The current beta has still some issues left with floating point numbers and accuracy (my eternal nemesis!). I most recently discovered this issue: if you take 99.95, multiply it by 100, convert to integer and divide by 100 again it becomes 100 instead of 99.95!
x = int(x * 100) / 100;
This resulted in some false positives 100% recipes which only end up at 99% ingame. Fortunately the original KipeeCraft (non Beta) is correct. I will work this fix into the next release of the beta version, stay tuned for updates.
arc
x = int(x * 100) / 100;
This resulted in some false positives 100% recipes which only end up at 99% ingame. Fortunately the original KipeeCraft (non Beta) is correct. I will work this fix into the next release of the beta version, stay tuned for updates.
arc
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