IDEAS FOR RYZOM


Marauders in Religious guilds???

Sliar (atys)
Besides, I thought one of the points of having Marauders was that we would have a more interesting balance of power; three major factions instead of two. If that were to happen it might be more interesting PvP wise, something a lot of players seem to be yearning for. Clearly that won't happen if the marauders are just jumbled in with other factions.

Marauders were in their own faction and eventually left due to the power imbalance. The fact that the marauders collapsed and many wanted to leave their organization presented a big problem: The fame grind. Imagine having to grind every single fame from -100 all the way to -24 and in some cases up to +100.

I don't actually know of anyone with marauder fames in a Kami or Kara guild who roleplays as a marauder. Instead, from what i know, they are only "marauder" for the teleportation system. This in my opinion is fine. There are many neutrals who are aligned Kami or Kara for the teleportation system, I don't see why this should be different for Marauders. Also Marauders are an organization, not a religion or civilization.

---


________________________

Guild Leader of Syndicate
________________________



Facebook
Syndicate's Page (Shuriiken here)
A glimpse into Virg's life
Thug life

I belong to the warrior in whom the old ways have joined the new
NB: Void respawn is where you can find the PVP, also willing to give lessons :)
Show topic
Last visit Sunday, 28 April 17:37:37 UTC
P_:

powered by ryzom-api