Some variation of stats of materials between continents?

You can mix materials from different countries if the plan is generic or from outpost (than means the item is not related to a country).

I can understand this in term of gamplay & dev, but to me, this does not make sense for the background. Amber is amber, whereever you take it.

If we could change something, we should change the plans, making them specific for each countries. When you look at maces for example, it's obvious from their aspect that they are not made with the same materials. For the hammer we can use woodnode or bones, but the zorai mace's hammer seems to be made with amber.

Plans should vary according to the item aspect -and sometimes could be the same-, but this is more complicated to implement ^^.


Beauté, curiosité, virtuosité !
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Last visit Ср. 21 окт. 2020 15:50:26 UTC

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