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Rangers

I completely understand where you are coming from bittty and I expected a reply like this.

From a non role-play point of view my issue with the rangers being neutral is that it will be a lot of effort to implement the new rangers as an organization. I know that many of my friends would not leave their respective guilds and religions to become rangers. Take a look at the marauder camp; It's unfinished, has holes everywhere, you can run through just about every structural piece there and it lacks rites, missions, a respawn point and the list goes on.

I believe the more people that join the rangers then the more effort and time the devs should be able to put into making the rangers. As such neutrals only make a small portion of the playerbase and I understand that the rangers will be a great thing for them, but I think it should be open to all homins (not just as patrollers but full rangers). The rangers and the marauders together as organizations could encompass the entire playerbase but if the rangers leave people with civilization and religion alignments out then I don't think many would renounce to join. If this happens I can just picture the rangers camp in my head already, and it looks an awful lot like the current rangers camp with just two amendments; a person to declare yourself a ranger and a barman copied from FH.

(Looking at it with a slight role-play view) 0 matis fame is neutral and as such still enough to communicate with the matis people. Also within every organization there are always people who have strengths and weaknesses, and as such their roles are chosen to suit their strengths. For example a ranger who had 100 fyros fame and 75 zorai fame would take a higher role concerning organization of the fyros and zorai homins, and take a slightly more mindless smashing kitin role on matis and tryker lands.

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