IDEAS FOR RYZOM


Making a new world outside of Atys

+1 I agree with the idea of new lands. Exploring new areas is one of my greatest joys. Perhaps by having no TPs in the new "Old" Lands it could become the "end game". Add one region at a time (one races old lands), as found. Remove some of the PvP pressure...oh, what if OP mats could be directly harvested at the old lands ruined OPs, because they are so full.

I would be very excited to see the remains of the battlements and fortresses used in defense against the kitin...huge networks of trenchworks...the ruins of the old grand cities...all guarded by kitin patrols. The non-kitin wildlife would have grown to immense size and power without homin there to cull them...imagine the harvesting nodes after so much time without being harvested...

Perhaps even some hidden or fortified homin survivors, some welcoming the visitors...some very angry for being abandoned.

Would require several teams working together to explore

+1 Level cap increase. Adding more to do will always be better imo, especially when it comes with additional patterns and fighting styles...perhaps that must be found in these old lands?

For others, I am sorry you hated the effort of getting to 250 so much, perhaps it should have been about playing for fun and leveling just happens, instead of work to 250 so you could then have fun. For me, I enjoy playing, period. More content opens more opportunity. But, to each their own.
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Last visit lunes 3 junio 13:15:40 UTC
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