brother, sister, father or mom joining the "dark side" does not automatically become a villain in the eyes of friends or relatives. So the RP behavior even of loyal citizens or pious worshippers may deviate from the official view (This is where I found the French "extremists" irrational, manichaeic, hypocritical, and simply incomprehensible, and, moreover, shitty RPers. I tried hard to understand the RP e.g. of Icus but miserably failed, especially as I refuse the notion that he is simply an idiot which he is definitely not).

Under such a notion I deem it not only possible, but even a possibly vivid element of RP when loyal nationals hide a marauder, allow her or him to slip into apartments and GH etc. But denying that marauders as a force are enemies of the nations is not ok in my opinion. Sure, marauders are their own lawmakers, as long as they are able to defend their "laws" by their strength, bound by no ethics except their loyalty to their own clan. So, a marauder may decide on her own to be a friendly marauder towards other homins, or not. Those who cannot stand to be healed by a marauder should simply run into the goo or strip naked and kiss a kincher. That is not RP, but a shame.

Nuff said, if not too much. We may delve into contradictions in our Lores and traditions, and further try to harmonize and identify points of interest. I think that the marauders' faction still has potential and can and should contribute to the life of Atys.

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Daomei die Streunerin - religionsneutral, zivilisationsneutral, gildenneutral
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