#23 Ajouté par Lacuna il y a 9 ans
Lacuna -- some of us are *not* adrenaline junkies.
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#24 Ajouté par Bitttymacod il y a 9 ans
#25 Ajouté par Bones il y a 9 ans
#26 Ajouté par Lacuna il y a 9 ans
Well what about a random timer on the respawn? Say instant up to 5 mins. That way when you kill them you would still have to worry about the threat but might get lucky with some breathing room. I don't like insta pop but if it was random I think it would keep things interesting. Im not trying to sound elite, I just like having to pay attention to my surroundings. Even if I remember where they are going there is always the chance that someone else around me may not be as aware so suprises come! If we get rid of KP I vote we get rid of PR weather too and just add unlimited sups to nodes as well.
#27 Ajouté par Nerwane il y a 9 ans
Dernière édition par Nerwane (il y a 9 ans).
#28 Ajouté par Nerwane il y a 9 ans
#29 Ajouté par Virg il y a 9 ans
I would only changed the spawn to 1-2 minutes, you want a slight respite but any longer and you lose the joy of the threat of the KP.
#30 Ajouté par Mjollren il y a 9 ans
#31 Ajouté par Lacuna il y a 9 ans
#32 Ajouté par Virg il y a 9 ans
#33 Ajouté par Marichia il y a 9 ans
Y'all fail to consider PR grinding. I suppose it's an honest mistake to make, if you're master already ;)Before KPs, I saw guildies and generally players picking up PR digging somewhat seldom. Nowadays, with KPs, almost no one is picking up PR. I can't name 5 new PR masters that got their title in the past 6 months.
#34 Ajouté par Pryvid il y a 9 ans
#35 Ajouté par Pappasmurf il y a 9 ans
#36 Ajouté par Yragael il y a 9 ans
2) que les Primes soient totalement imprévisibles, les pop totalement aléatoires en xl et sup, les patrouilles parfois nombreuses, parfois rares ...En gros, rajouter de l'aventure.
#37 Ajouté par Arfur il y a 9 ans
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