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New rules for guilds?

@everyone telling me i don't rp so i shouldn't care:
I have rp'ed in the past, I would like to think I did alot for mara in the past (pre Atys server). Bug testing town, bug testing rite, come up with ideas, helping in events, asking for things that where added (yes at first mara camp was even more empty with missing trainers for months and other stuff problems with shops and so on...), ....
True that I don't really rp anymore these days or even activly play except killing some boss now and then and for the rest i'm just here for relaxing instead of watching stupid tv in the evenings.
But I don't think that should mean I need to give up my ideas and way of playing because ppl don't like it on Atys server.

@Riku How is putting dev time into making a restriction not as bad as putting dev time into removing all restrictions?


The only thing I can see new and old ppl return to game is if they do content related additions, they don't have to be big even.
But in last months only addition I've seen to the game was the anti mara guards at FH stables that also formed a restriction to the game and where removed soon after being developped and added since it also costed them subs and angry players.

pls read the idea forums, alot of ppl have made god ideas there that could actually move this game along and would maybe even bring back old players (even if only for a short while). Adding restrctions to ryzom is not the way devs need to move I think.

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Last visit vendredi 19 Avril 14:37:23 UTC
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