OFFICIAL NEWS


[Ryzom Forge] Meeting (4th of april)

 1- Ryzom on Steam

We are nearly ready for the release!

We thank a lot all the ones of all groups who have worked (and are still working) hard to improve the game and make all ready to add Ryzom on Steam.

Dev work:
A lot of things (including clients, bugs and game quality) have been improved these last months by Dev group (Ryzom Core and Ryzom). A special thanks to Kervala who spends a lot of time on his Ryzom tasks!
Nearly all the build (dev part for Steam) has been validated by Steam team. It only still one thing to validate in the dev part: Ryzom billing system on Steam. To finish this dev task we need Steam team to create us packages (one for 1 month sub, another ones for 3, 6 and 12 months). To be sure it will be done and ready in time, we have postponed Ryzom release on Steam from the 31th of march to the 16th of april.

Communication work:
The store has been validated by Steam team. It only stays to write and translate the press release that will announce this release. That also means that Tamarea is available for all of you like before.

Translation work:
Ryzom's user manual has been checked in English and translated/checked in French: these two languages versions have been added on Steam. It would be great if we would have some volunteers to translate it in the other languages (German, Spanish and Russian) now!

All the translation group is still working hard on the proof-reading of all the ingame text. It's very long and difficult because it often needs to check ingame to see where the words or sentences are shown and how they look after the modification.There, we need the help of the Steam testers to report us any wrong thing they see, so the maximum will be fixed before the release.

We'll need the help of all Steam users to do these reports after the release, it will help us a lot to going on improving the quality of the ingame text (all will not be finished for the release). For this, we'll close the current topics about ingame text errors reports on the forums and will open a new one. Now we know how to fix each error one by one as soon as they are reported. The fix updates will be done during reboots.

The bigger file is the one with all the dialogs, rites, etc. So nearly all what uses sentences. It's the one which also talks about the old leaders in the rites instead of the new ones. The proof-readers are working hard on it (with some work and validation from Lore team) and the old Lore things like the old leaders are been updated too. But this big special file can't be tested before the release because of dev reasons, and we can't try to add it without any test, one error could make Atys crash. After the release it will be possible to test it on Yubo (the test server) and only then, it will be updated on Atys. So there will stay some Lore or grammar mistakes in sentences (dialogs, rites, etc.) for some other weeks until all will have been tested. We don't like not to be able to offer you a perfect ingame text starting from now, but an ingame text with some temporary errors is better than a broken/crashed server... We'll tell you as soon as the new (dialogs/rites/etc) file will be added on Atys, and then we'll wait for your reports!

The Spanish ingame text will only be partly improved for the release because it's a lot of work, it looks more like a new translation than a proof-reading. But it will be done. By the way it would be very useful to have other Spanish proof-readers!
And we are still looking for some russian proof-readers... It's impossible to fix the russian ingame text without any volunteer to help on it.

Q: The new clients will also be available for download from the Ryzom site? The non Steam clients?
A: Yes.

Q:  Do you know how far Kervala is with his installer/profile manager? Will it be finished for 16th April?
A: No, but he preferes to take his time to make it properly since it wasn't essential for Steam.

Q: To the end, will it be possible to link the Ryzom achievements and the Steam successes? It would consists only in showing the Ryzom achievements as Steam successes.
A: This question will be studied later, it's not an urgent task.

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Gaueko
Communications Manager Assistant - Translation Team Manager, Lore Team Member - ES/EN


gaueko@ryzom.com
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Last visit viernes 19 abril 05:44:27 UTC
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