DisableVtxProgram = 1; // Disable Hardware Vertex Program.
DisableVtxAGP = 1; // Disable Hardware Vertex AGP.
DisableTextureShdr = 1; // Disable Hardware Texture Shader.
those are the rendering options i know. Try these, one at a time. They will impact performance and/or visual quality, so don't use them unless they fix your crashes. I guess the last one could be involved in making water look nice.
DisableVtxAGP = 1; // Disable Hardware Vertex AGP.
DisableTextureShdr = 1; // Disable Hardware Texture Shader.
those are the rendering options i know. Try these, one at a time. They will impact performance and/or visual quality, so don't use them unless they fix your crashes. I guess the last one could be involved in making water look nice.
---
Casy * Foreign Secretary * Alliance of HonorIntensive Care Bear