I vote yes. But here is another option that will help with both storage space and the need of sorting items in Apt and GH.
There are doors in the GH that lead to rooms where guild trainers where supposed to be available, an idea that never saw light. Why not make these GH rooms extra storage space and add a "Storage NPC" (SNPC) like a guild merchant that will hold mats and items for guild members only - these SNPC would have the sorting options merchants have, where if we need Clothes mats they would be easy to find by using the sorting system which allows us to sort items by type and quality.
Limit the SNPC to 4 per guild (maybe), Devs can decide what limit of bulk SNPC can hold or even add a time limit (like merchants have). SNPC can also be a dapper sink - they can cost what an apartment cost and maybe even make the guild have to pay the SNPC a salary to continue holding the items (this would work for RP). This could be an SNPC like a hawker that can hold all types of items, or special SNPC - armor SNPC, Weapons SNPC, etc... each costing differently.
I don't know if the amount of coding needed to do is too difficult, or possible, but we do need extra inventory space in GH and a new sorting option that makes looking for things much easier. It has always been an issue. And this idea sort of tries to work with both issues of bulk and sorting. My 2c, only an idea for discussion not a demand and definitely not something to argue about.
There are doors in the GH that lead to rooms where guild trainers where supposed to be available, an idea that never saw light. Why not make these GH rooms extra storage space and add a "Storage NPC" (SNPC) like a guild merchant that will hold mats and items for guild members only - these SNPC would have the sorting options merchants have, where if we need Clothes mats they would be easy to find by using the sorting system which allows us to sort items by type and quality.
Limit the SNPC to 4 per guild (maybe), Devs can decide what limit of bulk SNPC can hold or even add a time limit (like merchants have). SNPC can also be a dapper sink - they can cost what an apartment cost and maybe even make the guild have to pay the SNPC a salary to continue holding the items (this would work for RP). This could be an SNPC like a hawker that can hold all types of items, or special SNPC - armor SNPC, Weapons SNPC, etc... each costing differently.
I don't know if the amount of coding needed to do is too difficult, or possible, but we do need extra inventory space in GH and a new sorting option that makes looking for things much easier. It has always been an issue. And this idea sort of tries to work with both issues of bulk and sorting. My 2c, only an idea for discussion not a demand and definitely not something to argue about.